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607afeee5009140fd30f7222fc6ca77c1cfb8672
FlaxEngine/Source
History
Wojtek Figat 607afeee50 Add proper deserialization of old values pre-renaming
#767
2022-10-12 20:38:59 +02:00
..
Editor
Merge branch 'small_editor_fix' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-small_editor_fix
2022-10-12 19:10:05 +02:00
Engine
Add proper deserialization of old values pre-renaming
2022-10-12 20:38:59 +02:00
Platforms
Update DirectXShaderCompiler to version 1.7 (July 2022)
2022-07-15 23:32:56 +02:00
Shaders
Fix SSR shader on D3D10
2022-08-31 23:16:29 +02:00
ThirdParty
Fix from 6a788af3b1
2022-07-27 10:05:32 +02:00
Tools
Fixing mac/linux csharp binaries referencing
2022-09-24 17:52:59 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxEngine.Gen.h
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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