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60a1de42a2f358480f544b4d5c45b79ddbbf3d9d
FlaxEngine/Source/Engine/Render2D
History
Wojciech Figat 9a5c105db9 Merge branch '1.5' into dotnet7
2022-12-21 10:35:58 +01:00
..
Font.cpp
Fix small issues
2022-08-02 16:53:31 +02:00
Font.h
Add more tags to Rich Text Box
2022-08-03 12:57:22 +02:00
FontAsset.cpp
Add font tag
2022-08-03 14:39:00 +02:00
FontAsset.cs
…
FontAsset.h
Add more tags to Rich Text Box
2022-08-03 12:57:22 +02:00
FontManager.cpp
…
FontManager.h
…
FontReference.cs
Add font tag
2022-08-03 14:39:00 +02:00
FontTextureAtlas.cpp
Fixes for compilation
2022-12-14 14:04:14 +01:00
FontTextureAtlas.h
…
IncludeFreeType.h
…
Render2D.Build.cs
…
Render2D.cpp
Merge branch '1.5' into dotnet7
2022-12-21 10:35:58 +01:00
Render2D.cs
Implement .NET 7 runtime support and bindings generation
2022-11-26 14:37:07 +02:00
Render2D.h
Add Render2D.DrawTexturedTriangles with index buffer
2022-10-25 15:06:52 +02:00
RotatedRectangle.h
…
SpriteAtlas.cpp
Refactor native Stream serialization to new API
2022-10-20 17:28:12 +02:00
SpriteAtlas.cs
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
SpriteAtlas.h
…
TextLayoutOptions.cs
…
TextLayoutOptions.h
Add Default auto-generated member to scripting structures and improve deserialization
2022-08-01 18:49:54 +02:00
TextRange.cs
…
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