Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
cff8c57dba94a3d2be93c17db7540be21facd8bc
FlaxEngine/Source/Engine/Core/Config
History
Wojtek Figat 19941c3e88 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
2021-04-28 10:28:36 +02:00
..
BuildSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
BuildSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
GameSettings.cpp
Add LocalizationSettings
2021-04-16 15:46:42 +02:00
GameSettings.cs
Add LocalizationSettings
2021-04-16 15:46:42 +02:00
GameSettings.h
Add LocalizationSettings
2021-04-16 15:46:42 +02:00
GraphicsSettings.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
GraphicsSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
LayersAndTagsSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
LayersTagsSettings.h
[CLEAN] Added missing includes in headers
2021-04-23 13:59:02 +02:00
PlatformSettings.h
Add Switch platform
2021-03-09 14:26:30 +01:00
PlatformSettingsBase.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Settings.h
[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
2021-02-09 18:08:50 +01:00
TimeSettings.h
Change default Update FPS in time settings to 60
2021-04-06 10:42:11 +02:00
Powered by Gitea Version: 1.24.6 Page: 109ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API