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eae8fd7ef905f2a10faef4c730a30c321d77151d
FlaxEngine/Source/Engine/Renderer/Editor
History
Wojtek Figat 835a230323 Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
..
LightmapUVsDensity.cpp
Fixes for Foliage with Large Worlds usage
2022-07-03 16:08:22 +02:00
LightmapUVsDensity.h
Add shader getter to IMaterial interface
2022-05-12 13:47:19 +02:00
LODPreview.cpp
Add shader getter to IMaterial interface
2022-05-12 13:47:19 +02:00
LODPreview.h
Add shader getter to IMaterial interface
2022-05-12 13:47:19 +02:00
MaterialComplexity.cpp
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
MaterialComplexity.h
Fixes for overriden draw calls material in debug views
2022-11-10 00:22:23 +01:00
QuadOverdrawPass.cpp
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
QuadOverdrawPass.h
Update copyright year
2022-01-14 13:31:12 +01:00
VertexColors.cpp
Add shader getter to IMaterial interface
2022-05-12 13:47:19 +02:00
VertexColors.h
Add shader getter to IMaterial interface
2022-05-12 13:47:19 +02:00
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