Files
FlaxEngine/Source/Engine/Utilities/Encryption.cpp
2022-01-14 13:31:12 +01:00

136 lines
4.0 KiB
C++

// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#include "Encryption.h"
#include "Engine/Platform/StringUtils.h"
namespace
{
const char* base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
bool is_base64(byte c)
{
return StringUtils::IsAlnum((char)c) || c == '+' || c == '/';
}
// @formatter:off
const int32 B64index[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 63, 62, 62, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0,
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 63,
0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51
};
// @formatter:on
}
void Encryption::EncryptBytes(byte* data, uint64 size)
{
byte offset = 71;
for (uint64 i = 0; i < size; i++)
{
data[i] = (data[i] ^ (byte)i) + offset;
offset += 13;
}
}
void Encryption::DecryptBytes(byte* data, uint64 size)
{
byte offset = 71;
for (uint64 i = 0; i < size; i++)
{
data[i] = data[i] - offset ^ (byte)i;
offset += 13;
}
}
int32 Encryption::Base64EncodeLength(int32 size)
{
return (size + 2) / 3 * 4;
}
int32 Encryption::Base64DecodeLength(const char* encoded, int32 length)
{
if (length == 0)
return 0;
const int32 pad1 = length % 4 || encoded[length - 1] == '=';
const int32 pad2 = pad1 && (length % 4 > 2 || encoded[length - 2] != '=');
const int32 last = (length - pad1) / 4 << 2;
return last / 4 * 3 + pad1 + pad2;
}
void Encryption::Base64Encode(const byte* bytes, int32 size, Array<char>& encoded)
{
encoded.Resize(Base64EncodeLength(size));
Base64Encode(bytes, size, encoded.Get());
}
void Encryption::Base64Encode(const byte* bytes, int32 size, char* encoded)
{
int32 i;
for (i = 0; i < size - 2; i += 3)
{
*encoded++ = base64_chars[bytes[i] >> 2 & 0x3F];
*encoded++ = base64_chars[(bytes[i] & 0x3) << 4 | (int32)(bytes[i + 1] & 0xF0) >> 4];
*encoded++ = base64_chars[(bytes[i + 1] & 0xF) << 2 | (int32)(bytes[i + 2] & 0xC0) >> 6];
*encoded++ = base64_chars[bytes[i + 2] & 0x3F];
}
if (i < size)
{
*encoded++ = base64_chars[bytes[i] >> 2 & 0x3F];
if (i == size - 1)
{
*encoded++ = base64_chars[((bytes[i] & 0x3) << 4)];
*encoded++ = '=';
}
else
{
*encoded++ = base64_chars[(bytes[i] & 0x3) << 4 | (int32)(bytes[i + 1] & 0xF0) >> 4];
*encoded++ = base64_chars[((bytes[i + 1] & 0xF) << 2)];
}
*encoded = '=';
}
}
void Encryption::Base64Decode(const char* encoded, int32 length, Array<byte>& output)
{
output.Clear();
if (length == 0)
return;
output.Resize(Base64DecodeLength(encoded, length));
Base64Decode(encoded, length, output.Get());
}
void Encryption::Base64Decode(const char* encoded, int32 length, byte* output)
{
if (length == 0)
return;
int32 j = 0;
const int32 pad1 = length % 4 || encoded[length - 1] == '=', pad2 = pad1 && (length % 4 > 2 || encoded[length - 2] != '=');
const int32 last = (length - pad1) / 4 << 2;
byte* str = output;
for (int32 i = 0; i < last; i += 4)
{
int32 n = B64index[encoded[i]] << 18 | B64index[encoded[i + 1]] << 12 | B64index[encoded[i + 2]] << 6 | B64index[encoded[i + 3]];
str[j++] = n >> 16;
str[j++] = n >> 8 & 0xFF;
str[j++] = n & 0xFF;
}
if (pad1)
{
int32 n = B64index[encoded[last]] << 18 | B64index[encoded[last + 1]] << 12;
str[j++] = n >> 16;
if (pad2)
{
n |= B64index[encoded[last + 2]] << 6;
str[j] = n >> 8 & 0xFF;
}
}
}