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eda07ac57bce9949db88cd956cbd492abd2b5213
FlaxEngine/Source/Editor/Modules
History
Wojtek Figat 12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
..
SourceCodeEditing
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
ContentDatabaseModule.cs
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
ContentEditingModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
ContentFindingModule.cs
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
ContentImportingModule.cs
Merge branch '1.5' into dotnet7
2023-01-10 15:49:44 +01:00
EditorModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
PrefabsModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
ProgressReportingModule.cs
Changed interface for script compliation error
2023-01-13 18:02:10 -06:00
ProjectCacheModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
SceneEditingModule.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
SceneModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
SimulationModule.cs
Update copyright year
2023-01-10 15:29:37 +01:00
UIModule.cs
Merge branch 'master' into 1.5
2023-01-15 18:27:49 +01:00
WindowsModule.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
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