interop tests
This commit is contained in:
32
Content/Scenes/PerfTest.scene
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32
Content/Scenes/PerfTest.scene
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@@ -0,0 +1,32 @@
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{
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"ID": "2a86c77242441f5ac25b4a8bbf4029a8",
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"TypeName": "FlaxEngine.SceneAsset",
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"EngineBuild": 6804,
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"Data": [
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{
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"ID": "2a86c77242441f5ac25b4a8bbf4029a8",
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"TypeName": "FlaxEngine.Scene",
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"LightmapSettings": {
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"IndirectLightingIntensity": 1.0,
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"GlobalObjectsScale": 1.0,
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"ChartsPadding": 3,
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"AtlasSize": 1024,
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"BounceCount": 1,
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"CompressLightmaps": true,
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"UseGeometryWithNoMaterials": true,
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"Quality": 10
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}
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},
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{
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"ID": "5b51518c45ce815817a6f1978fec4699",
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"TypeName": "Game.MyScript",
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"ParentID": "2a86c77242441f5ac25b4a8bbf4029a8"
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},
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{
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"ID": "efa3263d4596af098d5babb8fd6ea6fb",
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"TypeName": "Game.MyScriptTwo",
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"ParentID": "2a86c77242441f5ac25b4a8bbf4029a8",
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"V": {}
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}
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]
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}
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@@ -3,6 +3,8 @@ using FlaxEngine;
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using Console = Game.Console;
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using System.Linq;
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using System.Threading;
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using FlaxEngine.Json;
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#if FLAX_EDITOR
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using FlaxEditor;
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@@ -137,6 +139,9 @@ public class ConsoleEditorPlugin : EditorPlugin
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private void OnPlayModeBegin()
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{
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if (!Level.Scenes.Any(x => x.ID == JsonSerializer.ParseID("194e05f445ece24ec5448d886e1334df"))) // MainScene
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return;
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//FlaxEditor.Editor.Instance.PlayModeBegin -= Instance_PlayModeBegin;
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LoadConfig();
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//GameMode.Connect();
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553
Source/Game/MyScript.cpp
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553
Source/Game/MyScript.cpp
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@@ -0,0 +1,553 @@
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#include "MyScript.h"
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#include "Engine/Level/Actor.h"
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#include "Engine/Core/Log.h"
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#include "Engine/Renderer/RenderList.h"
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#include "Engine/Scripting/ManagedCLR/MUtils.h"
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#include "Engine/Scripting/ManagedCLR/MCore.h"
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#include "Engine/Scripting/ManagedCLR/MClass.h"
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#include "Engine/Scripting/ManagedCLR/MEvent.h"
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#include "Engine/Scripting/ManagedCLR/MMethod.h"
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#include "Engine/Level/Scene/Scene.h"
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#include "Engine/Core/Collections/Sorting.h"
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#define NEW_VERSION 1
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#if BUILD_DEBUG
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#define LONGER 1
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#define CHUNK_TIMES 10
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#else
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#define LONGER 10
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#define CHUNK_TIMES 1000
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#endif
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#define TIMES (10000*LONGER)
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#define TIMES2 (1000*LONGER)
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#define TIMES3 (100*LONGER)
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#define TIMES4 (10*LONGER)
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#define TIMES5 (1*LONGER)
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MyScript2::MyScript2(const SpawnParams& params)
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: Script(params)
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{
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// _tickUpdate = true;
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}
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MyScript::MyScript(const SpawnParams& params)
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: Script(params)
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{
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// _tickUpdate = true;
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}
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#define BENCHMARK_CALL_ARGS0(REPEAT, FUNC) \
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{ \
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LOG(Info, #FUNC); \
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const auto times = REPEAT; \
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const auto chunkTimes = CHUNK_TIMES; \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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scriptTwo->FUNC(); \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - VirtualCall: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes); \
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}
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#define BENCHMARK_CALL_ARGS1(REPEAT, FUNC, PARAM1) \
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{ \
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LOG(Info, #FUNC); \
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const auto times = REPEAT; \
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const auto chunkTimes = CHUNK_TIMES; \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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scriptTwo->FUNC(PARAM1); \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - VirtualCall: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes); \
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}
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#define BENCHMARK_CALL_ARGS1_REF(REPEAT, FUNC, PARAM1) \
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{ \
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LOG(Info, #FUNC); \
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const auto times = REPEAT; \
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const auto chunkTimes = CHUNK_TIMES; \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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{ \
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auto _param1_orig_value = PARAM1; \
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scriptTwo->FUNC(_param1_orig_value); \
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} \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - VirtualCall: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes); \
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}
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#define BENCHMARK_CALL_ARGS5(REPEAT, FUNC, PARAM1, PARAM2, PARAM3, PARAM4, PARAM5) \
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{ \
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LOG(Info, #FUNC); \
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const auto times = REPEAT; \
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const auto chunkTimes = CHUNK_TIMES; \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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scriptTwo->FUNC(PARAM1, PARAM2, PARAM3, PARAM4, PARAM5); \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - VirtualCall: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes); \
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}
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#define BENCHMARK_THUNK_BEGIN_ARGS0(REPEAT, FUNC) \
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{ \
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const auto times = REPEAT; \
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const auto chunkTimes = CHUNK_TIMES; \
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typedef void (*Thunk)(void* instance, MObject** exception); \
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const auto thunk = (Thunk)scriptTwo->GetClass()->GetMethod(#FUNC, 0)->GetThunk(); \
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const auto instance = scriptTwo->GetOrCreateManagedInstance(); \
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MObject* exception = nullptr;
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#define BENCHMARK_THUNK_CALL_ARGS0() \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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thunk(instance, &exception); \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - InvokeThunkOnly: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes);
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#define BENCHMARK_THUNK_BEGIN_ARGS1(REPEAT, FUNC) \
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{ \
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const auto times = REPEAT; \
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const auto chunkTimes = CHUNK_TIMES; \
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typedef void (*Thunk)(void* instance, void*, MObject** exception); \
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const auto thunk = (Thunk)scriptTwo->GetClass()->GetMethod(#FUNC, 1)->GetThunk(); \
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const auto instance = scriptTwo->GetOrCreateManagedInstance(); \
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MObject* exception = nullptr; \
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void* params[1];
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#define BENCHMARK_THUNK_CALL_ARGS1() \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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thunk(instance, params[0], &exception); \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - InvokeThunkOnly: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes);
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#define BENCHMARK_THUNK_CALL_ARGS1_REF(FUN) \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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{ \
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thunk(instance, params[0], &exception); \
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FUN \
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} \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - InvokeThunkOnly: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes);
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#define BENCHMARK_THUNK_BEGIN_ARGS5(REPEAT, FUNC) \
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{ \
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const auto times = REPEAT; \
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const auto chunkTimes = CHUNK_TIMES; \
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typedef void (*Thunk)(void* instance, void*, void*, void*, void*, void*, MObject** exception); \
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const auto thunk = (Thunk)scriptTwo->GetClass()->GetMethod(#FUNC, 5)->GetThunk(); \
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const auto instance = scriptTwo->GetOrCreateManagedInstance(); \
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MObject* exception = nullptr; \
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void* params[5];
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#define BENCHMARK_THUNK_CALL_ARGS5() \
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const auto freq = Platform::GetClockFrequency(); \
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results.Clear(); \
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auto start2 = Platform::GetTimeCycles(); \
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for (int i = 0; i < times; ++i) \
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{ \
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auto start = Platform::GetTimeCycles(); \
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for (int j = 0; j < chunkTimes; ++j) \
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thunk(instance, params[0], params[1], params[2], params[3], params[4], &exception); \
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auto end = Platform::GetTimeCycles(); \
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auto elapsed = end - start; \
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results.Add(elapsed); \
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} \
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auto end2 = Platform::GetTimeCycles(); \
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auto elapsed2 = end2 - start2; \
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Sorting::MergeSort(results); \
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const auto resultsIndex = 0; \
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LOG(Info, " - InvokeThunkOnly: {:.1f}ns ({:.0f}ms total {} times)", (results[resultsIndex] * (1.0 / static_cast<double>(freq)) * 1000000000 / chunkTimes), (elapsed2 * (1.0 / static_cast<double>(freq)) * 1000), times*chunkTimes);
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#define BENCHMARK_THUNK_END() \
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}
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void MyScript::OnStart()
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{
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LOG(Info, "C++ OnStart");
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MyScript2* scriptTwo = (MyScript2*)GetActor()->GetScript(1);
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if (scriptTwo == nullptr)
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return;
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bool otherTests = true;
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bool arrayTests = true;
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bool asRefTests = true;
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Array<uint64> results(TIMES);
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auto CyclesToSeconds = 1.0 / static_cast<double>(Platform::GetClockFrequency());
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LOG(Info, "CyclesToSeconds: {}, freq: {}", CyclesToSeconds, Platform::GetClockFrequency());
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String shortString = TEXT("Testing string parameter marshalling");
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StringAnsi shortStringAnsi = "Testing string parameter marshalling";
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Actor* actor = GetActor();
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SceneReference sceneRef; sceneRef.ID = actor->GetScene()->GetID();
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BehaviorUpdateContext behaviorUpdateContext = {};
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RenderContext renderContext = MainRenderTask::Instance;
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renderContext.List = RenderList::GetFromPool();
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Array<int> simpleArray; for (int i=0; i<10; i++) simpleArray.Add(i);
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Array<Actor*> actorArray; for (int i=0; i<10; i++) actorArray.Add(actor);
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TestStruct testStruct; testStruct.Object = actor; testStruct.SceneRef = sceneRef;
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Array<TestStruct> complexArray; for (int i=0; i<10; i++) complexArray.Add(testStruct);
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if (otherTests)
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{
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BENCHMARK_CALL_ARGS0(TIMES2, SimpleCall);
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BENCHMARK_THUNK_BEGIN_ARGS0(TIMES2, SimpleCall);
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BENCHMARK_THUNK_CALL_ARGS0();
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BENCHMARK_THUNK_END();
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}
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if (otherTests)
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{
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BENCHMARK_CALL_ARGS5(TIMES4, SimpleParams, 1, 2, '3', 4, 5);
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BENCHMARK_THUNK_BEGIN_ARGS5(TIMES3, SimpleParams);
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params[0] = MUtils::Box<int>(1, MCore::TypeCache::Int32);
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params[1] = MUtils::Box<float>(2, MCore::TypeCache::Single);
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params[2] = MUtils::Box<char>('3', MCore::TypeCache::SByte);
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params[3] = MUtils::Box<double>(4, MCore::TypeCache::Double);
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params[4] = MUtils::Box<long>(5, MCore::TypeCache::Int64);
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BENCHMARK_THUNK_CALL_ARGS5();
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#if NEW_VERSION
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auto __param0_handle = *(MGCHandle*)¶ms[0];
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MCore::GCHandle::Free(__param0_handle);
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auto __param1_handle = *(MGCHandle*)¶ms[1];
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MCore::GCHandle::Free(__param1_handle);
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auto __param2_handle = *(MGCHandle*)¶ms[2];
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MCore::GCHandle::Free(__param2_handle);
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auto __param3_handle = *(MGCHandle*)¶ms[3];
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MCore::GCHandle::Free(__param3_handle);
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auto __param4_handle = *(MGCHandle*)¶ms[4];
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MCore::GCHandle::Free(__param4_handle);
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#endif
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BENCHMARK_THUNK_END();
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}
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if (otherTests)
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{
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BENCHMARK_CALL_ARGS1(TIMES3, StringParamAnsi, shortStringAnsi);
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BENCHMARK_THUNK_BEGIN_ARGS1(TIMES2, StringParamAnsi);
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params[0] = MUtils::Box<StringAnsi>(shortStringAnsi, MCore::TypeCache::String);
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BENCHMARK_THUNK_CALL_ARGS1();
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#if NEW_VERSION
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auto __param0_handle = *(MGCHandle*)¶ms[0];
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MCore::GCHandle::Free(__param0_handle);
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#endif
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BENCHMARK_THUNK_END();
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}
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if (otherTests)
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{
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BENCHMARK_CALL_ARGS1(TIMES3, StringParam, shortString);
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BENCHMARK_THUNK_BEGIN_ARGS1(TIMES2, StringParam);
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params[0] = MUtils::Box<String>(shortString, MCore::TypeCache::String);
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BENCHMARK_THUNK_CALL_ARGS1();
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#if NEW_VERSION
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auto __param0_handle = *(MGCHandle*)¶ms[0];
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MCore::GCHandle::Free(__param0_handle);
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#endif
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BENCHMARK_THUNK_END();
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}
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if (otherTests)
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||||
{
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||||
BENCHMARK_CALL_ARGS1(TIMES3, StringParamRef, shortString);
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BENCHMARK_THUNK_BEGIN_ARGS1(TIMES2, StringParamRef);
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params[0] = MUtils::Box<String>(shortString, MCore::TypeCache::String);
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BENCHMARK_THUNK_CALL_ARGS1();
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||||
#if NEW_VERSION
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||||
auto __param0_handle = *(MGCHandle*)¶ms[0];
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MCore::GCHandle::Free(__param0_handle);
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||||
#endif
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||||
BENCHMARK_THUNK_END();
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||||
}
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||||
if (otherTests)
|
||||
{
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||||
BENCHMARK_CALL_ARGS1(TIMES3, StringParamRefConst, shortString);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES2, StringParamRefConst);
|
||||
params[0] = MUtils::Box<String>(shortString, MCore::TypeCache::String);
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
#if NEW_VERSION
|
||||
auto __param0_handle = *(MGCHandle*)¶ms[0];
|
||||
MCore::GCHandle::Free(__param0_handle);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
if (asRefTests)
|
||||
{
|
||||
String str = shortString;
|
||||
BENCHMARK_CALL_ARGS1_REF(TIMES3, StringParamAsRef, str);
|
||||
LOG(Info, " - InvokeThunkOnly: not valid");
|
||||
/* str = shortString;
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, StringParamAsRef);
|
||||
#if NEW_VERSION
|
||||
auto __param_orig_str = MUtils::Box<String>(str, MCore::TypeCache::String);
|
||||
auto __param_str = __param_orig_str;
|
||||
params[0] = &__param_str;
|
||||
#else
|
||||
auto __param_str = MUtils::Box<String>(str, MCore::TypeCache::String);
|
||||
params[0] = &__param_str;
|
||||
#endif
|
||||
BENCHMARK_THUNK_CALL_ARGS1_REF({ params[0] = &__param_str; });
|
||||
str = MUtils::Unbox<String>(*(MObject**)params[0]);
|
||||
ASSERT(str == shortString);
|
||||
#if NEW_VERSION
|
||||
MUtils::FreeManaged<String>((MObject*)__param_str);
|
||||
if (__param_orig_str != __param_str)
|
||||
MUtils::FreeManaged<String>((MObject*)__param_orig_str);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();*/
|
||||
}
|
||||
|
||||
|
||||
if (otherTests)
|
||||
{
|
||||
BENCHMARK_CALL_ARGS1(TIMES2, ActorParam, actor);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES2, ActorParam);
|
||||
params[0] = ScriptingObject::ToManaged((ScriptingObject*)actor);
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
|
||||
|
||||
if (otherTests)
|
||||
{
|
||||
BENCHMARK_CALL_ARGS1(TIMES3, ComplexParam, behaviorUpdateContext);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES2, ComplexParam);
|
||||
params[0] = MUtils::Box<BehaviorUpdateContext>(behaviorUpdateContext, BehaviorUpdateContext::TypeInitializer.GetClass());
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
#if NEW_VERSION
|
||||
MUtils::FreeManaged<BehaviorUpdateContext>((MObject*)params[0]);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
|
||||
|
||||
if (otherTests)
|
||||
{
|
||||
BENCHMARK_CALL_ARGS1(TIMES4, Complex2Param, renderContext);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, Complex2Param);
|
||||
params[0] = MUtils::Box<RenderContext>(renderContext, RenderContext::TypeInitializer.GetClass());
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
#if NEW_VERSION
|
||||
MUtils::FreeManaged<RenderContext>((MObject*)params[0]);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
if (otherTests)
|
||||
{
|
||||
BENCHMARK_CALL_ARGS1(TIMES4, Complex2ParamConst, renderContext);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, Complex2ParamConst);
|
||||
params[0] = MUtils::Box<RenderContext>(renderContext, RenderContext::TypeInitializer.GetClass());
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
#if NEW_VERSION
|
||||
MUtils::FreeManaged<RenderContext>((MObject*)params[0]);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
if (asRefTests)
|
||||
{
|
||||
RenderContext context = renderContext;
|
||||
BENCHMARK_CALL_ARGS1_REF(TIMES4, Complex2ParamAsRef, context);
|
||||
LOG(Info, " - InvokeThunkOnly: not valid");
|
||||
/* context = renderContext;
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, Complex2ParamAsRef);
|
||||
#if NEW_VERSION
|
||||
auto __param_orig_context = MUtils::Box<RenderContext>(context, RenderContext::TypeInitializer.GetClass());
|
||||
auto __param_context = __param_orig_context;
|
||||
params[0] = &__param_context;
|
||||
#else
|
||||
auto __param_context = MUtils::Box<RenderContext>(context, RenderContext::TypeInitializer.GetClass());
|
||||
params[0] = &__param_context;
|
||||
#endif
|
||||
BENCHMARK_THUNK_CALL_ARGS1_REF({ if (__param_orig_context != __param_context) MUtils::FreeManaged<RenderContext>((MObject*)__param_orig_context); params[0] = &__param_context; });
|
||||
context = MUtils::Unbox<RenderContext>(*(MObject**)params[0]);
|
||||
ASSERT(context.Buffers == renderContext.Buffers);
|
||||
ASSERT(context.Task == renderContext.Task);
|
||||
#if NEW_VERSION
|
||||
MUtils::FreeManaged<RenderContext>((MObject*)__param_context);
|
||||
if (__param_orig_context != __param_context)
|
||||
MUtils::FreeManaged<RenderContext>((MObject*)__param_orig_context);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();*/
|
||||
}
|
||||
|
||||
|
||||
if (arrayTests)
|
||||
{
|
||||
BENCHMARK_CALL_ARGS1(TIMES4, SimpleArrayParam, simpleArray);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, SimpleArrayParam);
|
||||
params[0] = MUtils::ToArray(simpleArray, MCore::TypeCache::Int32);
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
#if NEW_VERSION
|
||||
//TODO
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
if (arrayTests && asRefTests)
|
||||
{
|
||||
Array<int> arr = simpleArray;
|
||||
BENCHMARK_CALL_ARGS1_REF(TIMES4, SimpleArrayParamAsRef, simpleArray);
|
||||
LOG(Info, " - InvokeThunkOnly: not valid");
|
||||
/* arr = simpleArray;
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, SimpleArrayParamAsRef);
|
||||
#if NEW_VERSION
|
||||
auto __param_orig_arr = MUtils::ToArray(arr, MCore::TypeCache::Int32);
|
||||
auto __param_arr = __param_orig_arr;
|
||||
params[0] = &__param_arr;
|
||||
#else
|
||||
auto __param_arr = MUtils::ToArray(arr, MCore::TypeCache::Int32);
|
||||
params[0] = &__param_arr;
|
||||
#endif
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
arr = MUtils::Unbox<Array<int>>(*(MObject**)params[0]);
|
||||
ASSERT(arr.Count() == simpleArray.Count());
|
||||
for (int i=0; i<arr.Count(); i++) ASSERT(arr[i] == simpleArray[i]);
|
||||
#if NEW_VERSION
|
||||
//TODO
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();*/
|
||||
}
|
||||
|
||||
|
||||
if (arrayTests)
|
||||
{
|
||||
BENCHMARK_CALL_ARGS1(TIMES4, ActorArrayParam, actorArray);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, ActorArrayParam);
|
||||
params[0] = MUtils::ToArray(actorArray, Actor::TypeInitializer.GetClass());
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
#if NEW_VERSION
|
||||
//MUtils::FreeManaged<RenderContext>((MObject*)params[0]);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
|
||||
if (arrayTests)
|
||||
{
|
||||
BENCHMARK_CALL_ARGS1(TIMES4, ComplexArrayParam, complexArray);
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES3, ComplexArrayParam);
|
||||
params[0] = MUtils::ToArray(complexArray, TestStruct::TypeInitializer.GetClass());
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
#if NEW_VERSION
|
||||
//MUtils::FreeManaged<RenderContext>((MObject*)params[0]);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();
|
||||
}
|
||||
if (arrayTests && asRefTests)
|
||||
{
|
||||
Array<TestStruct> arr = complexArray;
|
||||
BENCHMARK_CALL_ARGS1_REF(TIMES4, ComplexArrayParamAsRef, arr);
|
||||
LOG(Info, " - InvokeThunkOnly: not valid");
|
||||
/* arr = complexArray;
|
||||
BENCHMARK_THUNK_BEGIN_ARGS1(TIMES4, ComplexArrayParamAsRef);
|
||||
|
||||
#if NEW_VERSION
|
||||
auto __param_orig_arr = MUtils::ToArray(arr, TestStruct::TypeInitializer.GetClass());
|
||||
auto __param_arr = __param_orig_arr;
|
||||
params[0] = &__param_arr;
|
||||
#else
|
||||
auto __param_arr = MUtils::ToArray(arr, TestStruct::TypeInitializer.GetClass());
|
||||
params[0] = &__param_arr;
|
||||
#endif
|
||||
BENCHMARK_THUNK_CALL_ARGS1();
|
||||
arr = MUtils::Unbox<Array<TestStruct>>(*(MObject**)params[0]);
|
||||
ASSERT(arr.Count() == complexArray.Count());
|
||||
for (int i = 0; i < arr.Count(); i++) ASSERT(arr[i] == complexArray[i]);
|
||||
#if NEW_VERSION
|
||||
//MUtils::FreeManaged<RenderContext>((MObject*)params[0]);
|
||||
#endif
|
||||
BENCHMARK_THUNK_END();*/
|
||||
}
|
||||
}
|
||||
|
||||
void MyScript::OnEnable()
|
||||
{
|
||||
//LOG(Info, "C++ OnEnable");
|
||||
}
|
||||
|
||||
void MyScript::OnDisable()
|
||||
{
|
||||
LOG(Info, "running garbage collector");
|
||||
MCore::GC::Collect(MCore::GC::MaxGeneration(), MGCCollectionMode::Aggressive, true, true);
|
||||
MCore::GC::WaitForPendingFinalizers();
|
||||
}
|
||||
|
||||
void MyScript::OnUpdate()
|
||||
{
|
||||
}
|
||||
108
Source/Game/MyScript.h
Normal file
108
Source/Game/MyScript.h
Normal file
@@ -0,0 +1,108 @@
|
||||
#pragma once
|
||||
|
||||
#include "Engine/Scripting/Script.h"
|
||||
#include <Engine/Animations/Curve.h>
|
||||
#include <Engine/AI/Behavior.h>
|
||||
|
||||
#include "Engine/Graphics/PostProcessEffect.h"
|
||||
#include "Engine/Graphics/RenderTask.h"
|
||||
#include "Engine/Graphics/Graphics.h"
|
||||
#include "Engine/Scripting/SoftTypeReference.h"
|
||||
#include "Engine/Content/SceneReference.h"
|
||||
|
||||
API_ENUM() enum TestTypeEnum
|
||||
{
|
||||
None,
|
||||
Value1,
|
||||
Value22,
|
||||
};
|
||||
|
||||
/*template<typename T>
|
||||
API_STRUCT() struct GAME_API MyThinger
|
||||
{
|
||||
public:
|
||||
T fieldo;
|
||||
};*/
|
||||
|
||||
API_STRUCT(NoDefault) struct TestStruct : public ISerializable
|
||||
{
|
||||
API_AUTO_SERIALIZATION();
|
||||
DECLARE_SCRIPTING_TYPE_MINIMAL(TestStruct);
|
||||
|
||||
// Var
|
||||
API_FIELD() Float3 Vector = Float3::One;
|
||||
// Ref
|
||||
API_FIELD() ScriptingObject* Object = nullptr;
|
||||
// Soft Type Ref
|
||||
API_FIELD() SoftTypeReference<ScriptingObject> SoftTypeRef;
|
||||
// Scene Ref
|
||||
API_FIELD() SceneReference SceneRef;
|
||||
|
||||
friend bool operator==(const TestStruct& lhs, const TestStruct& rhs)
|
||||
{
|
||||
return lhs.Vector == rhs.Vector &&
|
||||
lhs.Object == rhs.Object &&
|
||||
lhs.SoftTypeRef == rhs.SoftTypeRef &&
|
||||
lhs.SceneRef == rhs.SceneRef;
|
||||
}
|
||||
};
|
||||
|
||||
API_CLASS() class GAME_API MyScript2 : public Script
|
||||
{
|
||||
API_AUTO_SERIALIZATION();
|
||||
DECLARE_SCRIPTING_TYPE(MyScript2);
|
||||
|
||||
API_FUNCTION() virtual void SimpleCall() {};
|
||||
API_FUNCTION() virtual void SimpleParams(int a, float b, char c, double d, long e) {};
|
||||
API_FUNCTION() virtual void StringParamAnsi(StringAnsi str) {};
|
||||
API_FUNCTION() virtual void StringParam(String str) {};
|
||||
API_FUNCTION() virtual void StringParamRef(String& str) {};
|
||||
API_FUNCTION() virtual void StringParamRefConst(const String& str) {};
|
||||
API_FUNCTION() virtual void StringParamAsRef(API_PARAM(Ref) String& str) {};
|
||||
API_FUNCTION() virtual void ActorParam(Actor* actor) {};
|
||||
API_FUNCTION() virtual void ComplexParam(BehaviorUpdateContext context) {};
|
||||
API_FUNCTION() virtual void Complex2Param(RenderContext& context) {};
|
||||
API_FUNCTION() virtual void Complex2ParamConst(const RenderContext& context) {};
|
||||
API_FUNCTION() virtual void Complex2ParamAsRef(API_PARAM(Ref) RenderContext& context) {};
|
||||
API_FUNCTION() virtual void SimpleArrayParam(Array<int> arr) {};
|
||||
API_FUNCTION() virtual void SimpleArrayParamRef(Array<int>& arr) {};
|
||||
API_FUNCTION() virtual void SimpleArrayParamRefConst(const Array<int>& arr) {};
|
||||
API_FUNCTION() virtual void SimpleArrayParamAsRef(API_PARAM(Ref) Array<int>& arr) {};
|
||||
API_FUNCTION() virtual void ActorArrayParam(Array<Actor*> arr) {};
|
||||
API_FUNCTION() virtual void ActorArrayParamRef(Array<Actor*>& arr) {};
|
||||
API_FUNCTION() virtual void ActorArrayParamRefConst(const Array<Actor*>& arr) {};
|
||||
//API_FUNCTION() virtual void ActorArrayParamAsRef(API_PARAM(Ref) Array<Actor*>& arr) {};
|
||||
API_FUNCTION() virtual void ComplexArrayParam(Array<TestStruct> arr) {};
|
||||
API_FUNCTION() virtual void ComplexArrayParamRef(Array<TestStruct>& arr) {};
|
||||
API_FUNCTION() virtual void ComplexArrayParamRefConst(const Array<TestStruct>& arr) {};
|
||||
API_FUNCTION() virtual void ComplexArrayParamAsRef(API_PARAM(Ref) Array<TestStruct>& arr) {};
|
||||
|
||||
|
||||
//API_EVENT() Delegate<int32, Float3, const String&, String&, TestStruct&, const Array<TestStruct>&, Array<TestStruct>&> TestEvent;
|
||||
|
||||
};
|
||||
|
||||
API_CLASS() class GAME_API MyScript : public Script
|
||||
{
|
||||
API_AUTO_SERIALIZATION();
|
||||
DECLARE_SCRIPTING_TYPE(MyScript);
|
||||
|
||||
/*API_STRUCT() struct GAME_API InnerStructer
|
||||
{
|
||||
public:
|
||||
float floaty;
|
||||
};*/
|
||||
|
||||
//API_FIELD() MyThinger<int> thingey;
|
||||
|
||||
// [Script]
|
||||
void OnStart() override;
|
||||
void OnEnable() override;
|
||||
void OnDisable() override;
|
||||
void OnUpdate() override;
|
||||
|
||||
|
||||
|
||||
//API_FUNCTION() void Test1(API_PARAM(REF) Array<TestTypeEnum>& eenums) {};
|
||||
//API_FUNCTION() BezierCurve<Transform>.Keyframe Test2(BezierCurve<Transform> kef) {};
|
||||
};
|
||||
59
Source/Game/MyScriptTwo.cs
Normal file
59
Source/Game/MyScriptTwo.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using FlaxEngine;
|
||||
|
||||
namespace Game;
|
||||
|
||||
/// <summary>
|
||||
/// MyScriptTwo Script.
|
||||
/// </summary>
|
||||
public class MyScriptTwo : MyScript2
|
||||
{
|
||||
private int counter = 0;
|
||||
/// <inheritdoc/>
|
||||
public override void OnStart()
|
||||
{
|
||||
Debug.Log("C# OnStart");
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void OnEnable()
|
||||
{
|
||||
//counter++;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void OnDisable()
|
||||
{
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void OnUpdate()
|
||||
{
|
||||
}
|
||||
|
||||
public override void SimpleCall() {}
|
||||
public override void SimpleParams(int a, float b, sbyte c, double d, long e) {}
|
||||
public override void StringParamAnsi(string str) {}
|
||||
public override void StringParam(string str) {}
|
||||
public override void StringParamRef(string str) {}
|
||||
public override void StringParamRefConst(string str) {}
|
||||
public override void StringParamAsRef(ref string str) {}
|
||||
public override void ActorParam(Actor actor) {}
|
||||
public override void ComplexParam(BehaviorUpdateContext context) {}
|
||||
public override void Complex2Param(RenderContext context) {}
|
||||
public override void Complex2ParamConst(RenderContext context) {}
|
||||
public override void Complex2ParamAsRef(ref RenderContext context) {}
|
||||
public override void SimpleArrayParam(int[] arr) {}
|
||||
public override void SimpleArrayParamRef(int[] arr) {}
|
||||
public override void SimpleArrayParamRefConst(int[] arr) {}
|
||||
public override void SimpleArrayParamAsRef(ref int[] arr) {}
|
||||
public override void ActorArrayParam(Actor[] arr) {}
|
||||
public override void ActorArrayParamRef(Actor[] arr) {}
|
||||
public override void ActorArrayParamRefConst(Actor[] arr) {}
|
||||
//public override void ActorArrayParamAsRef(ref Actor[] arr) {}
|
||||
public override void ComplexArrayParam(TestStruct[] arr) {}
|
||||
public override void ComplexArrayParamRef(TestStruct[] arr) {}
|
||||
public override void ComplexArrayParamRefConst(TestStruct[] arr) {}
|
||||
public override void ComplexArrayParamAsRef(ref TestStruct[] arr) {}
|
||||
}
|
||||
@@ -24,13 +24,16 @@ public class GameTarget : GameProjectTarget
|
||||
OutputType = TargetOutputType.Executable;
|
||||
}
|
||||
Modules.Add("Game");
|
||||
Modules.Add("Graphics");
|
||||
}
|
||||
|
||||
public override void SetupTargetEnvironment(BuildOptions options)
|
||||
{
|
||||
base.SetupTargetEnvironment(options);
|
||||
|
||||
#pragma warning disable CS0618 // X is obsolete
|
||||
options.LinkEnv.UseFastPDBLinking = true;
|
||||
#pragma warning restore CS0618 // X is obsolete
|
||||
}
|
||||
|
||||
public override string GetOutputFilePath(BuildOptions options, TargetOutputType? outputType = null)
|
||||
|
||||
Reference in New Issue
Block a user