dotnet7 compat, DLSS, network manager rewrite and other fixes

This commit is contained in:
2023-01-27 16:24:11 +02:00
parent 36c09efac0
commit 51dcad2cc4
54 changed files with 767 additions and 821 deletions

View File

@@ -1,20 +1,24 @@
//#define COMPILE_WITH_DLSS
using Flax.Build;
public class GameEditorTarget : GameProjectEditorTarget
{
private bool UseDLSS = false;
/// <inheritdoc />
public override void Init()
{
base.Init();
// Reference the modules for editor
Modules.Add("Game");
Modules.Add("FidelityFXFSR");
//Modules.Add("Cabrito");
Architectures = new TargetArchitecture[] { TargetArchitecture.x64 };
Platforms = new TargetPlatform[] { TargetPlatform.Windows };
//this.LinkType = TargetLinkType.Monolithic;
Modules.Add("Game");
//Modules.Add("FidelityFXFSR");
#if COMPILE_WITH_DLSS
//Modules.Add("DLSS");
#endif
}
}