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280be62caa
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record demos as packets
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2023-05-21 00:48:03 +03:00 |
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b5ec0b86b2
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https://github.com/FlaxEngine/FlaxEngine/pull/1102
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2023-05-12 17:30:58 +03:00 |
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14b4426d04
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refactor playermovement
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2023-05-01 19:44:40 +03:00 |
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f5f0af31a2
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clean up old files
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2023-05-01 09:39:24 +03:00 |
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8303cd6b97
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network crash fixes
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2023-04-30 14:10:04 +03:00 |
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353db087a6
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netcode good condition
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2023-04-19 21:38:28 +03:00 |
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3b4d50e75e
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progress
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2023-04-10 16:29:20 +03:00 |
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7228c51dd7
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networking progress
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2023-04-06 21:12:04 +03:00 |
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59ef64fe3b
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netwo
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2023-03-07 17:51:43 +02:00 |
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5e48806b8c
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staf
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2023-03-02 22:07:43 +02:00 |
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b66976e029
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linux fixes
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2023-02-19 12:35:31 +02:00 |
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51dcad2cc4
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dotnet7 compat, DLSS, network manager rewrite and other fixes
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2023-01-27 16:24:11 +02:00 |
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a0d2b127de
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large worlds engine compat refactor, change vector -> float
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2022-06-13 22:06:37 +03:00 |
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ba1688ebbf
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initial config loading system, shadows cvar, assetmanager
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2022-06-12 18:49:19 +03:00 |
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6a4ecfdf0b
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un-cabrito
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2022-05-14 19:10:13 +03:00 |
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789b4bacec
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netcode: replicate other players for connecting client
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2022-05-14 19:04:34 +03:00 |
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3b8a226fdc
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networking basics
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2022-05-09 18:08:56 +03:00 |
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c4f5d4d4d2
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gamemode spawning
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2022-05-05 20:10:43 +03:00 |
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fe443b9f50
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reformat code + level load events
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2022-05-05 18:53:15 +03:00 |
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8762138fe3
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gamemode stub
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2022-05-05 17:00:45 +03:00 |
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