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3b4d50e75e
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progress
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2023-04-10 16:29:20 +03:00 |
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7228c51dd7
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networking progress
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2023-04-06 21:12:04 +03:00 |
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59ef64fe3b
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netwo
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2023-03-07 17:51:43 +02:00 |
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5e48806b8c
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staf
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2023-03-02 22:07:43 +02:00 |
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51dcad2cc4
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dotnet7 compat, DLSS, network manager rewrite and other fixes
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2023-01-27 16:24:11 +02:00 |
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36c09efac0
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fixies
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2022-11-10 17:09:37 +02:00 |
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9cc8e81b33
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new logo, AO and vsync console commands, GI test area
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2022-07-01 15:51:20 +03:00 |
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49cb9e25af
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viewangles refactor, fix view angles wraparound
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2022-06-28 19:43:38 +03:00 |
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368a48b27e
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record demos automatically
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2022-06-28 19:40:44 +03:00 |
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a0d2b127de
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large worlds engine compat refactor, change vector -> float
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2022-06-13 22:06:37 +03:00 |
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81d754c865
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movement tiny cleanup
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2022-06-12 16:10:56 +03:00 |
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6a4ecfdf0b
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un-cabrito
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2022-05-14 19:10:13 +03:00 |
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789b4bacec
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netcode: replicate other players for connecting client
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2022-05-14 19:04:34 +03:00 |
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3b8a226fdc
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networking basics
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2022-05-09 18:08:56 +03:00 |
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c4f5d4d4d2
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gamemode spawning
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2022-05-05 20:10:43 +03:00 |
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fe443b9f50
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reformat code + level load events
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2022-05-05 18:53:15 +03:00 |
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3f1230fdf9
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reorganize
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2022-05-02 20:34:42 +03:00 |
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