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GoaLitiuM/GoakeFlax
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115 Commits 3 Branches 0 Tags
49cb9e25af39a86a09d26709fed6bafcf4f2dccb
Commit Graph

15 Commits

Author SHA1 Message Date
Ari Vuollet
ae02b772e0 level indirect light variable 2022-06-19 14:26:40 +03:00
Ari Vuollet
929c5de6ed remove global postfx volume and use global settings instead 2022-06-17 23:39:11 +03:00
Ari Vuollet
97e74be0eb static batching for level geometry 2022-06-15 20:53:36 +03:00
Ari Vuollet
a0d2b127de large worlds engine compat refactor, change vector -> float 2022-06-13 22:06:37 +03:00
Ari Vuollet
3b6b5686d0 reload map when map was modified 2022-06-12 19:51:32 +03:00
Ari Vuollet
ba1688ebbf initial config loading system, shadows cvar, assetmanager 2022-06-12 18:49:19 +03:00
Ari Vuollet
05689f79a8 fix worldspawn save prevention 2022-06-11 23:55:06 +03:00
Ari Vuollet
adf9cf1edc prevent reparsing the map when entering playmode 2022-06-09 21:35:38 +03:00
Ari Vuollet
17296d3749 dark maps, light tweaks, onemesh fixes 2022-06-09 20:42:03 +03:00
Ari Vuollet
caacee7c01 tweak lighting entities and scene lighting 2022-05-22 21:28:50 +03:00
Ari Vuollet
99aa9ab6f8 optimize light radius, add fake ambient lighting and enable AO 2022-05-22 17:18:33 +03:00
Ari Vuollet
6a4ecfdf0b un-cabrito 2022-05-14 19:10:13 +03:00
Ari Vuollet
c4f5d4d4d2 gamemode spawning 2022-05-05 20:10:43 +03:00
Ari Vuollet
fe443b9f50 reformat code + level load events 2022-05-05 18:53:15 +03:00
Ari Vuollet
3f1230fdf9 reorganize 2022-05-02 20:34:42 +03:00
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