Commit Graph

20 Commits

Author SHA1 Message Date
6783efdb6a _asdf 2025-03-28 15:24:44 +02:00
e023dfce69 stuff 2024-04-26 20:06:38 +03:00
b66976e029 linux fixes 2023-02-19 12:35:31 +02:00
51dcad2cc4 dotnet7 compat, DLSS, network manager rewrite and other fixes 2023-01-27 16:24:11 +02:00
5805529ba8 gi stuff, static batching toggle 2022-07-03 22:07:53 +03:00
9cc8e81b33 new logo, AO and vsync console commands, GI test area 2022-07-01 15:51:20 +03:00
1efcfabe35 increase dev texture size, add tint color for brush and weapon textuers 2022-06-19 14:33:34 +03:00
ba1688ebbf initial config loading system, shadows cvar, assetmanager 2022-06-12 18:49:19 +03:00
8987915bfe more dev textures, clipmat changes 2022-06-09 20:43:44 +03:00
42f4840b09 r_lighting and gameplay globals 2022-05-22 21:28:37 +03:00
99aa9ab6f8 optimize light radius, add fake ambient lighting and enable AO 2022-05-22 17:18:33 +03:00
654e641464 huge asset cleanup 2022-05-02 19:32:15 +03:00
06fc68b6a1 networking first draft, stair jumping, clip materials 2022-05-01 21:43:33 +03:00
10ff8132cb double jump stuff 2022-04-30 16:12:23 +03:00
cbb2d530cb clean up, import lights from map 2022-04-24 22:17:34 +03:00
84f8452f83 movement refactor, airstepping, landing sound 2022-04-17 22:26:18 +03:00
719dd40808 starting weapon rendering stuff 2022-03-24 20:46:11 +02:00
4997077978 working replay system 2022-03-21 19:01:28 +02:00
GoaLitiuM
65cc97a46c demo recording stuff 2021-11-07 20:26:21 +02:00
GoaLitiuM
995e9bdbce brush texture to material mapping and material changes 2021-08-22 22:21:55 +03:00