9951211596
Fix mono glib.h wrapper compilation error
2025-06-24 16:47:20 +03:00
6d337464f7
Support XDG Desktop Portal as color picker provider
...
Wayland and XWayland fallback implementation uses XDP in
order to query picked color from desktop.
2025-06-24 16:41:32 +03:00
Wojtek Figat
5a05038a9b
Add new UIBrush that uses UIBrushAsset json resource with a brush data
2025-06-24 13:08:25 +02:00
xxSeys1
109d4423bb
add accent color strip to search item icons
2025-06-23 20:14:18 +02:00
d0b552d74a
Use logo as an icon in Linux windows
2025-06-23 18:58:02 +03:00
xxSeys1
6c1e380a3e
fix search item hover auto focusing item
...
Change what happens when search items get focused to prevent focus being taken away from search box.
Also adds a highlight to mouse hovered search item.
2025-06-23 17:24:53 +02:00
83512822b1
Support clipboard actions in Content Browser and Scene tree on Wayland
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
2025-06-23 17:50:02 +03:00
ccb78103ec
Support clipboard actions in Content Browser and Scene tree on X11
2025-06-23 17:07:10 +03:00
6e79ffea34
Fix clipboard not working on X11
2025-06-23 17:07:10 +03:00
4f03d37a17
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-23 12:03:41 +03:00
Wojtek Figat
c57a1a7205
Fix particle emitters to wait for used textures to be loaded and streamed in for proper usage in a graph
2025-06-23 09:31:58 +02:00
Wojtek Figat
867ae2ceaa
Add Texture Size node to particles
2025-06-23 09:31:15 +02:00
Wojtek Figat
ef5d45874a
Fix compilation regression
2025-06-22 12:12:42 +02:00
Chandler Cox
169db79b2a
Fix issue with tooltip not updating on scene reload.
2025-06-20 20:12:43 -05:00
Chandler Cox
9e4c1da032
Clear entries and pending entries before play for debug log.
2025-06-20 19:42:30 -05:00
Chandler Cox
c8622d1801
Change method name from add to restore.
2025-06-20 15:26:58 -05:00
Wojtek Figat
d7df403e5e
Optimize ContainerControl.DisposeChildren
2025-06-20 09:05:41 +02:00
Wojtek Figat
d3a50cdacb
Optimize Actor::DestroyChildren
2025-06-20 09:05:25 +02:00
Chandler Cox
fdd22c3380
Remove extra code.
2025-06-19 22:09:33 -05:00
Chandler Cox
53761df85e
Add utility methods for redundant code.
2025-06-19 22:07:28 -05:00
Chandler Cox
ecaae2b458
Add downloading nuget package if needed.
2025-06-19 21:34:55 -05:00
Chandler Cox
3cb74d48ca
Convert using event to using window method overrides.
2025-06-19 20:01:27 -05:00
Chandler Cox
8633ed2124
Merge branch 'master' into keep-scroll-scene-play
2025-06-19 19:58:04 -05:00
Wojtek Figat
2e10d776e9
Optimize updating actor rendering entry with better thread locking that support async writes on actor update
2025-06-19 14:04:06 +02:00
Wojtek Figat
4ac870f701
Optimize physics transformation updates propagation in async via Job System
2025-06-19 13:57:50 +02:00
Wojtek Figat
6144f6c74e
Optimize physics simulation with higher limit of 8 threads
2025-06-19 09:50:07 +02:00
Wojtek Figat
edb6884942
Optimize PhysX work dispatcher to be shared by all scenes
2025-06-19 08:24:26 +02:00
Wojtek Figat
62e329ac6e
Add more memory tags for Navigation
2025-06-18 23:00:43 +02:00
Wojtek Figat
68dce7e4dd
Merge remote-tracking branch 'origin/master' into 1.11
2025-06-18 22:46:10 +02:00
Wojtek Figat
6479a3d3c6
Fix log spam in task when waiting for task to end
2025-06-18 22:41:42 +02:00
Wojtek Figat
e41c48f9e5
Optimize NavMesh builder when updating a large number of tiles
2025-06-18 22:41:26 +02:00
Wojtek Figat
9cfcbfa9d2
Fix memory leak on recast objects when building NavMesh tile
2025-06-17 23:28:15 +02:00
Wojtek Figat
bcd2b1f0f2
Fix Array::RemoveAt to move element and avoid data copies
2025-06-17 23:27:26 +02:00
6fb8419b3c
Disable window flashing on Wayland to fix focus issues
2025-06-17 14:23:20 +03:00
a4272d6ca9
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-17 14:19:46 +03:00
Wojtek Figat
eb6010cba7
Fix BitArray again
2025-06-16 23:20:20 +02:00
Wojtek Figat
bd2add7edd
Tweak memory command tip
2025-06-16 23:15:58 +02:00
Wojtek Figat
986693757c
Merge remote-tracking branch 'origin/master' into 1.11
2025-06-16 22:46:17 +02:00
Wojtek Figat
5a23060e05
Add GPUTexture.UploadData for changing texture contents via TextureData container
2025-06-16 22:35:50 +02:00
Wojtek Figat
b92c18cf25
Fix missing/incorrect toolchain exception to log only once
2025-06-16 19:10:35 +02:00
Wojtek Figat
6a82eb114d
Fix BitArray bit indexing
2025-06-16 19:05:44 +02:00
Wojtek Figat
97b37b3ce4
Add PRAGMA_DISABLE_OPTIMIZATION/PRAGMA_ENABLE_OPTIMIZATION
2025-06-16 18:00:26 +02:00
xxSeys1
bbe54969b0
fix close visject surface was_ flags to properly reset to false
2025-06-16 16:51:30 +02:00
4654117d5e
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-16 17:09:22 +03:00
xxSeys1
8164ce924f
fix unfolding to actually work
2025-06-16 15:30:51 +02:00
Wojtek Figat
cae2720585
Merge branch 'VisjectCloseButtonFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectCloseButtonFix
2025-06-16 15:02:32 +02:00
Wojtek Figat
90b6293bc2
Add OnPlayEnding to editor modules and windows
...
#3514
2025-06-16 14:56:35 +02:00
xxSeys1
d110237423
fix GetVisibleItems() to only get visible items
2025-06-16 14:51:29 +02:00
Wojtek Figat
a6a2fd2c66
Format code
...
#3526
2025-06-16 14:48:18 +02:00
Wojtek Figat
a05ca12770
Merge branch 'scenetree-scroll' of https://github.com/Zode/FlaxEngine into Zode-scenetree-scroll
2025-06-16 14:44:54 +02:00