Wojtek Figat
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cc69e5d966
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Minor fixes
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2026-02-12 16:22:51 +01:00 |
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Wojtek Figat
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273b110db4
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Code style formatting and minor tweaks
#2800
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2026-02-11 17:15:15 +01:00 |
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Wojtek Figat
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ee22b9dc25
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Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/Modules/UIModule.cs
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2026-02-11 14:08:57 +01:00 |
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Wojtek Figat
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f045b5b6b6
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
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2026-02-11 00:20:38 +01:00 |
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0084bc051c
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Merge branch 'master' into sdl_platform
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2026-02-10 23:05:19 +02:00 |
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Wojtek Figat
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0f383d2fc6
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Move transform gizmo visibility to the base class
#3692
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2026-02-03 16:46:46 +01:00 |
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Wojtek Figat
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07f21a1520
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Merge branch 'PressGToGameModeAndPToNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PressGToGameModeAndPToNavigate
# Conflicts:
# Source/Engine/Graphics/Enums.h
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2026-02-03 16:39:57 +01:00 |
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f870fc3ae2
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Merge remote-tracking branch 'origin/master' into sdl_platform
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
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2026-02-03 17:39:43 +02:00 |
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Chandler Cox
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7c44767d4d
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Fix viewport rubberban selector.
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2026-01-30 12:07:36 -06:00 |
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Wojtek Figat
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610c76578b
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Flax.flaxproj
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2026-01-13 14:29:44 +01:00 |
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Wojtek Figat
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b834dddb11
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**Refactor sRGB import option on textures** to actually handle image contents with gamma
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2026-01-12 15:50:24 +01:00 |
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Wojtek Figat
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27896b6410
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Add view flag to hide particles drawing
#3840
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2026-01-11 22:06:30 +01:00 |
|
Saas
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e47fc5a54a
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Merge branch 'master' into PressGToGameModeAndPToNavigate
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2025-12-11 21:04:00 +01:00 |
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Saas
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26e24769be
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actually set things to the right thing
How the hell did this happen??
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2025-12-11 20:44:40 +01:00 |
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c61ecc0545
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Merge branch 'master' into sdl_platform
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2025-10-30 22:42:29 +02:00 |
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Chandler Cox
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c1439c646e
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Fix default for prefab canvas size index being 0 instead of -1.
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2025-10-25 11:34:48 -05:00 |
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f99a244b8e
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Merge remote-tracking branch 'origin/master' into sdl_platform
# Conflicts:
# Source/Editor/Windows/GameWindow.cs
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2025-10-18 02:19:30 +03:00 |
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668a4dbb4d
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-10-14 01:09:26 +03:00 |
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Wojtek Figat
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efa963be68
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Fix editor error when prefab asset is unloaded
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2025-10-13 21:45:31 +02:00 |
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Wojtek Figat
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823ed247d2
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Actors/Sky.cpp
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2025-10-03 22:37:32 +02:00 |
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Wojtek Figat
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4f1f77fb32
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Simplify code of EditorViewport to access editor instance
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2025-10-03 22:21:11 +02:00 |
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Wojtek Figat
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87e2c4c4d5
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Editor/Windows/OutputLogWindow.cs
# Source/Engine/Level/Actor.cpp
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2025-09-24 18:18:27 +02:00 |
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Wojtek Figat
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2f7e84253a
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Merge branch 'ViewportIconsMoreCustomization' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ViewportIconsMoreCustomization
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2025-09-22 18:10:33 +02:00 |
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Saas
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13dd80d429
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add changing and caching Debug ViewMode for Game View
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2025-09-21 16:57:38 +02:00 |
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Saas
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6e9902a966
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use DefaultGame ViewFlag and some fixes
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2025-09-21 16:49:07 +02:00 |
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Saas
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fd1e0a4e80
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add game view to "View" menu, add keyboard new keyboard shortcuts to menu and extra options for view flags and view layers
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2025-09-20 16:12:04 +02:00 |
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Saas
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b130b81863
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add game view and show/ hiding navigation similar to unreal engine
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2025-09-20 15:08:03 +02:00 |
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Wojtek Figat
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9749487e24
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Move prefab and game UI size context menu to shared UI Module
#3571
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2025-09-14 23:59:40 +02:00 |
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Wojtek Figat
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55968a8ddc
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Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling
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2025-09-14 23:11:59 +02:00 |
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Wojtek Figat
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9e1f488f22
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Fix prefab window to use UI Mode for empty UI Control prefab
#3574
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2025-09-13 14:41:11 +02:00 |
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1d8f221f1b
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Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
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2025-09-07 19:31:16 +03:00 |
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b443b74d18
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Merge branch 'master' into sdl_platform
# Conflicts:
# Source/Editor/GUI/Docking/DockHintWindow.cs
# Source/Editor/Options/InterfaceOptions.cs
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2025-09-07 19:02:09 +03:00 |
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Wojtek Figat
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c57e128ff1
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Scene/SceneRendering.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
# Source/Engine/Physics/Colliders/Collider.h
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2025-09-02 22:23:45 +02:00 |
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Wojtek Figat
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9fafb47abb
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Fix debug drawing wheeled vehicle in prefab viewport
#3591
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2025-08-29 21:03:44 +02:00 |
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b183b5bcfc
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-08-12 15:22:34 +03:00 |
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Wojtek Figat
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8ed2d6da56
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Optimize Debug Draw performance of splines to use frustum culling
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2025-07-14 20:26:24 +02:00 |
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Wojtek Figat
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bb37f980ed
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Fix regression in debug draw from 4af26a5516
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2025-07-14 20:25:49 +02:00 |
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Wojtek Figat
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4af26a5516
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SImplify editor code for actors debug shapes drawing
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2025-07-11 23:00:53 +02:00 |
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Wojtek Figat
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3e82e550f3
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Add option for debug shapes drawing for particle emitters
#3267
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2025-07-11 23:00:41 +02:00 |
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Chandler Cox
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52b64540ab
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Add extra index guard logic
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2025-06-28 10:46:11 -05:00 |
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Chandler Cox
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b9cfd054c1
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Remove unused variable
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2025-06-27 21:38:10 -05:00 |
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Chandler Cox
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53d4ea51af
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Add prefab UI viewport scaling.
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2025-06-27 21:18:53 -05:00 |
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xxSeys1
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6997cbeb47
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add options for viewport icons
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2025-06-11 13:08:59 +02:00 |
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8df3999f85
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-04 19:30:30 +03:00 |
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Wojtek Figat
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f2aaad0048
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Add viewport icons scale relative to the distance and editor control over it
#2944 #2644
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2025-06-03 14:50:47 +02:00 |
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b1fd86e6b5
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-02 18:15:16 +03:00 |
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Wojtek Figat
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2da8e392db
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Merge branch 'fix-anim-preview-bounds' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-preview-bounds
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2025-05-31 23:58:54 +02:00 |
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Chandler Cox
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5b2a966ac6
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Fix animation preview bounds scale.
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2025-05-23 10:37:30 -05:00 |
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xxSeys1
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59308df250
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add shortcuts for viewflags and debug view modes
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2025-05-18 16:28:16 +02:00 |
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635fe8017e
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Fix EditorViewport buttons activating items on scene
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2025-04-21 23:13:23 +03:00 |
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