Commit Graph

4452 Commits

Author SHA1 Message Date
MineBill
87addf8197 Add the ability to quickly change window modes for the game window. 2023-12-21 19:50:44 +02:00
NoriteSC
8c1f727d9b Merge branch 'FlaxEngine:master' into GizmoSnaping 2023-12-20 23:15:18 +01:00
Chandler Cox
435341abd3 Add color box to ColorTrackBall. 2023-12-20 10:51:38 -06:00
Chandler Cox
0d5d11e184 Add selecting and starting rename on actors spawned in the prefab window. 2023-12-20 10:03:38 -06:00
Abra
3133c6fb1b remove transform/ 2023-12-20 19:02:52 +03:00
Abra
7eb0600549 fix transform identity 2023-12-20 18:50:07 +03:00
Abra
25b69449bc fix _actor > actor 2023-12-20 18:40:33 +03:00
Abra
101e33868b fix local transform prefab child 2023-12-20 18:27:16 +03:00
Abra
c41d1aaec5 Update ActorNode.cs 2023-12-20 18:25:59 +03:00
Abra
bd34540086 Fix for resetting local transform of new created prefab child 2023-12-20 18:03:48 +03:00
Wojtek Figat
b2f9b9e14d Add texture quality option for iOS 2023-12-20 15:12:48 +01:00
Wojtek Figat
e4c8639697 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Cooker/Steps/DeployDataStep.cpp
2023-12-20 00:39:15 +01:00
Wojtek Figat
dfd3bcdcb7 Minor improvements for play mode 2023-12-19 12:57:23 +01:00
whocares77
4e2f0cd22c Added "Create parent for selected actors" context menu button 2023-12-19 11:02:18 +03:00
ExMatics HydrogenC
ac090d690e Merge remote-tracking branch 'upstream/master' 2023-12-19 12:33:13 +08:00
Wojtek Figat
e4df1fc756 Add support for storing custom platform tools data in Game Cooker cache 2023-12-18 11:07:11 +01:00
Menotdan
51c36223e6 Rename 'text' to 'sprite' to avoid confusion in the future. 2023-12-17 12:03:44 -05:00
Menotdan
ea744ab4ac Prevent performing default spawn behavior when spawning from a prefab. 2023-12-17 12:02:56 -05:00
Menotdan
9ea5ed79f8 Merge branch 'master' into fix-spriterender-prefab 2023-12-17 11:52:31 -05:00
Mr. Capybara
57dee19f75 Merge branch 'master' into arrow-debug-draw-improviment 2023-12-17 10:28:00 -04:00
Mr. Capybara
3c19262574 Add parameter to change arrow cap size 2023-12-17 10:15:41 -04:00
Wojtek Figat
aade14270e Merge branch 'saved-colors' of https://github.com/Tryibion/FlaxEngine into Tryibion-saved-colors 2023-12-17 13:03:57 +01:00
Wojtek Figat
d5a6083a55 Fix project initialization with -new if it already exists
#2092
2023-12-17 12:47:46 +01:00
Menotdan
9f460cd651 Fix sprite render actors spawning with overridden defaults when they are part of a prefab. 2023-12-17 04:30:54 -05:00
Chandler Cox
b85ec46545 Change selected color. 2023-12-16 22:05:04 -06:00
Chandler Cox
272a147c2e Add saved colors to color picker. 2023-12-16 20:36:27 -06:00
Wojtek Figat
8418ca56e8 Missing comment part 2023-12-16 18:16:00 +01:00
Wojtek Figat
0dd7e86537 Add better Visual Script debugger tooltips display 2023-12-16 18:14:16 +01:00
Wojtek Figat
64e391df24 Refactor Visual Script debugger apis to use bindings generator 2023-12-16 17:58:18 +01:00
Wojtek Figat
c145042f52 Fix invalid BT node decorator linkage after removing it
#2059
2023-12-16 17:08:54 +01:00
Wojtek Figat
4263f61e85 Merge branch 'dotnet8_packaging_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_packaging_fix 2023-12-16 16:43:36 +01:00
f38245b834 Fix .NET runtime packaging with installed .NET 8 SDK 2023-12-16 16:16:01 +02:00
639803480e Improve .NET related errors during cooking process 2023-12-16 16:11:56 +02:00
Wojtek Figat
efebb29ac0 Minor tweak for #2003 2023-12-16 12:49:39 +01:00
Wojtek Figat
c3dd05211b Merge branch 'load-additional-scene' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-load-additional-scene 2023-12-16 12:40:34 +01:00
Wojtek Figat
d7b17ae0a6 Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
2023-12-14 16:05:15 +01:00
Wojtek Figat
fe1a655654 Add support for displaying and reverting array values to prefab value in properties panel
#1548
2023-12-14 13:57:16 +01:00
Wojtek Figat
51fc4c68cd Use tooltip from native function docs and support multiple colliders selected at once #2063 2023-12-14 11:04:36 +01:00
Wojtek Figat
8a5a7851cf Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize 2023-12-14 10:49:46 +01:00
Menotdan
9454385683 Use the BoxColliderNode class for handling actor spawn events. 2023-12-12 15:46:15 -05:00
Wojtek Figat
d26b9818d8 Fix spawned prefab name after drag&drop into prefab window
#1865
2023-12-12 19:13:47 +01:00
Wojtek Figat
b297b9f185 Fix not supported dragging prefab actors between windows
#2065
2023-12-12 18:59:52 +01:00
Wojtek Figat
14632ecb66 Merge branch 'fix-plugin-clone' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-plugin-clone 2023-12-11 19:51:10 +01:00
Wojtek Figat
ad7d7f371e Merge branch 'android-orientation' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-orientation 2023-12-11 17:34:47 +01:00
Chandler Cox
4725f51431 Move android screen orientation into platform settings 2023-12-11 10:00:19 -06:00
Wojtek Figat
6dd72cdf32 Add removing thumbnails for deleted assets
#1729
2023-12-11 14:14:55 +01:00
Wojtek Figat
51e92a49ad Merge branch 'model-prefab-freeze-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-model-prefab-freeze-fix 2023-12-11 11:20:42 +01:00
nothingTVatYT
0df00fd881 wait for git processes to end 2023-12-11 04:14:17 +01:00
Menotdan
fe19ffddd9 Fix freeze when prefab ID is empty. 2023-12-10 18:12:41 -05:00
NoriteSC
e508fb8cd0 added Note and Tip for blender users to Description 2023-12-10 00:23:43 +01:00