Commit Graph

4452 Commits

Author SHA1 Message Date
Menotdan
4e54e945ef Implement auto-sizing for box colliders when they are added to the scene. 2023-12-09 17:43:06 -05:00
Menotdan
13cc45c3d7 Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions. 2023-12-08 20:16:07 -05:00
Menotdan
bcce52ca22 Refactor CurveEditor and KeyframesEditor to use input options. 2023-12-08 17:38:58 -05:00
Chandler Cox
df83491313 Add ability to change default Android screen orientation. 2023-12-08 15:48:43 -06:00
NoriteSC
eb30344e77 Update TransformGizmoBase.cs 2023-12-08 18:57:49 +01:00
NoriteSC
d8f110793b done ? 2023-12-08 18:41:52 +01:00
Wojtek Figat
34ab33259b Refactor Visject Surface attributes data storage to use JsonSerializer instead of deprecated BinaryFormatter 2023-12-08 14:13:52 +01:00
Wojtek Figat
1746db60e6 Fix HeaderAttribute usage with default values 2023-12-08 12:59:52 +01:00
Wojtek Figat
74f5d14ec9 Merge remote-tracking branch 'origin/master' into 1.8 2023-12-08 11:23:06 +01:00
Wojtek Figat
59fe448987 Fix script add undo regression 9bde0f9f9b
#2041
2023-12-08 10:23:17 +01:00
NoriteSC
4fb2d3f7f3 sync 2023-12-07 23:55:10 +01:00
Wojtek Figat
cb92110976 Add ModelPrefab to imported model prefab for reimporting functionality 2023-12-07 10:25:45 +01:00
Wojtek Figat
32ced6e68a Fix missing surface graph edited flag after removing anim graph state transition
#2035
2023-12-06 14:27:14 +01:00
Wojtek Figat
23a72f2ade Fix not showing primary context menu on Visject surface if child control handled input event 2023-12-06 13:03:37 +01:00
Wojtek Figat
af4a6b80a8 Merge branch 'scale-default' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-default 2023-12-06 12:51:23 +01:00
Wojtek Figat
1eca03e50c Merge branch 'multi-add-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-add-script 2023-12-06 12:50:07 +01:00
Wojtek Figat
9e593195c0 Merge branch 'fix-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-select 2023-12-06 12:31:05 +01:00
Wojtek Figat
7a7a43b897 Fix selecting prefab object when object from prefab is already selected 2023-12-06 11:20:01 +01:00
Wojtek Figat
63773f2ddf Add **option to import model file as Prefab**
#1909 #1329 #1973
2023-12-06 11:19:42 +01:00
Wojtek Figat
5575917c4b Fix prefab window performance with large hierarchies 2023-12-05 23:44:45 +01:00
Wojtek Figat
63ddf53ad3 Fix model asset thumbnail if mesh is not centered around origin 2023-12-05 23:43:54 +01:00
ExMatics HydrogenC
23b71e7d3e Make font fallbacking the default option 2023-12-03 15:11:47 +08:00
Chandler Cox
9bde0f9f9b Fix layout of editor updating when adding a script to multiple actors in a scene. 2023-12-02 09:40:33 -06:00
Chandler Cox
7d15944381 Add break 2023-12-02 09:27:13 -06:00
Chandler Cox
58bfd1954e Fix UICanvas to only spawn CanvasScalar if it doesnt already have one. 2023-12-02 09:24:04 -06:00
Chandler Cox
9a712ba3cf Fix selecting objects/gizmos with high far plane. 2023-12-02 09:12:38 -06:00
ExMatics HydrogenC
29eb3954c5 Create global settings for font fallback 2023-12-02 17:48:51 +08:00
Wojtek Figat
c8dd2c045c Simplify sorting arrays code 2023-12-01 13:57:34 +01:00
Wojtek Figat
a808bcdbf6 Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself 2023-12-01 13:57:08 +01:00
ExMatics HydrogenC
95f5e31e48 Fix textbox height
Fix build error under non-windows platforms
2023-12-01 19:38:15 +08:00
ExMatics HydrogenC
7b63c7016c Merge pull request #1 from FlaxEngine/master
Keep up with main
2023-12-01 18:06:42 +08:00
ExMatics HydrogenC
3c5035d3e9 Fix merge problem 2023-12-01 18:06:25 +08:00
ExMatics HydrogenC
3d139a241a Fix C# editor 2023-12-01 09:28:29 +08:00
ExMatics HydrogenC
623f478b44 Move fallback rendering to new class 2023-11-30 23:22:11 +08:00
ExMatics HydrogenC
cdbe59a3fb Add fallback settings to CSharp 2023-11-30 23:12:56 +08:00
ExMatics HydrogenC
3365fb5afc Fix console rendering bug 2023-11-30 14:59:43 +08:00
ExMatics HydrogenC
41bbce56f6 Add multifont rendering to editor 2023-11-30 13:41:45 +08:00
Wojtek Figat
b7e4fe3e85 Add automatic code modules references adding when cloning plugin project
#1335
2023-11-29 12:28:19 +01:00
ExMatics HydrogenC
a3bc394e4e Fix a bunch of rendering bugs 2023-11-29 15:04:29 +08:00
ExMatics HydrogenC
b9f4d4120c Merge remote-tracking branch 'upstream/master' 2023-11-29 09:57:54 +08:00
Wojtek Figat
c6017a21f3 Fix constant value sliders in material graphs to not be used due to shader compilations 2023-11-28 23:19:47 +01:00
nothingTVatYT
a3f1dc2694 removed unnecessary check 2023-11-28 00:50:44 +01:00
nothingTVatYT
84f3d50925 moved a comment line back to the suitable place 2023-11-28 00:43:55 +01:00
nothingTVatYT
a06a079804 change submenu name to the shorter and less complicated "Add Scene" 2023-11-28 00:37:29 +01:00
ExMatics HydrogenC
47a25c7828 Add font fallback
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
2023-11-28 07:17:46 +08:00
nothingTVatYT
475453aa60 add load scene add. to context menus 2023-11-28 00:06:28 +01:00
Mr. Capybara
44f0b5a1de Merge branch 'master' into add_spline_snap 2023-11-27 14:59:10 -04:00
Wojtek Figat
fd76c63a24 Merge branch 'remove-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-delete 2023-11-27 14:32:34 +01:00
nothingTVatYT
03d629f0e1 calculate follow selection on FOV and far plane 2023-11-27 04:19:45 +01:00
Wojtek Figat
06ad316f94 Update to .NET 8 2023-11-26 15:09:46 +01:00