Ruan Lucas
|
61747bef85
|
change method name
|
2022-10-02 00:16:25 -04:00 |
|
Ruan Lucas
|
6af6649f70
|
implement method to check if world position is within camera view
|
2022-10-02 00:02:56 -04:00 |
|
Chandler Cox
|
3867cb5e97
|
Changed how cursor is set back to default, so it doesnt keep setting itself
|
2022-09-30 20:52:04 -05:00 |
|
Chandler Cox
|
e18002dd03
|
Fixed regression of cursor being stuck in default when trying to change it in viewport
|
2022-09-30 20:01:35 -05:00 |
|
Chandler Cox
|
c19ff9b2ef
|
Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes
|
2022-09-30 19:25:50 -05:00 |
|
Chandler Cox
|
656fcf9847
|
Changed the content window do the search bars do not scroll with the content.
|
2022-09-30 09:22:36 -05:00 |
|
Chandler Cox
|
4a301bd09e
|
Merge branch 'master' of https://github.com/Tryibion/FlaxEngine
|
2022-09-28 22:36:33 -05:00 |
|
Chandler Cox
|
789ec55dbe
|
Removed double click to rename content item
|
2022-09-28 22:33:01 -05:00 |
|
Chandler Cox
|
5303da4b90
|
Removed double click to rename content item
|
2022-09-28 22:03:26 -05:00 |
|
Cristhofer Marques
|
8f19fde27a
|
Update TimelineEdge.cs
|
2022-09-28 19:06:20 -03:00 |
|
Preben Eriksen
|
f237d424fa
|
Fixed - Gizmo draw order ( https://github.com/FlaxEngine/FlaxEngine/issues/680 )
|
2022-09-26 09:19:15 +02:00 |
|
Preben Eriksen
|
ea9695ac16
|
Added - Support for LOD meshes using _ , like LOD_0...
|
2022-09-25 10:31:25 +02:00 |
|
Preben Eriksen
|
e98d2c8a27
|
Added - aiProcess_SortByPType to importer, i seen many object that have a small mesh with point faces that are not part of the object, so just ignoring these make the objects import.
|
2022-09-25 09:33:23 +02:00 |
|
Crawcik
|
5b212bb8bc
|
Fixing mac/linux csharp binaries referencing
|
2022-09-24 17:52:59 +02:00 |
|
Preben Eriksen
|
7cae9b4ce5
|
Fixed - Windows, launcher use a uppercase D:\ , if you try to start your project from VS/Shortcut and use a lowercase d:\ it would ruin your project as it assign new asset IDs without remapping.
|
2022-09-24 13:46:55 +02:00 |
|
Wojtek Figat
|
76a66cf400
|
Merge branch 'Tryibion-master'
|
2022-09-19 19:47:14 +02:00 |
|
Chandler Cox
|
21db53e232
|
Added scaling towards mouse position in Visject surfaces
|
2022-09-17 11:43:51 -05:00 |
|
Wojtek Figat
|
ca4e017e02
|
Finish simple object replication over network
|
2022-09-16 18:58:53 +02:00 |
|
Wojtek Figat
|
75221baa19
|
Improvements
|
2022-09-15 13:13:16 +02:00 |
|
Wojtek Figat
|
e6996ff22f
|
Fix missing virtual C++ function override in C# if the thunk points to vtable index at offset=0
|
2022-09-14 22:14:25 +02:00 |
|
Wojtek Figat
|
0e523204d5
|
Fix custom json asset usage for game settings if loaded before game scripting module is loaded
|
2022-09-14 21:13:58 +02:00 |
|
Wojtek Figat
|
f1adedd689
|
Fix compilation on Clang
|
2022-09-14 20:15:50 +02:00 |
|
Wojtek Figat
|
031b640343
|
Fix compilation on Clang
|
2022-09-14 18:58:17 +02:00 |
|
Wojciech Figat
|
66b452e90c
|
Fix crash on shutdown due to custom JsonAsset C++ instance
|
2022-09-14 17:58:57 +02:00 |
|
Wojciech Figat
|
c553859c3b
|
Fix invalid NetworkMessage usage in C++
|
2022-09-14 17:58:50 +02:00 |
|
Wojciech Figat
|
3347887432
|
Network objects replication impl progress
|
2022-09-14 14:54:32 +02:00 |
|
Wojciech Figat
|
9a19717556
|
Use separate network messages handling table
|
2022-09-13 16:25:48 +02:00 |
|
Wojciech Figat
|
de1437102e
|
Fix crash on shutdown due to custom JsonAsset C++ instance
|
2022-09-13 12:55:14 +02:00 |
|
Wojtek Figat
|
a006fcec40
|
Fix overlapping VC++ and CSharp projects in Visual Studio solution
|
2022-09-12 20:17:52 +02:00 |
|
Wojciech Figat
|
10d66fb871
|
Fix displaying Game and Editor plugins to be batched in Editor
|
2022-09-12 14:48:52 +02:00 |
|
Wojciech Figat
|
439f74c540
|
Fix comparison operators on object reference types
|
2022-09-12 14:48:48 +02:00 |
|
Wojtek Figat
|
8694bd6af9
|
Fix crash on root motion extraction if source animation has no valid root node animated
#746
|
2022-09-12 14:48:43 +02:00 |
|
Wojtek Figat
|
c62efdc44a
|
Fix crash on root motion extraction if source animation has no valid root node animated
#746
|
2022-09-12 14:48:08 +02:00 |
|
Wojciech Figat
|
74ce1028ae
|
Fix displaying Game and Editor plugins to be batched in Editor
|
2022-09-09 15:29:55 +02:00 |
|
Wojciech Figat
|
4fa9b4a741
|
Fix comparison operators on object reference types
|
2022-09-09 15:29:17 +02:00 |
|
Wojtek Figat
|
2c4d578f7c
|
Add deprecation info for users to upgrade the code
|
2022-09-08 18:49:25 +02:00 |
|
Wojciech Figat
|
07ace480ed
|
Add network client ToString
|
2022-09-08 11:33:08 +02:00 |
|
Wojciech Figat
|
d4e7cf75ce
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2022-09-08 09:51:46 +02:00 |
|
Crawcik
|
f154bfcfc1
|
Flax.Build compress toogle option
|
2022-09-07 18:15:14 +02:00 |
|
Crawcik
|
8b0d1b4a8c
|
Editor compression fix on unix
|
2022-09-07 17:43:11 +02:00 |
|
Crawcik
|
dd8f923bf5
|
VSC dotnet gen & omnisharp flags
|
2022-09-07 16:54:42 +02:00 |
|
Crawcik
|
19d9cd282d
|
Linux include paths fix
|
2022-09-07 16:53:30 +02:00 |
|
Wojciech Figat
|
3132998c5e
|
Initial network manager with clients
|
2022-09-07 14:59:06 +02:00 |
|
Wojciech Figat
|
0b78d2711c
|
Add WriteStructure/ReadStructure utilities for NetworkMessage
|
2022-09-07 14:38:00 +02:00 |
|
Wojciech Figat
|
c3c3586628
|
Fix invalid NetworkMessage usage in C++
|
2022-09-07 13:44:29 +02:00 |
|
Wojciech Figat
|
05064402b1
|
Various improvements
|
2022-09-07 11:53:03 +02:00 |
|
Wojciech Figat
|
7559cb4d99
|
Add support for editing JsonAsset data at runtime (eg. modify game settings on the fly)
|
2022-09-07 11:52:46 +02:00 |
|
Wojciech Figat
|
9a77517cb4
|
Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
|
2022-09-07 11:52:11 +02:00 |
|
Wojtek Figat
|
3abbafa530
|
Fixes for Vulkan
|
2022-09-06 22:54:00 +02:00 |
|
Wojtek Figat
|
2cd7967ec4
|
Fix crash on Linux with empty log message
|
2022-09-06 21:53:14 +02:00 |
|