Commit Graph

4473 Commits

Author SHA1 Message Date
Wojtek Figat
04da732da9 Cleanup code #1795 and unify new api in vector types 2024-02-19 23:04:59 +01:00
Wojtek Figat
358220b0b5 Merge branch 'SnapToGrid' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-SnapToGrid 2024-02-19 22:52:33 +01:00
Wojtek Figat
528c51cf6a Merge branch 'patch-2' of https://github.com/rkrahn/FlaxEngine into rkrahn-patch-2 2024-02-19 22:17:06 +01:00
Wojtek Figat
45c331ba58 Merge branch 'patch-1' of https://github.com/rkrahn/FlaxEngine into rkrahn-patch-1 2024-02-19 22:16:52 +01:00
Wojtek Figat
db65b8037d Fix crash due to font changes refactor
#2260
2024-02-19 22:14:39 +01:00
rkrahn
8aaf7417cc Fix NextUnitCircleVector2 degree to radian
Fixes the use of degrees when radians should be used.
2024-02-19 13:04:26 -08:00
rkrahn
4ad5eb26d6 Fix NextUnitVector2 degree to radian
Fixes the use of degrees when radians should be used.
2024-02-19 13:00:38 -08:00
Wojtek Figat
668b03a409 Use #2234 for all platforms by default 2024-02-19 20:40:30 +01:00
Wojtek Figat
eedc348032 Merge branch 'slider' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-slider 2024-02-19 20:38:50 +01:00
Wojtek Figat
c1400748b0 Fix debug draw lists allocation
#2259
2024-02-19 20:36:41 +01:00
Wojtek Figat
e985d10b62 Fix nested prefabs instance building logic 2024-02-19 19:03:11 +01:00
Wojtek Figat
0035c347f4 Add safety check for splatmap sampling 2024-02-19 18:11:57 +01:00
Wojtek Figat
056deb58ad Fix compilation in #2257 2024-02-19 17:48:18 +01:00
Wojtek Figat
dd9733fdf1 Merge branch 'master' of https://github.com/envision3d/FlaxEngine into envision3d-master 2024-02-19 17:38:09 +01:00
Wojtek Figat
5cada42842 Fix missing engine api expose in Font.h
#2245
2024-02-19 17:37:59 +01:00
Wojtek Figat
2fd47f91e2 Fix codestyle #2179 2024-02-19 17:36:37 +01:00
Wojtek Figat
e8e52da51c Merge branch 'Collections' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Collections 2024-02-19 17:34:23 +01:00
Wojtek Figat
2de890ca6a Codecleanup for #1482 2024-02-19 17:33:21 +01:00
Wojtek Figat
4c082ef17f Codestyle fixes 2024-02-19 14:59:02 +01:00
Wojtek Figat
7e10baf5ea Fixes to code 2024-02-19 14:53:34 +01:00
Wojtek Figat
d2b8d14ca7 Merge branch 'Debug' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Debug
# Conflicts:
#	Source/Engine/Debug/DebugDraw.h
2024-02-19 14:28:28 +01:00
envision3d
a5a16c3192 Fix issue with CharacterController initialization 2024-02-18 20:32:32 -06:00
Wojtek Figat
2cce7522de Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search 2024-02-18 20:31:04 +01:00
Wojtek Figat
dad3d185f1 Merge branch 'add-activeOnly-to-getactors' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-activeOnly-to-getactors 2024-02-18 20:17:33 +01:00
Wojtek Figat
9335925b48 Simplify code #1949 2024-02-18 20:16:20 +01:00
Wojtek Figat
0d6f85ba6c Merge branch 'getprefabroot' of https://github.com/Menotdan/FlaxEngine into Menotdan-getprefabroot 2024-02-18 20:13:30 +01:00
Wojtek Figat
a2b8312fba Cleanup stuff in #2019 2024-02-18 19:48:43 +01:00
Wojtek Figat
45aa0e1b65 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master 2024-02-18 16:11:31 +01:00
Wojtek Figat
d97772383e Merge branch 'require-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-require-script 2024-02-18 16:00:29 +01:00
Wojtek Figat
636b2c91cc Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins 2024-02-18 11:22:35 +01:00
Wojtek Figat
d76b5234c5 Expose and document various APIs of Visject for plugins to use 2024-02-18 11:06:42 +01:00
Wojtek Figat
45241d63bd Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment 2024-02-18 10:39:16 +01:00
Wojtek Figat
e165c87e5a Format code #1871 2024-02-18 00:03:54 +01:00
Wojtek Figat
7a21c37603 Merge branch 'directional-slider' of https://github.com/Tryibion/FlaxEngine into Tryibion-directional-slider 2024-02-17 23:50:50 +01:00
Wojtek Figat
c81ef9b26f Add hiding Actor's Transform for UIControlActor
#382
2024-02-17 23:48:30 +01:00
Wojtek Figat
37dfdad7e2 Minor improvements to character controller
#1935
2024-02-17 20:22:40 +01:00
Wojtek Figat
0cf39c9f8d Further improve terrain painting logic #1739r 2024-02-17 11:36:13 +01:00
Wojtek Figat
09532acf29 Fix compilation with Clang 2024-02-17 07:12:52 +01:00
Wojtek Figat
9e269b8e58 Merge branch 'terrainscripting' of https://github.com/Withaust/FlaxEngine into Withaust-terrainscripting
# Conflicts:
#	Source/Engine/Terrain/Terrain.h
#	Source/Engine/Terrain/TerrainPatch.h
2024-02-16 23:49:33 +01:00
Wojtek Figat
b931020e5c Enable terrain updating in cooked build
#2068
2024-02-16 23:32:46 +01:00
Wojtek Figat
c3faabaa0f Fix game build 2024-02-16 23:29:01 +01:00
Wojtek Figat
12f7370caf Fix missing forward type decl 2024-02-16 23:16:18 +01:00
Wojtek Figat
c140cc4e7c Add Material to RayCastHit for surface detection logic 2024-02-16 17:39:35 +01:00
Wojtek Figat
85f2910718 Move collider shape raycasting utilities to the PhysicsColliderActor class 2024-02-16 17:19:51 +01:00
Wojtek Figat
42b4443e14 Add support for multiple physical materials in terrain - one for each painted layer
#1112 #2159
2024-02-16 17:11:40 +01:00
Wojtek Figat
f04f1cc90e Add ScriptingEnum::ToStringFlags for printing flag enums into readable text 2024-02-16 12:46:35 +01:00
Wojtek Figat
f0f8da3c09 Various fixes 2024-02-16 12:29:59 +01:00
rkrahn
9a5db2ff8e Add NextUnitCircleVector2 extension method
Adds the NextUnitCircleVector2 extension method which produces a Vector2 on a unit circle with a magnitude equal to the radius.
2024-02-15 14:51:55 -08:00
rkrahn
0b2fcff4ea Fix NextUnitVector2
Fixed NextUnitVector2 method not producing a vector within a unit circle.
2024-02-15 14:34:50 -08:00
Wojtek Figat
5fc7c6e190 Add MinCount and MaxCount to Collection attribute 2024-02-15 18:26:12 +01:00