Commit Graph

636 Commits

Author SHA1 Message Date
Wojtek Figat
4cd31ce2b4 Remove some unsued lines 2021-06-12 23:20:04 +02:00
Wojtek Figat
8f78ccf414 Add pooling for timeline table row controls in profiler 2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313 Add pooling for timeline event controls in profiler 2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b Optimize Profiler window update to refresh only visible tab UI 2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6 Increase profiler samples length to 10s at 60hz 2021-06-11 09:53:43 +02:00
Wojtek Figat
c38b81d682 Fix errors when changing UIControl type in prefab
#548
2021-06-09 13:27:37 +02:00
Wojtek Figat
3c2b1a232c Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97' 2021-06-09 12:04:12 +02:00
Wojtek Figat
a6ff0c3ed1 Fix selecting multiple different UI controls in Editor
#548
2021-06-09 11:22:13 +02:00
Wojtek Figat
9614b7b014 Fix scripts projects opening to support adync open when uisng Editor menu option 2021-06-09 10:59:15 +02:00
Wojtek Figat
484bc409d4 Add support for NotNullItems option in collections editors
#542
2021-06-09 10:58:54 +02:00
Wojtek Figat
ebcf584117 Merge branch 'fix-collections' of git://github.com/Crawcik/FlaxEngine into Crawcik-fix-collections 2021-06-09 09:54:28 +02:00
Wojtek Figat
2bc6ca089f Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)
#526
2021-06-08 16:11:27 +02:00
Wojtek Figat
dfee74ad1f Add missing name some for GPU resources 2021-06-04 12:38:44 +02:00
Crawcik
9b55ffdf6c Adding collections background color in global settings 2021-06-03 14:29:42 +02:00
Crawcik
e459707b0d Custom background color for collections 2021-06-03 13:45:07 +02:00
Crawcik
a1f985bc7d Adding NotNullItem 2021-06-03 13:44:21 +02:00
Crawcik
46e7e6173a Rebuilding parrent collections layout 2021-06-02 18:42:28 +02:00
Wojtek Figat
d111b2ba03 Tweaks 2021-06-01 21:20:00 +02:00
Wojtek Figat
0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut 2021-06-01 21:10:57 +02:00
Wojtek Figat
c30e338f0a Fix gizmos debug draw shapes 2021-06-01 14:38:24 +02:00
Wojtek Figat
f701e35c50 Add option to show bounds of the model in Editor preview 2021-06-01 10:45:23 +02:00
Wojtek Figat
1789e879bf Add option to show bounds of the animated model in Editor preview 2021-06-01 10:36:13 +02:00
Wojtek Figat
a730c3b1af Add using immediate DebugDraw for animated model skeleton drawing in Editor preview 2021-06-01 10:27:57 +02:00
Wojtek Figat
623299e59f Add support for AssetPreview to use debug drawing if needed 2021-06-01 10:27:30 +02:00
Wojtek Figat
2c2c7744eb Add AuxTool to AOT pipeline in Game Cooker 2021-05-31 16:05:35 +02:00
Wojtek Figat
a74f978f89 Fix lag from single axis gizmo usage on large distance 2021-05-31 10:25:55 +02:00
Wojtek Figat
d8cb1d15c7 Fix warning 2021-05-31 09:35:52 +02:00
Wojtek Figat
2a3a15533c Add ignoring memory allocations from profiling tools in Editor Profiler 2021-05-30 14:11:49 +02:00
Wojtek Figat
9c66ac4656 Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C# 2021-05-30 14:11:25 +02:00
Wojtek Figat
1bd109395a Optimize managed memory allocations 2021-05-30 14:09:24 +02:00
Wojtek Figat
99c1b60493 Merge branch 'viewpoint-shortcuts' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-viewpoint-shortcuts 2021-05-30 11:57:47 +02:00
Jean-Baptiste Perrier
ccef5f0d73 Fix viewpoints. 2021-05-29 18:53:30 +02:00
Jean-Baptiste Perrier
03014dcf08 Register viewpoint shortcuts binding in EditViewport. 2021-05-29 18:51:03 +02:00
Jean-Baptiste Perrier
241238d2d7 Add viewpoint shortcuts options. 2021-05-29 18:49:56 +02:00
Wojtek Figat
2bdebdb2ef Improve Margin editing 2021-05-29 13:48:26 +02:00
Wojtek Figat
44433bf3b4 Add 9-slicking support for UI to draw sprites and textures
#155
2021-05-29 13:48:00 +02:00
Wojtek Figat
518e248494 Add support for focusing on model when painting its vertices 2021-05-28 15:57:40 +02:00
Wojtek Figat
b1572ecb91 Add support for focusing on foliage instance bounds when editing it 2021-05-28 15:54:54 +02:00
Wojtek Figat
845198ebe3 Refactor focusing on selection logic in Editor 2021-05-28 15:51:28 +02:00
Wojtek Figat
e41dfe738b Add support for moving object with transform gizmo when mouse moves outside the viewport during usage 2021-05-28 14:24:19 +02:00
Wojtek Figat
94ee82b58d Fix Editor UI tree control click to handle selection update before
#533
2021-05-28 12:09:26 +02:00
Wojtek Figat
77f9010b06 Fix exception in Editor UI is model has invalid material slot index assigned 2021-05-28 11:54:11 +02:00
Wojtek Figat
29860b838e Fix camera position when changing Editor view EditorViewport
#531
2021-05-28 11:30:28 +02:00
Wojtek Figat
969db604e5 Fix gizmo in top down view on Z-axis movement (and other combination of perpendicular views)
Fix gizmo stability when using single axis

#530
2021-05-28 11:01:13 +02:00
Wojtek Figat
a467c96e00 Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support 2021-05-28 09:49:03 +02:00
Wojtek Figat
42dfc56bae Fix checking paths when opening Visual Studio project items to prevent dummy files creation 2021-05-26 23:24:16 +02:00
GoaLitiuM
a6ed117088 Add support for Rider 2021, use latest detected version of Rider
Handles additional registry location where installation paths are stored
for Rider 2021. The detected installations are now sorted by version, so
the latest detected version is always used when opening the scripts
project.
2021-05-26 20:07:34 +03:00
Wojtek Figat
64a8408600 Add focus to game window on play 2021-05-24 18:42:15 +02:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
Wojtek Figat
2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00