Wojtek Figat
3c2b1a232c
Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97'
2021-06-09 12:04:12 +02:00
Wojtek Figat
0aa9c865ca
Fix renaming selected actor in scene tree after creation and use editor shortcut
2021-06-01 21:10:57 +02:00
Wojtek Figat
845198ebe3
Refactor focusing on selection logic in Editor
2021-05-28 15:51:28 +02:00
Wojtek Figat
94ee82b58d
Fix Editor UI tree control click to handle selection update before
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#533
2021-05-28 12:09:26 +02:00
GoaLitiuM
4bb703e9bf
Change FontReference to reference type
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FontReference is mutating itself by storing the cached font for later
reuse, but this is not working as intended because FontReference is
returned as a value type in UIControls so the cached font is actually
stored in a copy of the FontReference and not in the original property.
2021-05-18 18:29:09 +03:00
Wojtek Figat
f9b979f1c6
Add new icons atlas
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#456
2021-05-14 11:02:22 +02:00
Wojtek Figat
11704740fe
Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
2021-05-14 10:48:18 +02:00
W2.Wizard
887b52c18a
Merge branch '1.2' into IconOverhaul
2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1
Adapt to new spritehandle names
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Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
Wojtek Figat
94476783da
Add option to Delete Sprite in Editor
2021-05-12 16:20:44 +02:00
Wojtek Figat
480947e0a9
Fix sprite atlas serialization after editing
2021-05-12 16:19:59 +02:00
Wojtek Figat
a4a3074bb6
Fix naming new sprites in Editor
2021-05-12 14:06:05 +02:00
Wojtek Figat
05ba9b8d45
Fix models uvs preview drawing
2021-04-29 16:39:26 +02:00
Wojtek Figat
b5e19d95bd
Add undo support for Json Asset editor window
2021-04-22 14:21:07 +02:00
Wojtek Figat
af34bafc5a
Improve LocalizedStringTable editor
2021-04-22 13:28:52 +02:00
Wojtek Figat
7448383079
Add LocalizedStringTable
2021-04-16 15:39:31 +02:00
Wojtek Figat
e9215c1a9e
Tweaks
2021-04-16 11:34:10 +02:00
Wojtek Figat
ac1eb8d58d
Merge branch 'master' into 1.2
2021-04-13 09:52:03 +02:00
Wojtek Figat
55155630ca
Fix duplicating spline
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#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
20f9bdc209
Fix regression in adding model material slots
2021-03-31 21:25:12 +02:00
Wojtek Figat
51926f517e
Add support for masking Material Slots when cooking Collision Data
2021-03-31 12:15:38 +02:00
Wojtek Figat
382a35aabf
Fix regression in adding model material slots
2021-03-31 10:12:05 +02:00
Wojtek Figat
a6d488c4ef
Add support for generating Collision Data from Skinned Models
2021-03-30 17:58:24 +02:00
Wojtek Figat
fcd86bccf5
Fix scripting reload without scenes loaded
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#375
2021-03-22 23:41:21 +01:00
Wojtek Figat
40a3fb96a2
Fix ParticleSystemWindow overlapping text bug
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#239
2021-03-20 18:40:06 +01:00
Wojtek Figat
81f3a65a5f
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
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# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Wojtek Figat
5a9ca6f130
Merge remote-tracking branch 'origin/1.1' into linux-editor
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# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e
Merge remote-tracking branch 'origin/master' into linux-editor
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# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard
68f6e0251c
Cleanup 8
2021-02-21 14:27:44 +01:00
W2.Wizard
d87f0df2a6
Cleanup 6
2021-02-21 12:05:40 +01:00
W2.Wizard
ee76440477
Cleanup 4
2021-02-21 11:41:30 +01:00
W2.Wizard
92fafe877c
Cleanup 2
2021-02-21 10:23:01 +01:00
Wojtek Figat
978ee84aea
Add support for debug shapes preview in prefab editor window
2021-02-17 17:23:43 +01:00
Wojtek Figat
d88335c51f
Add support for audio clip playback preview in editor window
2021-02-17 12:31:30 +01:00
Wojtek Figat
b6557cb15c
Fix showing shader source code window over a calling window
2021-02-15 12:02:25 +01:00
Wojtek Figat
312e4ad010
Merge branch 'master' into 1.1
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# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
stefnotch
c7feeb624d
Tweaks
2021-02-08 09:48:46 +01:00
Wojtek Figat
6b660c846b
Fix updating prefab object reference values after apply in prefab editor
2021-02-05 21:12:14 +01:00
Wojtek Figat
3661b19d6c
Fix some prefabs issues
2021-02-04 23:34:44 +01:00
Wojtek Figat
23652d1bc5
Merge remote-tracking branch 'origin/master' into 1.1
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# Conflicts:
# Source/Engine/Input/Input.cpp
2021-02-02 10:29:52 +01:00
Wojtek Figat
b22805f866
Add support for custom duplicate of SceneGraphNode
2021-02-01 16:03:33 +01:00
Wojtek Figat
bab236c081
Add support for custom SceneGraphNode to handle delete with undo
2021-02-01 13:51:32 +01:00
stefnotch
164da0f87a
Fix spelling error
2021-01-28 16:24:36 +01:00
Wojtek Figat
876a728b41
Fix scene animation rendering issue with game window is not selected tab
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Fixes #170
2021-01-27 23:27:19 +01:00
Wojtek Figat
f6085c7479
Fix crash when reloading scripts with opened custom json asset
2021-01-24 23:31:24 +01:00
Wojtek Figat
c02faf51a0
Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment
2021-01-18 21:07:49 +01:00
W2.Wizard
8fd0af3f39
Fixed Typos and padding
2021-01-17 10:18:30 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
Wojtek Figat
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00