Wojtek Figat
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08f840d642
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Merge branch 'Tryibion-fix-exception-reload'
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2025-12-09 09:59:56 +01:00 |
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Wojtek Figat
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776b6259cd
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Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload
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2025-12-09 09:59:34 +01:00 |
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Wojtek Figat
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5c81c71116
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Move constant buffer init for instanced draws only, others do it in all paths
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2025-12-09 09:51:53 +01:00 |
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Wojtek Figat
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188b635ea0
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Merge remote-tracking branch 'origin/master'
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2025-12-09 09:48:05 +01:00 |
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Wojtek Figat
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56066a3212
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Porting to a famous blue platform
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2025-12-08 14:41:55 -08:00 |
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Wojtek Figat
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bd78db72b9
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Add Mono AOT dynamic module preloading to speed up startup time
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2025-12-05 03:46:28 -08:00 |
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Wojtek Figat
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32bd72fecd
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Minor fix to the game cooker assets summary log of a single asset
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2025-12-04 23:51:07 +01:00 |
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Wojtek Figat
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3a798a70fa
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Fix collections capacity growing to use the closest power of two
Capacity was incorrectly 2x larger than needed.
Added unit test to ensure it stays correct.
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2025-12-04 23:29:15 +01:00 |
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Wojtek Figat
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02429266b1
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Fix Array::RemoveAtKeepOrder to avoid memory override with large mem copy
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2025-12-03 05:03:21 -08:00 |
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Wojtek Figat
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77aea0c69c
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Fix fatal error reporting from multiple therads to sync and properly log (eg. out of memory)
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2025-12-01 08:18:54 -08:00 |
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Wojtek Figat
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93217da619
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Add option to merge vertex layout with reference order maintained
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2025-11-29 15:04:11 -08:00 |
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Wojtek Figat
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a1999183f2
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Fix compilation regression
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2025-11-27 09:13:14 +01:00 |
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Wojtek Figat
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1e3ce48024
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Fix compilation regression
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2025-11-26 23:43:20 -08:00 |
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Wojtek Figat
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403d2cedc0
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Updates to engine for porting to blue platform
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2025-11-26 06:28:54 -08:00 |
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Wojtek Figat
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c8839b8587
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Add support for Cooperative Suspend when running on Mono
Informs mono runtime that Job System, Thread Pool or Content Load threads can wait when they are going idle between tasks.
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2025-11-26 00:22:48 -08:00 |
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Wojtek Figat
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cf048c9804
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Fix path filter query warning
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2025-11-26 00:07:00 -08:00 |
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Wojtek Figat
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bea75f51bd
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Fix AOT libs cooking to avoid file dirtying for more accurate iterative cooking
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2025-11-26 00:02:40 -08:00 |
|
Chandler Cox
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1bf6612002
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Fix exception thrown when reloading open windows.
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2025-11-25 17:26:57 -06:00 |
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Wojtek Figat
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92254eefcc
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SImplify some code and update code for platforms
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2025-11-25 00:20:14 -08:00 |
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Wojtek Figat
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2a55cda583
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Add fallback location of engine managed library on AOT platforms
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2025-11-20 14:58:30 -08:00 |
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Wojtek Figat
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7c91c03adf
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Merge remote-tracking branch 'origin/master'
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2025-11-20 06:26:09 -08:00 |
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Wojtek Figat
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caa902ea9b
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Fix shader compilation without HLSL 2021 on Vulkan
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2025-11-20 13:47:23 +01:00 |
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Wojtek Figat
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fb07071e24
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Restore Global Surface Atlas and DDGI on Apple platforms
#3797
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2025-11-20 13:47:18 +01:00 |
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Wojtek Figat
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a1cb7dcbe7
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Fix GPU BVH shader compilation for macOS/iOS
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2025-11-20 13:47:11 +01:00 |
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Wojtek Figat
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032f698c7b
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Fix shader warning
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2025-11-19 23:29:28 -08:00 |
|
Wojtek Figat
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e2aaef9b88
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Fix shader warning
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2025-11-19 08:27:33 -08:00 |
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Wojtek Figat
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ee0303bcfb
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Merge branch 'Tryibion-fix-spline-draw'
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2025-11-18 21:30:53 +01:00 |
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Wojtek Figat
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1523c7b4ce
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Merge branch 'fix-spline-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-spline-draw
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2025-11-18 21:30:50 +01:00 |
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Wojtek Figat
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a16a8eaded
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Merge branch 'Tryibion-fix-anim-event-edge'
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2025-11-18 21:30:05 +01:00 |
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Wojtek Figat
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9ff9d48ffd
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Merge branch 'fix-anim-event-edge' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-event-edge
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2025-11-18 21:30:01 +01:00 |
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Wojtek Figat
|
dfb1fb91a5
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Fix ability to override material instance hidden parameters
#3802
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2025-11-18 21:29:51 +01:00 |
|
Wojtek Figat
|
8f56ab9534
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Fix crash when creating empty material instance
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2025-11-18 18:45:43 +01:00 |
|
Wojtek Figat
|
c0dda45c7b
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Fix crash on exit when C# code was bound to asset unloading event called after C# shutdown
|
2025-11-18 18:00:02 +01:00 |
|
Wojtek Figat
|
3efb981f00
|
Fix rare issues on input bugs in Visject
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2025-11-18 16:51:43 +01:00 |
|
Wojtek Figat
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ed408917c6
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Fix Visject Surface node dependent connection types init on load
#3802
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2025-11-18 16:41:24 +01:00 |
|
Wojtek Figat
|
2ca435a414
|
Fix shader graph assets loading to wait for async task
#3802
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2025-11-18 16:11:31 +01:00 |
|
Wojtek Figat
|
de9e282bad
|
Fix config version in GDK manifest
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2025-11-18 05:42:21 -08:00 |
|
Wojtek Figat
|
c437daf9be
|
Fix new compiler DXC changes
|
2025-11-18 05:42:02 -08:00 |
|
Wojtek Figat
|
1e4f96486f
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Fix audio playback bug from video on Xbox
|
2025-11-18 03:55:52 -08:00 |
|
Wojtek Figat
|
e03d0f3322
|
Fix shader compilation with HLSL 2021
|
2025-11-18 12:09:20 +01:00 |
|
Wojtek Figat
|
5f0e1253cc
|
Refactor DX12 Root Signature creation to support offline construction
Fix running D3D12 on integrated AMD GPU
|
2025-11-18 12:08:54 +01:00 |
|
Wojtek Figat
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7e6b040258
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Update DXC shader compiler to 1.8 version (for D3D12)
|
2025-11-18 12:08:11 +01:00 |
|
Wojtek Figat
|
329ebb6482
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Add custom shader compiler for Xbox Scarlett
|
2025-11-18 12:07:39 +01:00 |
|
Wojtek Figat
|
7a9c58003d
|
Fix video playback on Xbox
|
2025-11-17 04:41:57 -08:00 |
|
Wojtek Figat
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371a16e37b
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Fixes for Xbox with Mono AOT
|
2025-11-16 14:50:22 -08:00 |
|
Chandler Cox
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95629e792d
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Fix additional edge cases
|
2025-11-15 22:12:35 -06:00 |
|
Chandler Cox
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e79af2fd60
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Handle additional edge cases for anim event.
|
2025-11-15 21:39:21 -06:00 |
|
Wojtek Figat
|
4aba0153f8
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Prioritize Dotnet libs on Mono AOT
|
2025-11-15 14:57:12 -08:00 |
|
Wojtek Figat
|
f91c33e17c
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Another fix for shader compilation on Vulkan
|
2025-11-15 23:42:03 +01:00 |
|
Chandler Cox
|
6c29877b20
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Fix spline bezier drawing.
|
2025-11-15 15:58:50 -06:00 |
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