Wojciech Figat
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0af86d8cb8
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Add HDR env probes support
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2022-07-19 10:33:52 +02:00 |
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Wojciech Figat
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a8579cadcc
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Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
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2022-07-14 15:37:54 +02:00 |
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Wojtek Figat
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1dab45f407
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Add support for renaming GPU resources (development builds only)
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2022-06-22 23:08:39 +02:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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5345d1f685
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Add events for streamable resources residency changes tracking
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2022-04-21 12:37:39 +02:00 |
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Wojciech Figat
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0a458d94c4
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Add support for Volume textures to have residency changed as regular textures
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2022-04-21 12:36:16 +02:00 |
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Wojciech Figat
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311b95b9fc
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Add support for using mipmaps with 3D textures
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2022-02-14 14:37:04 +01:00 |
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Wojciech Figat
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1168176016
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Optimize texture data async upload during rendering
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2022-02-09 10:01:21 +01:00 |
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Wojciech Figat
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f67371d524
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Add additional UploadMipMapAsync for GPUTexture update with custom row/slice pitch
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2022-02-08 18:04:44 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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4c4c6e8f03
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Add setter for ResidentMipLevels on GPU Texture for C# scripting
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2021-11-08 00:25:20 +01:00 |
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Wojtek Figat
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4b735a365b
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Fix crash when streaming texture with unsupported format by the GPU driver
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2021-11-04 16:47:43 +01:00 |
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Wojtek Figat
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e1d9fbb742
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Fix some engine API to be exposed for C++ scripting
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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971449bef1
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Cleanup some GPU code
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2021-06-28 14:08:44 +02:00 |
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Wojtek Figat
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5768eefe49
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Optimize Texture::DownloadData for staging textures
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2021-02-07 20:06:44 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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