Commit Graph

454 Commits

Author SHA1 Message Date
Wojtek Figat
1243927ad0 Fix typo 2021-04-07 14:00:15 +02:00
Wojtek Figat
fee47a99b3 Add additional info text and pivot location preview to anchors editor 2021-04-07 13:47:31 +02:00
Wojtek Figat
7c54bb0155 Add support for reusing UIControlControlEditor and AnchorPresetsEditorPopup in Editor plugins 2021-04-07 12:53:07 +02:00
honzapatCZ
ff4f1277e7 invert preserveBounds back 2021-04-07 11:45:12 +02:00
Nejcraft
f24cb34e3f Merge branch '1.2' into ui-achorpopup-shiftctrl-modes 2021-04-07 11:20:20 +02:00
Wojtek Figat
dff1374378 Post-merge tweaks
#417
2021-04-07 10:57:17 +02:00
Wojtek Figat
95ba2e9bab Merge branch 'ui-localPosition' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-ui-localPosition 2021-04-07 10:31:41 +02:00
honzapatCZ
41a873450e should work now 2021-04-06 16:54:22 +02:00
honzapatCZ
7f5869e257 Merge remote-tracking branch 'origin/1.2' into ui-achorpopup-shiftctrl-modes 2021-04-06 16:44:45 +02:00
Wojtek Figat
c8c215abfd Add support for custom value propagation in CustomEditor 2021-04-06 15:47:00 +02:00
honzapatCZ
c4dd5ef5c8 anchor preset popup shift + ctrl 2021-04-02 17:47:39 +02:00
honzapatCZ
73e92e33fd local positions 2021-04-02 17:38:30 +02:00
Wojtek Figat
3a5c3cabba Add missing doc comment 2021-04-02 16:51:12 +02:00
Wojtek Figat
a2825eac87 Add support uint64 values in EnumComboBox 2021-03-31 12:15:57 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Wojtek Figat
382a35aabf Fix regression in adding model material slots 2021-03-31 10:12:05 +02:00
Wojtek Figat
b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-30 17:58:29 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
d85a020971 Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
#398
2021-03-28 23:25:52 +02:00
Wojtek Figat
97fd733c3e Fix issue when spline point is deleted externally while being selected
#393
2021-03-26 22:00:15 +01:00
Wojtek Figat
0be815cddd Possible fix for missing include 2021-03-25 21:50:16 +01:00
Wojtek Figat
624d24d209 Remove unused using declaration 2021-03-24 19:31:42 +01:00
Wojtek Figat
5ca717a231 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-23 12:32:04 +01:00
Wojtek Figat
c0d0083cc2 Fix using orientation around selection in prefab window
#276
2021-03-23 11:06:13 +01:00
Wojtek Figat
fcd86bccf5 Fix scripting reload without scenes loaded
#375
2021-03-22 23:41:21 +01:00
Wojtek Figat
319bee0838 Fix Debug Log window info label 2021-03-22 23:29:54 +01:00
Wojtek Figat
f92dd5d34a Fix missing attribute 2021-03-22 20:15:34 +01:00
Wojtek Figat
40c537d114 Merge branch 'master' into 1.2
# Conflicts:
#	Source/Engine/Platform/Network.h
2021-03-22 11:26:36 +01:00
Wojtek Figat
78f8066d4d Fix code style 2021-03-22 10:24:22 +01:00
Wojtek Figat
b3e16a6b66 Fix material not updating on connection removal
#372
2021-03-22 10:24:15 +01:00
Wojtek Figat
851fd1a6d0 Tweaks for prefabs first selection 2021-03-21 14:00:23 +01:00
Wojtek Figat
cec4db1531 Merge branch 'prefab-first' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-prefab-first 2021-03-21 13:46:33 +01:00
Wojtek Figat
0d12ccef64 Fix invalid Timeline layout UI when opening timeline data 2021-03-20 18:43:31 +01:00
Wojtek Figat
40a3fb96a2 Fix ParticleSystemWindow overlapping text bug
#239
2021-03-20 18:40:06 +01:00
Wojtek Figat
fac7c8aa6a Fix possible exception in actor editor bounds getters
#286
2021-03-20 17:56:55 +01:00
Wojtek Figat
7010c52af3 Fix missing selection type in CustomEditorPresenter 2021-03-19 17:15:18 +01:00
Wojtek Figat
7ff5ebb45d Fix using scale mode Gizmo 2021-03-19 12:21:09 +01:00
Wojtek Figat
54753a49ed Add support for spawning Collision Data as Mesh Collider in viewport drag&drop 2021-03-19 12:15:50 +01:00
Wojtek Figat
4efd411045 Add improvements for objects spawning in editor viewport
#367
2021-03-19 12:15:13 +01:00
Wojtek Figat
8626350e5f Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply 2021-03-19 10:14:58 +01:00
Wojtek Figat
4ae3fccfd9 Improve focusing on selected object in Editor
#328
2021-03-18 22:20:27 +01:00
honzapatCZ
f70b116fcb renamed 2021-03-18 19:18:59 +01:00
Wojtek Figat
544a11562c Add mouse centering in Editor Viewport if initial location is too close to the edge 2021-03-18 18:23:58 +01:00
honzapatCZ
f688cd0c69 prefab first 2021-03-18 18:23:17 +01:00
Wojtek Figat
f32ea92336 Fix editor viewport camera orbiting issues
#354
2021-03-18 18:23:11 +01:00
Wojtek Figat
66c1b73635 Add F to focus camera view in asset previews 2021-03-18 17:55:07 +01:00
Wojtek Figat
759dc98737 Fix Rename Popup direction near screen edges
#317
2021-03-18 16:48:07 +01:00
Wojtek Figat
abe635ad9b Fix exception in Custom Editors UI due to invalid reference value processing
#325
2021-03-18 15:12:25 +01:00
Wojtek Figat
42366ee66a Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
2021-03-18 00:04:58 +01:00
Wojtek Figat
92cfcbff8c Fix actor layer editor setup 2021-03-17 18:29:53 +01:00