Wojtek Figat
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1243927ad0
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Fix typo
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2021-04-07 14:00:15 +02:00 |
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Wojtek Figat
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fee47a99b3
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Add additional info text and pivot location preview to anchors editor
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2021-04-07 13:47:31 +02:00 |
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Wojtek Figat
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7c54bb0155
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Add support for reusing UIControlControlEditor and AnchorPresetsEditorPopup in Editor plugins
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2021-04-07 12:53:07 +02:00 |
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honzapatCZ
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ff4f1277e7
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invert preserveBounds back
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2021-04-07 11:45:12 +02:00 |
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Nejcraft
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f24cb34e3f
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Merge branch '1.2' into ui-achorpopup-shiftctrl-modes
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2021-04-07 11:20:20 +02:00 |
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Wojtek Figat
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dff1374378
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Post-merge tweaks
#417
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2021-04-07 10:57:17 +02:00 |
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Wojtek Figat
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95ba2e9bab
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Merge branch 'ui-localPosition' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-ui-localPosition
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2021-04-07 10:31:41 +02:00 |
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honzapatCZ
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41a873450e
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should work now
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2021-04-06 16:54:22 +02:00 |
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honzapatCZ
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7f5869e257
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Merge remote-tracking branch 'origin/1.2' into ui-achorpopup-shiftctrl-modes
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2021-04-06 16:44:45 +02:00 |
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Wojtek Figat
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c8c215abfd
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Add support for custom value propagation in CustomEditor
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2021-04-06 15:47:00 +02:00 |
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honzapatCZ
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c4dd5ef5c8
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anchor preset popup shift + ctrl
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2021-04-02 17:47:39 +02:00 |
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honzapatCZ
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73e92e33fd
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local positions
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2021-04-02 17:38:30 +02:00 |
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Wojtek Figat
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3a5c3cabba
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Add missing doc comment
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2021-04-02 16:51:12 +02:00 |
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Wojtek Figat
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a2825eac87
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Add support uint64 values in EnumComboBox
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2021-03-31 12:15:57 +02:00 |
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Wojtek Figat
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51926f517e
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Add support for masking Material Slots when cooking Collision Data
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2021-03-31 12:15:38 +02:00 |
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Wojtek Figat
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382a35aabf
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Fix regression in adding model material slots
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2021-03-31 10:12:05 +02:00 |
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Wojtek Figat
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b0fe4e9945
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-30 17:58:29 +02:00 |
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Wojtek Figat
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a6d488c4ef
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Add support for generating Collision Data from Skinned Models
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2021-03-30 17:58:24 +02:00 |
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Wojtek Figat
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d85a020971
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Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
#398
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2021-03-28 23:25:52 +02:00 |
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Wojtek Figat
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97fd733c3e
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Fix issue when spline point is deleted externally while being selected
#393
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2021-03-26 22:00:15 +01:00 |
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Wojtek Figat
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0be815cddd
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Possible fix for missing include
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2021-03-25 21:50:16 +01:00 |
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Wojtek Figat
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624d24d209
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Remove unused using declaration
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2021-03-24 19:31:42 +01:00 |
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Wojtek Figat
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5ca717a231
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-23 12:32:04 +01:00 |
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Wojtek Figat
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c0d0083cc2
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Fix using orientation around selection in prefab window
#276
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2021-03-23 11:06:13 +01:00 |
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Wojtek Figat
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fcd86bccf5
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Fix scripting reload without scenes loaded
#375
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2021-03-22 23:41:21 +01:00 |
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Wojtek Figat
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319bee0838
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Fix Debug Log window info label
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2021-03-22 23:29:54 +01:00 |
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Wojtek Figat
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f92dd5d34a
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Fix missing attribute
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2021-03-22 20:15:34 +01:00 |
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Wojtek Figat
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40c537d114
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Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
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2021-03-22 11:26:36 +01:00 |
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Wojtek Figat
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78f8066d4d
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Fix code style
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2021-03-22 10:24:22 +01:00 |
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Wojtek Figat
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b3e16a6b66
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Fix material not updating on connection removal
#372
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2021-03-22 10:24:15 +01:00 |
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Wojtek Figat
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851fd1a6d0
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Tweaks for prefabs first selection
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2021-03-21 14:00:23 +01:00 |
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Wojtek Figat
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cec4db1531
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Merge branch 'prefab-first' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-prefab-first
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2021-03-21 13:46:33 +01:00 |
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Wojtek Figat
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0d12ccef64
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Fix invalid Timeline layout UI when opening timeline data
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2021-03-20 18:43:31 +01:00 |
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Wojtek Figat
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40a3fb96a2
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Fix ParticleSystemWindow overlapping text bug
#239
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2021-03-20 18:40:06 +01:00 |
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Wojtek Figat
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fac7c8aa6a
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Fix possible exception in actor editor bounds getters
#286
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2021-03-20 17:56:55 +01:00 |
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Wojtek Figat
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7010c52af3
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Fix missing selection type in CustomEditorPresenter
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2021-03-19 17:15:18 +01:00 |
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Wojtek Figat
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7ff5ebb45d
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Fix using scale mode Gizmo
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2021-03-19 12:21:09 +01:00 |
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Wojtek Figat
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54753a49ed
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Add support for spawning Collision Data as Mesh Collider in viewport drag&drop
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2021-03-19 12:15:50 +01:00 |
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Wojtek Figat
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4efd411045
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Add improvements for objects spawning in editor viewport
#367
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2021-03-19 12:15:13 +01:00 |
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Wojtek Figat
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8626350e5f
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Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply
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2021-03-19 10:14:58 +01:00 |
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Wojtek Figat
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4ae3fccfd9
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Improve focusing on selected object in Editor
#328
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2021-03-18 22:20:27 +01:00 |
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honzapatCZ
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f70b116fcb
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renamed
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2021-03-18 19:18:59 +01:00 |
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Wojtek Figat
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544a11562c
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Add mouse centering in Editor Viewport if initial location is too close to the edge
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2021-03-18 18:23:58 +01:00 |
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honzapatCZ
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f688cd0c69
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prefab first
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2021-03-18 18:23:17 +01:00 |
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Wojtek Figat
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f32ea92336
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Fix editor viewport camera orbiting issues
#354
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2021-03-18 18:23:11 +01:00 |
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Wojtek Figat
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66c1b73635
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Add F to focus camera view in asset previews
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2021-03-18 17:55:07 +01:00 |
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Wojtek Figat
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759dc98737
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Fix Rename Popup direction near screen edges
#317
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2021-03-18 16:48:07 +01:00 |
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Wojtek Figat
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abe635ad9b
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Fix exception in Custom Editors UI due to invalid reference value processing
#325
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2021-03-18 15:12:25 +01:00 |
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Wojtek Figat
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42366ee66a
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Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
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2021-03-18 00:04:58 +01:00 |
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Wojtek Figat
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92cfcbff8c
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Fix actor layer editor setup
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2021-03-17 18:29:53 +01:00 |
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