Commit Graph

66 Commits

Author SHA1 Message Date
Wojtek Figat
bf7af8fa2c Merge branch 'fix-editor-viewport-size-getting' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-editor-viewport-size-getting 2023-02-15 11:11:11 +01:00
Chandler Cox
4b9bbfb663 Change GetGameWindowSize to return game viewport size. 2023-02-05 20:22:54 -06:00
Wojtek Figat
e09ad39161 Fix exception on editor closing, cleanup code style
#920
2023-02-05 23:58:14 +01:00
Chandler Cox
f4da984399 Added function to get viewport size of the game window when in editor. This allows for certain functions to behave correctly. 2023-02-03 13:27:53 -06:00
Chandler Cox
56c16c7078 Delete auto save popup and utilize regular status bar text and button. 2023-01-29 16:32:06 -06:00
Wojtek Figat
eff24ed836 Add support for editing path to the asset within AssetRefEditor 2023-01-15 23:05:58 +01:00
Wojtek Figat
50fb39d238 Merge remote-tracking branch 'origin/master' into 1.5 2023-01-15 12:44:45 +01:00
Wojciech Figat
26c7d3dadc Merge branch 'auto-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-save-popup 2023-01-13 11:39:07 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
084fe6f063 Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder 2023-01-01 18:55:09 +01:00
Chandler Cox
c5e558172d Added auto save reminder popup with an option to change the reminder time. 2022-12-22 11:40:10 -06:00
Wojciech Figat
3132998c5e Initial network manager with clients 2022-09-07 14:59:06 +02:00
Wojciech Figat
ab4f5d9a84 Merge remote-tracking branch 'origin/master' into 1.5 2022-09-03 12:54:45 +02:00
Wojciech Figat
9ad4665270 Add Network Settings 2022-09-03 12:54:37 +02:00
Wojtek Figat
fba60f05a0 Refactor EditorPlugins to properly initialize and deinitialize 2022-09-02 09:52:41 +02:00
Wojciech Figat
b2f22b2d87 Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit 2022-08-23 09:39:43 +02:00
Wojciech Figat
7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
Wojtek Figat
3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
Wojtek Figat
b9cd6974fb Add confirmation dialog for Scenes Data building in Editor toolbar (prevent misclicks) 2022-07-23 00:58:45 +02:00
Wojtek Figat
9aff782907 Fix mouse centering regression from 7f3a32a69b 2022-07-17 16:25:36 +02:00
Wojtek Figat
7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
2a4057cbc2 Add public events for Editor play mode flow 2022-05-03 23:08:47 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
Wojciech Figat
36a18a0b56 Add profile events for Editor startup 2021-12-22 16:23:53 +01:00
Wojciech Figat
2b5f552c2c Add profile events for Editor modules events 2021-12-22 15:41:34 +01:00
Wojciech Figat
73c22b75ea Add Code Docs module for Editor tooltips 2021-12-22 10:55:42 +01:00
Wojciech Figat
1107173e60 Add notification text to Editor status bar after saving to improve user awareness 2021-11-15 16:39:15 +01:00
Wojtek Figat
dee4537f23 Add -new command line arg to create a new project 2021-08-16 22:50:11 +02:00
Wojtek Figat
a085531fda Add build preset and target names to access for Game Cooker extending 2021-08-08 16:02:48 +02:00
Wojtek Figat
563eecebda Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph 2021-07-30 12:37:36 +02:00
Wojtek Figat
4c0435feef Add timeline position synchronization with animation playback in Editor preview 2021-07-29 09:56:33 +02:00
Wojtek Figat
91be427305 Fix typos 2021-07-23 16:25:12 +02:00
Wojtek Figat
7fc3e65849 Fix changing prefab root
#488 #544 #489
2021-07-09 17:17:21 +02:00
Wojtek Figat
ecff38d58d Add preloading initial Editor scene to improve startup performance 2021-07-07 12:25:04 +02:00
Wojtek Figat
b8ad4bdd2a Refactor AnimGraph debug flows to use scripting API event 2021-06-12 23:20:07 +02:00
Wojtek Figat
4cd31ce2b4 Remove some unsued lines 2021-06-12 23:20:04 +02:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
Jean-Baptiste Perrier
1f3a86dca9 Fix -play not working with compilation at start. 2021-05-23 19:33:36 +02:00
Jean-Baptiste Perrier
6eb3bc0577 Tweak. 2021-05-21 18:18:20 +02:00
Jean-Baptiste Perrier
8ac8f9a6d1 Tweaks. 2021-05-20 20:05:44 +02:00
Jean-Baptiste Perrier
8eb6fd2b6b Fix. 2021-05-20 20:03:58 +02:00
Jean-Baptiste Perrier
9fb2952996 Tweaks / Cleanup. 2021-05-20 17:28:55 +02:00
Jean-Baptiste Perrier
66c1201786 Load scene specified in -game argument. 2021-05-20 17:21:45 +02:00
Jean-Baptiste Perrier
2293bd5fe0 Expose Simulation.RequestStartPlay() to cpp. 2021-05-20 17:17:53 +02:00
Wojtek Figat
46b1fd944e Fix catching mouse focus in Editor play mode with game is paused 2021-05-15 11:01:11 +02:00
W2.Wizard
887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00