Wojtek Figat
c82e67083f
Merge branch 'IncreasedExecutionLineThickness' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-IncreasedExecutionLineThickness
2024-06-05 18:00:59 +02:00
Wojtek Figat
175fd31431
Fix Delegate invoke to copy arguments values to each call instead of passing as reference
2024-06-05 18:00:00 +02:00
Wojtek Figat
3b1a96582a
Fix crash in gpu memory profiler if resource name is missing
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#2688
2024-06-05 17:14:44 +02:00
Wojtek Figat
96303e57ec
Fix terrain SDF thickness to be fixed at 300 units
2024-06-05 13:43:50 +02:00
Wojtek Figat
c26649a0a8
Improve abdbd1ee64 to better handle cascade transitions
2024-06-05 13:43:34 +02:00
Wojtek Figat
0620310f4f
Add improved Global Surface Atlas lighting at far cascades and cascade borders
2024-06-04 10:53:41 +02:00
Wojtek Figat
abdbd1ee64
Add improved Global SDF tracing when going over different cascades
2024-06-04 10:47:37 +02:00
xxSeys1
2b46f04baf
Changed how thickness is calculated
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Now works with the stuff done in #2671 .
2024-06-03 23:25:54 +02:00
xxSeys1
106b48f4d5
Code style fixes
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Changed two if statements to be single line.
2024-06-03 23:03:21 +02:00
xxSeys1
732b34d28b
Draw impulse/ execution lines thicker than data ones
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Slightly increases the thickness of impulse/ execution lines for node editors to make it easier for the user to follow execution flow (and indirectly also data flow)
2024-06-03 23:00:25 +02:00
Wojtek Figat
3c5d2f8b47
Skip ddgi probes data preload to reduce memory wait time
2024-06-03 22:29:00 +02:00
Wojtek Figat
116539ce34
Merge branch 'Tryibion-fix-cursor-show-edge-cases'
2024-06-03 19:17:58 +02:00
Wojtek Figat
e8421d4274
Merge branch 'fix-cursor-show-edge-cases' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-cursor-show-edge-cases
2024-06-03 19:17:50 +02:00
Wojtek Figat
0b9ee23a5c
Merge branch 'Chikinsupu-Visject-ConnectionImprovements'
2024-06-03 14:22:04 +02:00
Wojtek Figat
2d2841d59e
Merge branch 'Visject-ConnectionImprovements' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ConnectionImprovements
2024-06-03 14:17:11 +02:00
Wojtek Figat
a0c2f6a51e
Merge branch 'HydrogenC-scroll-fix'
2024-06-03 11:09:59 +02:00
Wojtek Figat
1d946afe82
Merge branch 'scroll-fix' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-scroll-fix
2024-06-03 11:09:52 +02:00
Wojtek Figat
6ea519b55a
Merge branch 'GoaLitiuM-variant_fixes'
2024-06-03 11:04:18 +02:00
Wojtek Figat
2d6c49ee20
Merge branch 'variant_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-variant_fixes
2024-06-03 11:04:06 +02:00
Wojtek Figat
59b250f091
Merge branch 'GoaLitiuM-exr_crash_fix'
2024-06-03 11:01:24 +02:00
Wojtek Figat
6c347f08b6
Merge branch 'exr_crash_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-exr_crash_fix
2024-06-03 11:01:11 +02:00
Wojtek Figat
304f24764b
Merge branch 'GoaLitiuM-debuglog_options'
2024-06-03 10:58:57 +02:00
Wojtek Figat
3dac26ffda
Merge branch 'debuglog_options' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-debuglog_options
2024-06-03 10:58:49 +02:00
Wojtek Figat
f51a442357
Fix crash when using content search in Visject surface
2024-06-03 10:54:22 +02:00
Wojtek Figat
1cbcddf410
Add IsDebugToolAttached to GPUDevice for detecting gpu debugger tools attached and auto-enable GPU profiler in that case
2024-06-03 09:24:27 +02:00
Wojtek Figat
bd819b1f5f
Rebake default Cube sdf with res scale 2
2024-06-02 23:02:43 +02:00
Wojtek Figat
aad428210d
Improve DDGI quality by not using lower-res cascade fallback
2024-06-02 23:02:20 +02:00
Wojtek Figat
a08954f7db
Fix CSM shadows intensity due to sharpness trick
2024-06-02 22:38:46 +02:00
Wojtek Figat
bba14d265a
Add D3D11 shaders naming for profiling
2024-06-02 22:05:45 +02:00
Wojtek Figat
59e0b43585
Fix missing DirectX resources naming in Development builds for profiling
2024-06-02 22:05:14 +02:00
Wojtek Figat
f103afb495
Improve 975d5f98a3
2024-06-02 21:36:32 +02:00
Wojtek Figat
79ee6a973e
Fix GlobalSDF for meshes intersections for negative distances inside the geometry
2024-06-02 12:06:25 +02:00
Wojtek Figat
eab96f2086
Fix TAA jittering when rendering UI in world after TAA resolve
2024-06-02 11:01:23 +02:00
Wojtek Figat
975d5f98a3
Fix MIN_int32 compilation on the latest Clang
2024-06-02 09:52:31 +02:00
Wojtek Figat
1e86eff2d3
Improve GPU constant buffers structures definitions to properly align on new Clang
2024-06-02 09:52:10 +02:00
Norite SC
d4145179a9
RadialMenu and material nodes
2024-06-02 02:23:48 +02:00
Wojtek Figat
2492d0b38f
Refactor WindowsFileSystemWatcher to properly handle file modifications
2024-06-02 00:51:11 +02:00
bf5e5d1254
Refactor native interop internal type lookup
2024-06-01 23:20:33 +03:00
adbe43c2c2
Move generated marshallers into separate namespace
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Avoid polluting the `FlaxEngine` namespace with interop related
marshallers, move those to nested namespace called `Interop` where most
of the common marshallers are placed already.
2024-06-01 23:20:32 +03:00
974e3e192b
Include original type of the fields in blittable struct in comments
2024-06-01 23:17:07 +03:00
2283a15172
Refactor struct custom marshalling generation
2024-06-01 23:17:07 +03:00
c4d5e50f22
Update Editor options when window is shown
2024-06-01 23:13:34 +03:00
86d90605fc
Fix Editor options data applying in realtime after first save
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Reclone the data in order to not modify the currently applied options
data after save.
2024-06-01 23:13:34 +03:00
db71bf2868
Store Debug Log view options in Editor options
2024-06-01 23:13:34 +03:00
fef124a01d
Fix crash when trying to import unsupported EXR-file
2024-06-01 21:36:22 +03:00
272977a521
Defer Editor EndInit after loading scripting assemblies
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Assets containing deserialized data of scripting assembly structures
needs to be loaded after the scripting assemblies have been loaded.
2024-06-01 20:24:57 +03:00
dedb3d57fd
Fix Variant getters returning already freed managed handles
2024-06-01 20:22:16 +03:00
Nils Hausfeld
0fc507e238
- Visject Drag and Drop now tries to get a parameter setter node while holding the alt key
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- Visual Script surface now returns a setter node
2024-06-01 14:23:36 +02:00
ExMatics HydrogenC
9e9013ec43
Add missing recalculations of the thumb
2024-06-01 18:23:37 +08:00
Wojtek Figat
6dacf9e1f1
Add caching Model SDF options in the project cache
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#2075
2024-05-31 23:36:35 +02:00