Commit Graph

9789 Commits

Author SHA1 Message Date
Wojtek Figat
3b740659f5 Merge branch 'GoaLitiuM-customeditor_fixes' 2024-07-25 08:38:41 +02:00
Wojtek Figat
2913bb39e8 Merge branch 'customeditor_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-customeditor_fixes 2024-07-25 08:38:32 +02:00
Wojtek Figat
f21b259376 Various fixes after merge with Windows ARM pr 2024-07-25 08:34:51 +02:00
Wojtek Figat
51f30958cd Revert "Add timeBeginPeriod(1) on Win32 platforms to improve timer precision"
This reverts commit dbda31d570.
2024-07-24 23:29:38 +02:00
Wojtek Figat
f2e04c77fd Merge branch 'GoaLitiuM-woa_support' into 1.9 2024-07-24 23:29:10 +02:00
Wojtek Figat
34d4904b2e Update deps binaries
#2624
2024-07-24 23:28:48 +02:00
Wojtek Figat
dd61d5793c Merge branch 'woa_support' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_support
# Conflicts:
#	Source/ThirdParty/assimp/config.h.in
#	Source/Tools/Flax.Build/Deps/Dependencies/Assimp.cs
2024-07-24 19:03:53 +02:00
Wojtek Figat
faf7a28cf2 Fix compilation after merge
#2714
2024-07-24 16:48:46 +02:00
Wojtek Figat
05ed7edcbf Merge branch 'GoaLitiuM-deprecation_messages' into 1.9 2024-07-24 16:42:16 +02:00
Wojtek Figat
5ddf24381b Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages 2024-07-24 16:41:49 +02:00
Wojtek Figat
305bf653cf Add todo comments for future improvements to DDGI 2024-07-24 16:39:37 +02:00
Wojtek Figat
4715492f0c Update shaders 2024-07-24 15:50:16 +02:00
Wojtek Figat
aa57db03bb Revert debug change 2024-07-24 14:09:02 +02:00
Wojtek Figat
b2e228c090 Fix shadows rendering in reflection probes 2024-07-24 13:43:53 +02:00
Wojtek Figat
e9144ff834 Fix blending between DDGI cascades on the end of the range 2024-07-24 12:21:50 +02:00
Wojtek Figat
6f3d1cdd0a Optimize Global Surface Atlas objects culling with shared thread group pre-cull 2024-07-24 11:46:20 +02:00
Chandler Cox
8209639261 Add being able to add a thumbnail to a SpawnableJsonProxy 2024-07-23 22:08:01 -05:00
Roman Zhuravlev
a580d6785f Ignore Translate/Rotate/Scale/TransformSpace hotkeys while holding RMB.
Allows to use industry standard WER hotkeys for transformations and not change modes while navigating through level.
2024-07-21 22:25:25 +02:00
Wojtek Figat
4976a2ef6a Change DynamicBuffer usage feature from b14ac354bb 2024-07-20 22:42:14 +02:00
8b22ffe007 Fix warnings about upcoming C# reserved keywords 2024-07-20 20:46:32 +03:00
24f7ec4a54 Fix statically linked binary modules not getting compiled 2024-07-20 15:41:26 +03:00
4d0dda19b9 Improve engine responsiveness when not focused 2024-07-20 15:39:11 +03:00
55d55212c3 Add assertions for checking against un-normalized direction vectors 2024-07-20 15:34:11 +03:00
Chandler Cox
1142fa68ea Small table improvements. 2024-07-19 20:49:58 -05:00
Chandler Cox
305f725394 Ensure to add all scene objects of injected actors. 2024-07-19 08:19:34 -05:00
Chandler Cox
8a297a6fd4 Clean up code more. 2024-07-19 07:59:57 -05:00
Chandler Cox
d717430256 Clean up code 2024-07-19 07:48:01 -05:00
Chandler Cox
8804738193 Allow for Initializing children injected via scene loading. 2024-07-19 07:42:57 -05:00
Wojtek Figat
b14ac354bb Optimize DynamicTypedBuffer and DynamicStructuredBuffer to use GPU-memory for commonly used single-frame uploads 2024-07-19 14:27:50 +02:00
Wojtek Figat
3296337f40 Add SetStablePowerState for D3D12 when doing shaders profiling 2024-07-19 14:26:19 +02:00
Chandler Cox
9b11461eaf Add type display to empty object ref in editor 2024-07-19 06:48:35 -05:00
Wojtek Figat
3f9989ea57 Add utility Packing.hlsl shader for colors and vectors packing 2024-07-19 13:37:09 +02:00
Wojtek Figat
6e60a988a0 Fix node archetype 2024-07-19 00:54:05 +02:00
Wojtek Figat
64bd762f44 Fix compilation 2024-07-19 00:35:36 +02:00
Wojtek Figat
b33c2b4f36 Merge remote-tracking branch 'origin/master' into 1.9 2024-07-19 00:32:54 +02:00
Wojtek Figat
fe33f09f1d Update shader 2024-07-19 00:32:14 +02:00
Wojtek Figat
9518ce1d0a Fix physics error when disabling terrain 2024-07-19 00:30:21 +02:00
Wojtek Figat
53ca33f301 Add option to sample Global SDF from higher cascade 2024-07-19 00:30:06 +02:00
Wojtek Figat
3945e1416b Add improved Global SDF sampling at empty areas 2024-07-19 00:27:30 +02:00
Wojtek Figat
3aa8e67551 Add option for smooth DDGI cascades blending 2024-07-18 23:51:03 +02:00
Wojtek Figat
03898a064a Optimize DDGI probes border pixels to be copied within probe update, rather than via separate dispatch 2024-07-18 19:51:01 +02:00
Wojtek Figat
d879b8e064 Add utility GetInstance method to Json Asset refs in csharp
#2774
2024-07-18 15:14:26 +02:00
Wojtek Figat
f132198ead Add more functionality and thumbnail to content items in finder for scripts 2024-07-18 14:19:27 +02:00
Wojtek Figat
5e0d90af2e Add displaying file extension for scripts in content finder to distinguish C++ files 2024-07-18 14:18:52 +02:00
Wojtek Figat
736119fdc6 Merge branch 'Zode-quaternion-fix-down' 2024-07-18 12:40:06 +02:00
Wojtek Figat
5259c41b40 Merge branch 'quaternion-fix-down' of https://github.com/Zode/FlaxEngine into Zode-quaternion-fix-down 2024-07-18 12:40:00 +02:00
Wojtek Figat
4a6f2f8821 Merge branch 'Swiggies-ccd-fix' 2024-07-18 12:39:24 +02:00
Wojtek Figat
529de24da4 Cache DisableCCD locally in physics backend
#2768
2024-07-18 12:39:15 +02:00
Wojtek Figat
fc3d15c544 Merge branch 'ccd-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-ccd-fix 2024-07-18 12:27:33 +02:00
Wojtek Figat
261c4a7e88 Merge branch 'GoaLitiuM-simplemove_gravity' 2024-07-18 12:26:11 +02:00