Wojtek Figat
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21c07b7bf3
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Fix regression from f256b0670f
#3277
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2025-03-11 16:41:27 +01:00 |
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Wojtek Figat
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9c15094855
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Minor tweaks
#2722
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2025-03-11 14:05:18 +01:00 |
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Wojtek Figat
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9e9b255c00
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Merge branch 'absolutesnap' of https://github.com/Zode/FlaxEngine into Zode-absolutesnap
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2025-03-11 13:28:01 +01:00 |
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Wojtek Figat
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f256b0670f
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Add mouse capture usage for new rubber band selection
#3151
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2025-03-11 13:07:53 +01:00 |
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Wojtek Figat
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a54299a560
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Optimize ViewportRubberBandSelector
#3151
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2025-03-11 13:05:15 +01:00 |
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Wojtek Figat
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273b366f44
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Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select
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2025-03-11 10:24:00 +01:00 |
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Chandler Cox
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5ea6e7b49d
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Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
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2025-03-08 09:38:01 -06:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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47b22b305d
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Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
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2025-03-03 09:51:05 +01:00 |
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Wojtek Figat
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6ad20b222d
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Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
# Conflicts:
# Source/Editor/Windows/GameWindow.cs
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2025-03-03 09:40:01 +01:00 |
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Wojtek Figat
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bbbc0c9d50
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Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
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2025-02-16 20:35:00 +01:00 |
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Chandler Cox
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45a24a05c5
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Add check for if static model has a model.
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2025-01-28 16:22:02 -06:00 |
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Chandler Cox
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16ed7272a7
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Skip not active actors.
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2025-01-28 16:05:19 -06:00 |
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Chandler Cox
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6461ffbd0d
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Skip selecting scene actor.
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2025-01-28 15:58:18 -06:00 |
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Chandler Cox
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abe2482a01
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Use mesh collision proxy if available.
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2025-01-27 18:28:06 -06:00 |
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Chandler Cox
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9c065d55e0
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Change to use view CM and set inital ui mode to use if the prefab has ui.
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2025-01-27 18:02:54 -06:00 |
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Chandler Cox
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fc4c2c53fc
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select parent of prefab if it has a prefab link.
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2025-01-26 13:50:07 -06:00 |
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Chandler Cox
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fa06a8cc16
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Fix rubberband taking over when tyring to move objects. Move rubberband out of update method.
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2025-01-26 13:45:31 -06:00 |
|
Chandler Cox
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4d4c046556
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small cleanup with uicanvas searching.
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2025-01-25 15:35:07 -06:00 |
|
Chandler Cox
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4598cdb2d0
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Fix check for control parent.
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2025-01-25 15:32:18 -06:00 |
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Chandler Cox
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eb43d4813d
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Faster selection, select while dragging, only select if actor box is in rect.
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2025-01-25 15:30:22 -06:00 |
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Wojtek Figat
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275ca296fa
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Fix editor orthographic viewport in top or bottom view
#3169
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2025-01-25 00:38:51 +01:00 |
|
Chandler Cox
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3b7cb00af2
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Add shift to continue selection
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2025-01-12 21:41:24 -06:00 |
|
Chandler Cox
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d0d5ad4657
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Add rubber band select to scene editor viewport for selecting multiple actors.
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2025-01-12 21:33:01 -06:00 |
|
Chandler Cox
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0991628a78
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Add UImode switch to prefab window.
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2024-11-29 16:47:07 -06:00 |
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Wojtek Figat
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e7051824b7
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Fix crash on leftover UI Canvas linked in Prefab window after reload
#3079
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2024-11-26 23:13:43 +01:00 |
|
xxSeys1
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7e1d6679ce
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add debug draw clear to game and editor panel
|
2024-10-15 19:43:08 +02:00 |
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Wojtek Figat
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d9aa123bce
|
Add custom grid snapping value for translation
#1823
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2024-09-20 18:33:08 +02:00 |
|
Wojtek Figat
|
7311522328
|
Fix compile regression with large worlds
|
2024-09-11 13:39:15 +02:00 |
|
Wojtek Figat
|
c1a5db616e
|
Add ProjectPoint for Editor Viewport
#2814
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2024-09-10 11:10:15 +02:00 |
|
envision3d
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25aa5bee85
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fix crash with prefab window open on script reload
|
2024-09-09 06:13:56 +02:00 |
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Wojtek Figat
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e6745e43ec
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Fix drawing physics colliders in debug view mode
#2622 #2833
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2024-08-21 23:28:44 +02:00 |
|
Wojtek Figat
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dfde648e79
|
Merge branch 'invert-y-rot' of https://github.com/Tryibion/FlaxEngine into Tryibion-invert-y-rot
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2024-08-21 22:37:02 +02:00 |
|
Chandler Cox
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6fad87002d
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Add option to invert the y-axis mouse rotation in the editor viewport.
|
2024-08-21 14:32:47 -05:00 |
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Wojtek Figat
|
6534136632
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Fix editor viewport mouse control bug when using Alt key
#2816
|
2024-08-20 18:56:38 +02:00 |
|
Wojtek Figat
|
2542adba92
|
Fix ConvertMouseToRay for orthographic projection
#2748
|
2024-08-20 16:10:03 +02:00 |
|
Wojtek Figat
|
7ded585c0b
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Improve debug shapes drawing
#2833
|
2024-08-15 15:31:04 +02:00 |
|
Wojtek Figat
|
c67385ef80
|
Merge branch 'prefab-physics-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-physics-draw
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2024-08-15 15:26:19 +02:00 |
|
Chandler Cox
|
94334ae52d
|
Dont zoom in edit game window if shift is clicked and window is not focused
|
2024-08-10 10:02:31 -05:00 |
|
Chandler Cox
|
3140865780
|
Add physics and lights debug drawing in prefabs when enabled.
|
2024-08-06 17:06:23 -05:00 |
|
Wojtek Figat
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5cf52d879e
|
Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw
|
2024-08-05 18:20:59 +02:00 |
|
Chandler Cox
|
649559a917
|
Fix missing debug draw from prefabs
|
2024-07-28 13:48:54 -05:00 |
|
Chandler Cox
|
3db604c30c
|
Add grid gizmo to prefab scene.
|
2024-07-27 12:24:13 -05:00 |
|
Roman Zhuravlev
|
a580d6785f
|
Ignore Translate/Rotate/Scale/TransformSpace hotkeys while holding RMB.
Allows to use industry standard WER hotkeys for transformations and not change modes while navigating through level.
|
2024-07-21 22:25:25 +02:00 |
|
Zode
|
b57e847916
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Add absolute snapping
|
2024-06-17 21:19:31 +03:00 |
|
Wojtek Figat
|
5c23f4ac09
|
Fix project cache in editor to use invariant culture when converting numbers
|
2024-05-30 17:22:30 +02:00 |
|
Wojtek Figat
|
a6e8e6f749
|
Merge branch 'add-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-script
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2024-05-15 12:25:59 +02:00 |
|
Chandler Cox
|
f22105c2c3
|
Allow adding script via drag drop
|
2024-05-10 16:58:40 -05:00 |
|
Wojtek Figat
|
68653fa91f
|
Add small code optimizations
|
2024-05-10 12:27:28 +02:00 |
|
Wojtek Figat
|
d379b4c046
|
Fix missing UI Control preview when changing UI Widget type
|
2024-04-17 16:43:53 +02:00 |
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