Wojtek Figat
fa3b2af0ca
Merge branch 'opendialog' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-opendialog
2021-01-11 15:39:06 +01:00
Wojtek Figat
fb84aa2c4b
Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix
2021-01-11 15:34:41 +01:00
Wojtek Figat
ba1a246a90
Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix
2021-01-11 15:33:45 +01:00
Wojtek Figat
a664e27772
Add missing event unregister for foliage/terrain tabs
2021-01-11 15:13:47 +01:00
Wojtek Figat
fc38aff46b
Merge branch 'fix-create-terrain-check' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-create-terrain-check
2021-01-11 15:06:39 +01:00
Wojtek Figat
1ca31224e2
Fix code style
2021-01-11 15:03:23 +01:00
Wojtek Figat
a691f15e1f
Merge branch 'windowstartpos' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-windowstartpos
2021-01-11 15:00:48 +01:00
Wojtek Figat
f0f1863124
Fix code style and move Camera Orientation widget below
2021-01-11 14:58:46 +01:00
Wojtek Figat
43631ceb93
Merge branch 'cameraviews' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-cameraviews
2021-01-11 14:52:19 +01:00
Wojtek Figat
caa426767c
Merge branch 'GoldenRatio' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-GoldenRatio
2021-01-11 14:50:45 +01:00
stefnotch
7112160de5
Fix dragging existing connection
...
Undo stack
2021-01-11 13:00:24 +01:00
stefnotch
419ca4e630
Reduce width of mask nodes
2021-01-10 09:56:10 +01:00
Jean-Baptiste Perrier
01e904e702
Fixing Windows position (on startup) being always on the top left corner.
2021-01-10 00:17:47 +01:00
stefnotch
9e1c1ecb9a
Implement basic node formatter
2021-01-09 21:46:41 +01:00
Jean-Baptiste Perrier
cd5db384a4
Adding Camera Orientation to editor view menu.
2021-01-09 19:40:06 +01:00
Wojtek Figat
f073e07de7
Fix error on CI running on Linux machine
2021-01-09 18:37:05 +01:00
Wojtek Figat
698cfd0c0a
Fix BlurPanel crashes due to slider for BlurStrength
2021-01-09 18:09:39 +01:00
stefnotch
ef2dbb7818
Fix double context menu invokation
...
SurfaceNode.cs already takes care of opening the context menu
2021-01-09 11:26:29 +01:00
W2.Wizard
2d2d45f568
Increased precision by 5 digits
2021-01-08 23:14:09 +01:00
W2.Wizard
0d0340e11a
Added golden ratio value
2021-01-08 12:06:17 +01:00
VNC
2252cd73f9
Removed unnecessary check
2021-01-07 00:06:43 +01:00
VNC
6deb64e587
Fix to disable terrain and foliage buttons if no scene is present
...
This will fix the issues described in #99 .
2021-01-07 00:02:04 +01:00
Wojtek Figat
0e768694b5
Add using additional temporary temp param in scripting bindings glue code for array parameters using BytesContainer
2021-01-07 00:01:53 +01:00
Wojtek Figat
dca6736a6f
Inline Vulkan func
2021-01-06 23:53:22 +01:00
W2.Wizard
6f727aa483
Corrected additional typos
2021-01-06 22:20:16 +01:00
Wojtek Figat
eec6957b08
Fix using unsigned integer properties in Visual Script editor
2021-01-06 11:31:38 +01:00
VNC
6da5c704b1
Change 'for' to 'to'
2021-01-06 01:03:19 +01:00
mafiesto4
f10c6b4ff6
Fix Linux build
2021-01-05 19:51:47 +01:00
Wojtek Figat
336a3bd484
Move shader source code length adjustment to the main compilation routine
2021-01-05 14:25:38 +01:00
Wojtek Figat
6adb489276
Fix PCF shadow uvs vector trunc warning
2021-01-05 14:17:20 +01:00
Wojtek Figat
12f34f33b3
Fix PlatformSettings typedef on Android
2021-01-05 14:17:15 +01:00
Wojtek Figat
4992d21747
Fix using AssetRefEditor for editing asset reference on Guid property
2021-01-05 14:17:11 +01:00
Wojtek Figat
0c1d797511
Fix null character at shader sources at during game cooking
2021-01-05 14:17:05 +01:00
Wojtek Figat
bd3f2b3019
Update DirectXShaderCompiler to 1.6
2021-01-05 14:16:57 +01:00
W2.Wizard
4d8cc9aef7
Fixed additional typos
...
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com >
2021-01-05 02:14:21 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
W2.Wizard
f7c17d96ce
Fixed a typo
2021-01-05 01:06:42 +01:00
Jean-Baptiste Perrier
f5ac18915a
Fixing open save dialog.
2021-01-04 22:44:40 +01:00
Jean-Baptiste Perrier
ed92489a60
Fixing open file dialog.
2021-01-04 21:59:57 +01:00
Wojtek Figat
946d69a3ef
Bump up the build number
2021-01-04 19:38:02 +01:00
stefnotch
10cdbc8fbc
Add dragging existing connection from input box
2021-01-04 12:33:29 +01:00
Wojtek Figat
7bbdd25a9e
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
2021-01-03 23:41:33 +01:00
Wojtek Figat
566a653c0a
Fix using ApiToken constant
2021-01-03 23:38:43 +01:00
Wojtek Figat
464523f318
Add missing control reference clear
2021-01-03 23:38:30 +01:00
Wojtek Figat
0d4ac16d18
Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
2021-01-03 23:36:08 +01:00
Wojtek Figat
717d02f073
Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update
2021-01-03 23:19:26 +01:00
Wojtek Figat
786f057971
Fix crash on scripting reload when using Anim Graph with custom nodes
2021-01-03 23:18:53 +01:00
Wojtek Figat
c1a83662d9
Add additional check for twice plugin initialization in case of error
2021-01-03 23:18:24 +01:00
VNC
e62ccd55ba
Make constants use the actual const keyword
...
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
Wojtek Figat
0b3232d94b
Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin
2021-01-03 22:52:55 +01:00