Chandler Cox
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7a40722964
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Fix view distance light property from affecting brightness all of the time.
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2025-09-14 17:51:27 -05:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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e551ecbe5f
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Fix build warning with Large Worlds enabled
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2025-02-04 23:44:12 +01:00 |
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Wojtek Figat
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73842d9793
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Fix properties order in Light shadows section
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2024-10-09 12:17:39 +02:00 |
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Wojtek Figat
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600ac568a9
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Change default shadows update rate at far plane to be 1 to prevent artifacts
Users can tweak this down manually when optimizing game (dynamic games might stay at 1)
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2024-10-09 12:14:53 +02:00 |
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Wojtek Figat
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596ad18ce3
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Add smooth light brightness fade out at last 10% of ViewDistance (if used)
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2024-08-12 18:32:33 +02:00 |
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Wojtek Figat
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1481d1a1e9
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Add ShadowsResolution for manually specified shadowmap resolution for lights
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2024-05-23 14:47:16 +02:00 |
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Wojtek Figat
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a532ea7b42
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Add InvalidateShadow for manual shadow cache refresh
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2024-04-11 16:34:42 +02:00 |
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Wojtek Figat
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708fba5136
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Add variable rate update for shadow maps atlas based on distance to light
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2024-04-08 00:04:57 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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f7fb366233
|
Minor doc updates
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2023-11-14 10:31:11 +01:00 |
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Chandler Cox
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a0bb3f2995
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Add light debug view flag to draw light shapes
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2023-07-07 17:32:46 -05:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
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16ebc72099
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Fix rendering of custom actors lists in Editor viewports
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2022-11-16 09:57:17 +01:00 |
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Wojtek Figat
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d4d27b88f0
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Format engine codebase with ReSharper
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2022-06-14 19:05:04 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
|
Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
|
You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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