Wojtek Figat
|
26c2b33fc0
|
Fix large world compile
|
2024-04-16 16:34:38 +02:00 |
|
Wojtek Figat
|
1a87e5a2ca
|
Add support for importing .exr textures
#2375
|
2024-04-16 15:19:33 +02:00 |
|
Wojtek Figat
|
daf3671233
|
Fix model tool importing to use temp file only for Assimp
|
2024-04-16 14:38:12 +02:00 |
|
Wojtek Figat
|
5fd808af19
|
Update DirectXTex to mar2024
|
2024-04-16 13:40:42 +02:00 |
|
Wojtek Figat
|
ce67c3a98d
|
Add ShowDebugDrawSkeleton to preview Animated Model skeleton via Debug Draw
#2443
|
2024-04-16 12:00:05 +02:00 |
|
Wojtek Figat
|
9ad4997691
|
Add automatic restoring Anim Event tracks when reimporting animation asset
#2363
|
2024-04-15 19:27:28 +02:00 |
|
Wojtek Figat
|
37a02e3a7e
|
Minor tweaks
|
2024-04-15 14:35:35 +02:00 |
|
Wojtek Figat
|
00492a33a3
|
Fix crash when reimporting animation with translation set
#2445
|
2024-04-15 13:03:11 +02:00 |
|
Wojtek Figat
|
56d3b4f012
|
Fix deadlock when parsing invalid HTML text in RichTextBox
#2402
|
2024-04-15 12:44:42 +02:00 |
|
Wojtek Figat
|
d729eb2b24
|
Fix crash when playing uninitialized audio source
#2441
|
2024-04-15 00:01:59 +02:00 |
|
Wojtek Figat
|
3f6dd92a68
|
Fix crash when using old Blend with Mask node in Anim Graph
#2434
|
2024-04-14 14:51:40 +02:00 |
|
Wojtek Figat
|
af91ce7f3f
|
Merge branch 'IkFix' of https://github.com/Muzz/FlaxEngine into Muzz-IkFix
|
2024-04-14 14:39:57 +02:00 |
|
Wojtek Figat
|
dc45f46ff4
|
Merge branch 'nav-mesh-init' of https://github.com/Menotdan/FlaxEngine into Menotdan-nav-mesh-init
|
2024-04-14 14:31:20 +02:00 |
|
Menotdan
|
db28afb591
|
Fix regression where if the navmesh was disabled on playmode beginning, the mesh would still exist in the backend.
|
2024-04-14 01:02:48 -04:00 |
|
Menotdan
|
84c1f6b5de
|
Make NavMesh initialize earlier.
|
2024-04-14 00:58:11 -04:00 |
|
Wojtek Figat
|
53689063b9
|
Minor tweaks to Gameplay Globals
#2412
|
2024-04-14 00:09:29 +02:00 |
|
Wojtek Figat
|
c59e872ef2
|
Fix crash when loading invalid Variant structure
|
2024-04-14 00:09:01 +02:00 |
|
Wojtek Figat
|
2b95f11b1f
|
Fixes to Vulkan backend
|
2024-04-13 23:55:39 +02:00 |
|
Wojtek Figat
|
fbfe77e386
|
Fix win32 compile
|
2024-04-13 21:44:16 +02:00 |
|
Wojtek Figat
|
d42e315e55
|
Fix atomics to accept constant
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
|
9c2c02c1cf
|
Fix various issues found with thread sanitizer on macOS
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
|
8144db8e13
|
Fix various issues found with adrress sanitizer on macOS
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
|
4ac6a292f7
|
Add option for using Address and Thread sanitizers
|
2024-04-13 19:20:49 +02:00 |
|
Wojtek Figat
|
3e475398e7
|
Optimize draw calls batching sorting with Merge Sort
|
2024-04-12 16:02:37 +02:00 |
|
Wojtek Figat
|
1e77f3aa5a
|
Optimize DrawBatch for faster sorting
|
2024-04-12 13:46:20 +02:00 |
|
Wojtek Figat
|
6d38590ad4
|
Merge branch 'hide-taa-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-hide-taa-settings
|
2024-04-12 13:08:26 +02:00 |
|
Wojtek Figat
|
c8ad3e3a51
|
Merge branch 'particle-clone-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-particle-clone-fix
|
2024-04-12 13:03:16 +02:00 |
|
Wojtek Figat
|
e5d700692f
|
Merge branch 'underline-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-underline-fix
|
2024-04-12 13:01:10 +02:00 |
|
Menotdan
|
c914e33462
|
Hide TAA settings if TAA isn't enabled.
|
2024-04-12 02:29:45 -04:00 |
|
Muzz
|
35f33b6746
|
Fixed IK to have correct bone roll
|
2024-04-12 12:07:26 +08:00 |
|
Menotdan
|
e137d31839
|
Enforce Content:CloneAssetFile() running on the main thread, to avoid a bug that occurs when a particle emitter is created from one of the templates due to the creation coming from the content thread.
|
2024-04-11 17:37:31 -04:00 |
|
Chandler Cox
|
2e643347ec
|
Fix selection height
|
2024-04-11 10:16:20 -05:00 |
|
Chandler Cox
|
fb1685fe81
|
Fix underline being in wrong spot on different DPIs
|
2024-04-11 09:56:59 -05:00 |
|
Wojtek Figat
|
b2f9da4113
|
Fix default diffuse color value when importing material
|
2024-04-05 16:54:10 +02:00 |
|
Wojtek Figat
|
f164626c41
|
Merge branch 'master' of https://github.com/Zode/FlaxEngine into Zode-master
|
2024-04-05 15:49:20 +02:00 |
|
Wojtek Figat
|
97bd90d4be
|
Change default collision type to ConvexMesh from TriangleMesh
|
2024-04-05 15:23:09 +02:00 |
|
Wojtek Figat
|
84e04de23d
|
Add more improvements to optional tess/geo shaders
|
2024-04-04 18:35:26 +02:00 |
|
Wojtek Figat
|
d12630d815
|
Fix
|
2024-03-31 00:03:45 +01:00 |
|
Wojtek Figat
|
fb0d70d555
|
Fix
|
2024-03-30 23:58:50 +01:00 |
|
Wojtek Figat
|
c5e1abb08c
|
Add setter for crword agent position and velocity
|
2024-03-30 22:29:43 +01:00 |
|
Wojtek Figat
|
294b4c4006
|
Add CPU profiler events for UI drawing
|
2024-03-30 22:20:41 +01:00 |
|
Wojtek Figat
|
e1944bce96
|
Add statically disabled geometry shaders on mobile
|
2024-03-30 22:08:44 +01:00 |
|
Wojtek Figat
|
369c19bd5d
|
Add statically disabled tessellation on macOS/iOS
|
2024-03-30 18:46:37 +01:00 |
|
Zode
|
55383c3fa4
|
Patch numpad enter to normal enter on Linux
|
2024-03-30 02:35:11 +02:00 |
|
Wojtek Figat
|
0b0115aa10
|
Fix missing scripting api
|
2024-03-29 18:46:00 +01:00 |
|
Wojtek Figat
|
3696501050
|
Fix invalid shader codegen when using ddx/ddy in material vertex shader
#2376
|
2024-03-29 18:07:10 +01:00 |
|
Wojtek Figat
|
6929a91312
|
Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication
|
2024-03-29 13:03:38 +01:00 |
|
Wojtek Figat
|
069445b94e
|
Fix bug in NetworkReplicator::RemoveObject
|
2024-03-29 13:03:11 +01:00 |
|
Wojtek Figat
|
09f5ac0ed6
|
Fix networked objects dirtying for replication
|
2024-03-29 13:02:23 +01:00 |
|
Wojtek Figat
|
b8a287c4d5
|
Fix Vulkan swapchain init on Android device with more surfaces reported by the driver
|
2024-03-28 18:08:22 +01:00 |
|