Commit Graph

4740 Commits

Author SHA1 Message Date
Wojtek Figat
7a21c37603 Merge branch 'directional-slider' of https://github.com/Tryibion/FlaxEngine into Tryibion-directional-slider 2024-02-17 23:50:50 +01:00
Wojtek Figat
c81ef9b26f Add hiding Actor's Transform for UIControlActor
#382
2024-02-17 23:48:30 +01:00
Wojtek Figat
37dfdad7e2 Minor improvements to character controller
#1935
2024-02-17 20:22:40 +01:00
Wojtek Figat
0cf39c9f8d Further improve terrain painting logic #1739r 2024-02-17 11:36:13 +01:00
Wojtek Figat
5de5e576e5 Rename Navigation.ProjectPoint into Navigation.FindClosestPoint to have consistent API naming
#2034
2024-02-17 09:07:37 +01:00
Wojtek Figat
09532acf29 Fix compilation with Clang 2024-02-17 07:12:52 +01:00
Wojtek Figat
9e269b8e58 Merge branch 'terrainscripting' of https://github.com/Withaust/FlaxEngine into Withaust-terrainscripting
# Conflicts:
#	Source/Engine/Terrain/Terrain.h
#	Source/Engine/Terrain/TerrainPatch.h
2024-02-16 23:49:33 +01:00
Wojtek Figat
b931020e5c Enable terrain updating in cooked build
#2068
2024-02-16 23:32:46 +01:00
Wojtek Figat
c3faabaa0f Fix game build 2024-02-16 23:29:01 +01:00
Wojtek Figat
12f7370caf Fix missing forward type decl 2024-02-16 23:16:18 +01:00
Wojtek Figat
c140cc4e7c Add Material to RayCastHit for surface detection logic 2024-02-16 17:39:35 +01:00
Wojtek Figat
85f2910718 Move collider shape raycasting utilities to the PhysicsColliderActor class 2024-02-16 17:19:51 +01:00
Wojtek Figat
42b4443e14 Add support for multiple physical materials in terrain - one for each painted layer
#1112 #2159
2024-02-16 17:11:40 +01:00
Wojtek Figat
f04f1cc90e Add ScriptingEnum::ToStringFlags for printing flag enums into readable text 2024-02-16 12:46:35 +01:00
Wojtek Figat
f0f8da3c09 Various fixes 2024-02-16 12:29:59 +01:00
rkrahn
9a5db2ff8e Add NextUnitCircleVector2 extension method
Adds the NextUnitCircleVector2 extension method which produces a Vector2 on a unit circle with a magnitude equal to the radius.
2024-02-15 14:51:55 -08:00
rkrahn
0b2fcff4ea Fix NextUnitVector2
Fixed NextUnitVector2 method not producing a vector within a unit circle.
2024-02-15 14:34:50 -08:00
Wojtek Figat
5fc7c6e190 Add MinCount and MaxCount to Collection attribute 2024-02-15 18:26:12 +01:00
Wojtek Figat
b5e23f0096 Improve JsonAssetReference 2024-02-15 11:46:17 +01:00
Wojtek Figat
7538296775 Refactor PhysicalMaterial usage to utilize JsonAssetReference struct 2024-02-15 11:45:50 +01:00
Wojtek Figat
fe7cc62728 Add JsonAssetReference type for scripting 2024-02-15 11:22:01 +01:00
Wojtek Figat
db7dfdb0b1 Add support for structure and script types in JsonAsset 2024-02-14 18:55:48 +01:00
Wojtek Figat
42363e411e Various tweaks 2024-02-14 18:21:30 +01:00
Wojtek Figat
ebcc864b06 Fix missing file error in Content::GetAssetInfo 2024-02-14 12:47:34 +01:00
Wojtek Figat
3958a4740f Add option to enable Depth Test on cloth painting debug preview (enabled by default) 2024-02-14 12:36:04 +01:00
Wojtek Figat
6548ca1148 Fix JsonAsset::GetInstance to properly check base class
#2224
2024-02-13 10:43:20 +01:00
Wojtek Figat
07e93e261e Fix physics simulation result collection to happen before draw or next update 2024-02-13 09:52:26 +01:00
nothingTVatYT
f044569b67 initialize the bool 2024-02-12 01:26:01 +01:00
Wojtek Figat
36beac5154 Fix deadlock when stack overflows in the Anim Graph update 2024-02-11 12:44:40 +01:00
Menotdan
f36dc0c5af Merge branch 'FlaxEngine:master' into model-prefab-fix 2024-02-11 02:38:24 -05:00
Wojtek Figat
04f1c9a59b Fix missing networked object ID resolving
#1607
2024-02-10 21:06:48 +01:00
Wojtek Figat
46441f6a03 Fix crash when using multi-threaded objects spawn and caching scripting VTables 2024-02-10 18:43:15 +01:00
Wojtek Figat
080202cf95 Fix crash when storage file gets deleted due to missing ref from async thread which failed to load it 2024-02-09 15:52:53 +01:00
Wojtek Figat
87c66b0168 Fix root motion preview in animation window 2024-02-09 15:38:11 +01:00
Wojtek Figat
da1b2f0c07 Fix crash when file handle was null 2024-02-09 15:37:42 +01:00
Wojtek Figat
d08843900e Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass

#1429 #2152
2024-02-09 15:37:29 +01:00
Wojtek Figat
f9ca69d8a9 Disable dynamic buckets in ThreadLocal on non-Desktop platforms that use fixed set of thread count 2024-02-08 10:47:55 +01:00
Wojtek Figat
082768d08c Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT 2024-02-07 23:39:02 +01:00
Wojtek Figat
eed780a0b0 Add highlighting active state in anim graph 2024-02-07 19:31:34 +01:00
Wojtek Figat
cfb8350c65 Fix anim graph debugging to handle nested graph connections highlights properly 2024-02-07 19:22:07 +01:00
Wojtek Figat
a38d1ad7cc Fix anim graph trace events debugging to include nodes path for nested graphs 2024-02-07 19:03:38 +01:00
Wojtek Figat
e75902e900 Variosu tweaks 2024-02-07 18:56:07 +01:00
Wojtek Figat
d1f40d1c47 Fix missing visibleIf attr 2024-02-07 18:53:55 +01:00
Wojtek Figat
8441726da7 Improve support for fixed-arrays in api fields 2024-02-07 18:43:48 +01:00
Wojtek Figat
17361d6bc1 Revert some VUlkan backend changes to fix regression on Metal devices 2024-02-07 12:16:11 +01:00
Wojtek Figat
6cd9895427 Merge remote-tracking branch 'origin/master' into 1.8 2024-02-07 09:40:45 +01:00
Wojtek Figat
5fc768bbbd Fix spatial audio playback in OpenAL with Large Worlds enabled
#2015
2024-02-06 17:10:55 +01:00
Wojtek Figat
27f4451c0c Merge branch 'collection-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-collection-ui 2024-02-06 16:20:04 +01:00
Wojtek Figat
c0e3b27880 Codestyle fix #2211 2024-02-06 16:17:43 +01:00
Wojtek Figat
d6a51dc06c Merge branch 'Anim-Skeleton-Mask-parameter' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Anim-Skeleton-Mask-parameter 2024-02-06 16:16:12 +01:00