Wojtek Figat
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2a36edf528
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Add option to link OpenMP on GDK platforms if needed
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2025-11-14 02:11:13 -08:00 |
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Wojtek Figat
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5e690abd76
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Fix initial state of DummyVertexBuffer on DX12
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2025-11-14 01:06:01 -08:00 |
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Wojtek Figat
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4008e19ca9
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Fix various build issuesin uncommon configurations
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2025-11-14 00:52:14 -08:00 |
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Wojtek Figat
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e9070b30a0
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Minor tweaks
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2025-11-13 23:05:13 +01:00 |
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Wojtek Figat
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636a1ff930
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Fix material shader generation when material layer fails to load
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2025-11-13 23:04:24 +01:00 |
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Wojtek Figat
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3888c4ba21
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Fix async tasks destruction to wait on the dependencies in chain
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2025-11-13 22:53:52 +01:00 |
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Wojtek Figat
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69173803bf
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Fix shader warning on Vulkan
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2025-11-13 22:09:11 +01:00 |
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Wojtek Figat
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3563287f17
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Merge branch 'dotnet_windows_detect_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_windows_detect_fix
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2025-11-13 22:05:38 +01:00 |
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Wojtek Figat
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91ee9f5e05
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Refactor Mesh SDF generation on GPU to use raytracing for more precise results
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2025-11-13 22:05:23 +01:00 |
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49918a1067
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Fix Windows dotnet root path detection
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2025-11-11 22:14:41 +02:00 |
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Wojtek Figat
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c7997e0c2f
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Fix potential error on missing reference object
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2025-11-10 21:50:11 +01:00 |
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Wojtek Figat
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4805dfbdba
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Fix issues with model data storage when doing long actions in async (eg. SDF generation)
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2025-11-10 15:02:33 +01:00 |
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Wojtek Figat
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62424215c1
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Fix crash due to missing asset reference inside MeshAccelerationStructure
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2025-11-09 23:25:16 +01:00 |
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Wojtek Figat
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97ae13759e
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Merge remote-tracking branch 'origin/master'
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2025-11-09 23:22:37 +01:00 |
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Wojtek Figat
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108678d94f
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Fix crash when texture streaming mip task gets deleted after texture object on GC
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2025-11-09 22:16:44 +01:00 |
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Wojtek Figat
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66dbba5c16
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Fix crash if base material gets GCed before it's referenced by instance during loading
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2025-11-09 22:16:14 +01:00 |
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Wojtek Figat
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d84cef0c18
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Fix crash due to async content data streaming
Properly checks for asset data unloading before taking lock on asset chunks.
#3358 #3085 #3515
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2025-11-09 22:15:41 +01:00 |
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Wojtek Figat
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35acc668c9
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Merge branch 'ContentNavigationScrollbarColors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentNavigationScrollbarColors
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2025-11-07 21:42:10 +01:00 |
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Wojtek Figat
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6a8b76278a
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Merge branch 'AttributeEditorPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AttributeEditorPolish
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2025-11-07 21:37:46 +01:00 |
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Wojtek Figat
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547cf7f600
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Merge branch 'fix-type-editor-in-collection' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-type-editor-in-collection
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2025-11-07 21:33:22 +01:00 |
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Wojtek Figat
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76247323eb
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Merge branch 'BakeButtonGroups' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BakeButtonGroups
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2025-11-07 21:32:32 +01:00 |
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Wojtek Figat
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dd690e7495
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Merge branch 'patch-1' of https://github.com/Yahasana/FlaxEngine into Yahasana-patch-1
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2025-11-07 21:31:26 +01:00 |
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Wojtek Figat
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c0b73375b1
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Fix invoking asset load event if it's referenced directly
#3782
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2025-11-07 21:31:04 +01:00 |
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Wojtek Figat
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179f6014bf
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Merge branch 'CommentAroundAsset' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CommentAroundAsset
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2025-11-07 15:48:34 +01:00 |
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Wojtek Figat
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dd60cf0040
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Merge branch 'woa_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_fixes
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2025-11-07 15:25:29 +01:00 |
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Wojtek Figat
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cc851b29fc
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Fix animation state transition inputs when using other surface context
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2025-11-07 15:17:20 +01:00 |
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Wojtek Figat
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59643b2fb9
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Add improved local-light shadow raytracing by starting ray from light, not surface
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2025-11-06 21:01:02 +01:00 |
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Wojtek Figat
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3a5bb81d39
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Add a new splash screen quote
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2025-11-06 21:00:29 +01:00 |
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Wojtek Figat
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5ec860015d
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Add minor adjustments
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2025-11-06 21:00:16 +01:00 |
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Wojtek Figat
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0f701ec08e
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Add force Mesh SDF rebuild when holiding F key and using Build All Meshes SDF optino in Editor menu
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2025-11-04 13:30:18 +01:00 |
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Wojtek Figat
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387c3ea2f4
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Add better debug view for Global SDF to include surface hit normal
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2025-11-04 13:27:47 +01:00 |
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Wojtek Figat
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85b134b7be
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Add improved Global SDF quality and precision of rasterization
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2025-11-04 13:27:21 +01:00 |
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Wojtek Figat
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5d17d2509d
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Fix Global SDF gradient at borders
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2025-11-04 12:42:08 +01:00 |
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Wojtek Figat
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036d4b2f4b
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Fix error when asset refs picker uses different types
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2025-11-03 23:21:09 +01:00 |
|
Saas
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93f12b73d8
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less code is more better
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2025-10-31 23:16:37 +01:00 |
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Saas
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1091bc6e2c
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only show comment edit buttons when surface can be edited
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2025-10-31 20:47:23 +01:00 |
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Saas
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594c0fb8e7
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add comment around asset from which asset reference graph originates
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2025-10-31 19:23:42 +01:00 |
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3fc1895b56
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Fix compiler error and wrong CPU architecture warnings on WoA
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2025-10-31 02:12:14 +02:00 |
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Wojtek Figat
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1f592ba1a1
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Fix game viewport scaling when using custom aspect or resolution to simulate actual logic
#3699
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2025-10-30 23:36:51 +01:00 |
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Wojtek Figat
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296a2afa95
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Merge branch 'NoEmptyScriptsEditorExpand' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoEmptyScriptsEditorExpand
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2025-10-30 22:41:28 +01:00 |
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Wojtek Figat
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7c3c4f1a63
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Add Network RPC messages splitting for large arguments payloads
#3776
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2025-10-30 22:40:23 +01:00 |
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Saas
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35d6e5fd21
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fix still being able to open/ close script editor with no fields
Introduces "CanOpenClose" to DropPanel.
If false, will ignore the user clicking on the header (or the arrow) to open or collapse the panel
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2025-10-30 20:02:15 +01:00 |
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Wojtek Figat
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114828adcb
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Refactor NetworkReplicator update into separate function for cleaner code
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2025-10-30 17:12:49 +01:00 |
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Wojtek Figat
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053e52c91f
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Fix compilation for bindings only without scripting internal host defined
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2025-10-29 22:18:01 +01:00 |
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2c8c9b1637
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Fix .NET version preprocessor definitions
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2025-10-29 08:26:39 +02:00 |
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Wojtek Figat
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05a8c841da
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Fix color grading lut to be refreshed when shader gets reloaded
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2025-10-28 23:19:51 +01:00 |
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Wojtek Figat
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c4fcaa999c
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Fix asset thumbnails to be stable with FXAA instead of TAA
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2025-10-28 22:23:15 +01:00 |
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Wojtek Figat
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70c9dd6608
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Fix eye adaptation in Manual mode
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2025-10-28 21:36:28 +01:00 |
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Wojtek Figat
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802e2ac7c2
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Fix compiling stb texture tool on Windows
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2025-10-28 21:25:30 +01:00 |
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Wojtek Figat
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0ca60062d9
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Fix crash on leftover physic contact collision processing
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2025-10-28 16:17:48 +01:00 |
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