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2cc48301c2
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Fix compilation errors with /permissive- standard conformance mode
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2025-12-19 00:49:51 +02:00 |
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Wojtek Figat
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5f0e1253cc
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Refactor DX12 Root Signature creation to support offline construction
Fix running D3D12 on integrated AMD GPU
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2025-11-18 12:08:54 +01:00 |
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Wojtek Figat
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831fb0f442
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Optimize textures/buffers uploading on Vulkan with page allocator
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2025-09-04 21:38:07 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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fa1469514b
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Fix binding missing vertex buffer slots to zero data on D3D11 and D3D12
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2025-03-26 22:54:00 +01:00 |
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Wojtek Figat
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7b7dd9d142
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Improve GPU vertex layout binding in case of missing element from the mesh
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2025-01-03 01:09:25 +01:00 |
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Wojtek Figat
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fc4e6f4972
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Add GPUVertexLayout to graphics backends
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2024-12-13 09:20:01 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
|
Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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189575efec
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Add GPUDevice::CreateConstantBuffer for custom constants buffers usage
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2022-11-26 21:17:05 +01:00 |
|
Wojciech Figat
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427c3a9099
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Fix crash when using more than 2 constant buffers with D3D12
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2022-07-01 14:10:00 +02:00 |
|
Wojciech Figat
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18b156ad44
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Fixes and tweaks
|
2022-01-26 16:55:22 +01:00 |
|
Wojciech Figat
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8c2241c6dc
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Update copyright year
|
2022-01-14 13:31:12 +01:00 |
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honzapatCZ
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c17d86a134
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removal of old XboxOneStuff
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2021-07-21 15:10:39 +02:00 |
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Wojtek Figat
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3c1fd427eb
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Add support for programmable samplers in shaders
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2021-06-28 15:56:32 +02:00 |
|
Wojtek Figat
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971449bef1
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Cleanup some GPU code
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2021-06-28 14:08:44 +02:00 |
|
Wojtek Figat
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39698c7694
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Fix descriptors bindings to shaders on D3D12
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2021-06-07 13:08:39 +02:00 |
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Wojtek Figat
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cc47cb85e4
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Cleanup renderer code
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2021-06-07 11:56:04 +02:00 |
|
Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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4c205be617
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Fix code style
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2020-12-30 11:20:37 +01:00 |
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Wojtek Figat
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6fb9eee74c
|
You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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