Wojtek Figat
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2d956ebb36
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Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
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2025-02-26 17:46:22 +01:00 |
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Wojtek Figat
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e101048c71
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Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
# Conflicts:
# Source/Engine/Level/Level.cpp
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2025-02-25 22:33:12 +01:00 |
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Wojtek Figat
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aaad2face2
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Fix HRTF audio to be disabled due to common audio problems
#3225
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2025-02-25 22:19:26 +01:00 |
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Wojtek Figat
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8f1a1827f2
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Fix crash in OpenAL audio backend on context rebuild
#3225
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2025-02-25 22:17:18 +01:00 |
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Wojtek Figat
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83c3201ef8
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Fix regression in rapidjson update
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2025-02-25 18:09:47 +01:00 |
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Wojtek Figat
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dcba97f84a
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Fix missing masked terrain rendering
#3177
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2025-02-25 16:46:17 +01:00 |
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Wojtek Figat
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ca6544204b
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Fix actor hierarchy initialization when it gets modified by a script on the fly
#2940 #2623 #2751
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2025-02-25 15:32:20 +01:00 |
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Wojtek Figat
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1c3d1b623d
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Optimize and cleanup some actor code
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2025-02-25 15:31:46 +01:00 |
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Wojtek Figat
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bf21b0a267
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Fix collision cooking for skinned models that use different vertex format
#3246
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2025-02-24 22:05:33 +01:00 |
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Wojtek Figat
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afc4158dd3
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Fix sprite and texture 9-slice rendering brush to properly calculate border size
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2025-02-24 14:19:51 +01:00 |
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Wojtek Figat
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0ebda18669
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Fix game-build version of DebugDraw for C# but without xml docs
#3201
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2025-02-24 00:09:52 +01:00 |
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Wojtek Figat
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7225737984
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Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule
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2025-02-23 23:58:28 +01:00 |
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Wojtek Figat
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bfd972b96d
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Add SIMD support for rapidjson when processing json data
#3155
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2025-02-23 23:38:07 +01:00 |
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Wojtek Figat
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25f26a7a91
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Merge branch 'update_rapidjson' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_rapidjson
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2025-02-23 23:26:55 +01:00 |
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Wojtek Figat
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bb12562c2f
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Fix crash when setting C# property of value-type from native code
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2025-02-21 20:22:54 +01:00 |
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Wojtek Figat
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b81b0b7616
|
Fix text clipping behind the button in Behavior Knowledge Selector editor
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2025-02-21 19:34:35 +01:00 |
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Wojtek Figat
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bd9a5f03a4
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Fix crash when importing fbx model with convex polygon with duplicated vertices
#3222
|
2025-02-21 17:36:20 +01:00 |
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Wojtek Figat
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9d5d80bf4a
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Fix crash when using physics overlap tests with Collider outputs that catch Terrain
#3221
|
2025-02-21 15:07:44 +01:00 |
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Wojtek Figat
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44e894f406
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Remove unused default value codegen
|
2025-02-21 15:07:09 +01:00 |
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Wojtek Figat
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366b47ad80
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Fix crash when applying prefab with missing scripts in use
#3239
|
2025-02-20 23:50:36 +01:00 |
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Wojtek Figat
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3f2eab5206
|
Optimize divide into multiply
|
2025-02-20 17:04:20 +01:00 |
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Wojtek Figat
|
937d369856
|
Fix crash in particles system when assets gets loading/unloaded while async jobs are active
|
2025-02-18 23:27:49 +01:00 |
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Wojtek Figat
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060bc0aaf8
|
Fix crash in animations system when assets gets loading/unloaded while async jobs are active
#2974
|
2025-02-18 22:30:49 +01:00 |
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Wojtek Figat
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c81ddd09cc
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Fix spatial audio bug regression from 84843f8cbb
#3224 #3206
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2025-02-17 23:55:26 +01:00 |
|
Wojtek Figat
|
015c4ab475
|
Fix memory leak in particle buffers recycling
#3152
|
2025-02-17 23:25:40 +01:00 |
|
Wojtek Figat
|
ccdf004404
|
Fix memory leak in Video player on Windows
#3158
|
2025-02-17 21:19:45 +01:00 |
|
Wojtek Figat
|
9049093267
|
Fix scene object reference serialization in C# scripts
#3136
|
2025-02-17 11:57:31 +01:00 |
|
Wojtek Figat
|
9d4d9ccf38
|
Optimize compilation on MSVC as it can ommit include
|
2025-02-17 10:24:04 +01:00 |
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Wojtek Figat
|
8b1d678f2e
|
Fix scene object reference serialization in Visual Script properties
#3136
|
2025-02-17 10:23:07 +01:00 |
|
Wojtek Figat
|
67db774a2f
|
Fix compilation regression
|
2025-02-17 00:27:06 +01:00 |
|
Wojtek Figat
|
086ddc96bb
|
Fix incorrect prefab serialization to correctly handle diff on object references to prefab objects
#3136
|
2025-02-14 17:07:33 +01:00 |
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Wojtek Figat
|
c146e156ec
|
Fix perlin and simplex noises to return normalized value to range 0-1
#3154
|
2025-02-12 22:13:09 +01:00 |
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Wojtek Figat
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6efb015169
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Merge code for Perlin Noise impl
|
2025-02-12 17:21:13 +01:00 |
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Wojtek Figat
|
a982e0a111
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Fix crash when reading object value from BehaviorKnowledgeSelector
#3171
|
2025-02-12 16:54:33 +01:00 |
|
Wojtek Figat
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84843f8cbb
|
Fix playing mono audio sounds with panning
Tested on OpenAL and XAudio backkend on Windows.
#3206
|
2025-02-11 23:35:08 +01:00 |
|
Wojtek Figat
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dccb43702e
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Add missing casting from Double to Float vectors within Variant
|
2025-02-11 14:51:17 +01:00 |
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Wojtek Figat
|
f459249f78
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Fix compilation regression from aa8add7b38
|
2025-02-11 14:23:10 +01:00 |
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Wojtek Figat
|
3ad369501a
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Add support for searching actors and scripts by interface
#3199
|
2025-02-11 14:22:44 +01:00 |
|
Wojtek Figat
|
aa8add7b38
|
Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations
#2985
|
2025-02-11 13:01:48 +01:00 |
|
Wojtek Figat
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4baa38c0cc
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Add explicit cast to in vector in C# api
|
2025-02-11 00:32:20 +01:00 |
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Wojtek Figat
|
58090aa6d6
|
Fix triplanar texture mapping when using Large Worlds
#3001
|
2025-02-11 00:31:37 +01:00 |
|
Chandler Cox
|
2521ed4ad5
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Change DrawTube to DrawCapsule. Depricate old Tube code.
|
2025-02-08 21:15:49 -06:00 |
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Wojtek Figat
|
a5fffc0c9e
|
Fix DebugDraw.DrawWireArc with Large Worlds enabled
#3049
|
2025-02-04 23:44:31 +01:00 |
|
Wojtek Figat
|
e551ecbe5f
|
Fix build warning with Large Worlds enabled
|
2025-02-04 23:44:12 +01:00 |
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Wojtek Figat
|
da513972e8
|
Simplify message to be single-line with less text
#2990
|
2025-02-01 15:26:13 +01:00 |
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Wojtek Figat
|
be293a957a
|
Merge branch 'BetterRayNormAssert' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BetterRayNormAssert
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2025-02-01 15:24:44 +01:00 |
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Wojtek Figat
|
b6f7914b14
|
Fix RenderToTextureControl to render correctly when using different texture size than control size
#2760
|
2025-02-01 15:17:21 +01:00 |
|
Wojtek Figat
|
24f3dfe264
|
Fix selected spline points to be drawn relative to the view for greater readability
#2595
|
2025-01-31 21:01:26 +01:00 |
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Wojtek Figat
|
42fc62eb68
|
Add Actor.Clone for actors duplication at runtime (including scripts and children)
#2012
|
2025-01-31 10:21:05 +01:00 |
|
Wojtek Figat
|
b1392be3a1
|
Fix typo
|
2025-01-30 22:48:07 +01:00 |
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