Commit Graph

110 Commits

Author SHA1 Message Date
Wojtek Figat
17e3625e5d Add support for ANSI name and variable name for named profiler events 2021-05-04 00:17:01 +02:00
Wojtek Figat
543d1a3c0e Add Tracy profiler support 2021-05-02 11:27:10 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
05ba9b8d45 Fix models uvs preview drawing 2021-04-29 16:39:26 +02:00
Wojtek Figat
9b226926ed Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2 2021-04-29 10:12:33 +02:00
Wojtek Figat
b5e19d95bd Add undo support for Json Asset editor window 2021-04-22 14:21:07 +02:00
Wojtek Figat
af34bafc5a Improve LocalizedStringTable editor 2021-04-22 13:28:52 +02:00
Wojtek Figat
7448383079 Add LocalizedStringTable 2021-04-16 15:39:31 +02:00
Wojtek Figat
e9215c1a9e Tweaks 2021-04-16 11:34:10 +02:00
Wojtek Figat
ac1eb8d58d Merge branch 'master' into 1.2 2021-04-13 09:52:03 +02:00
Wojtek Figat
55155630ca Fix duplicating spline
#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
ca3d4a84ad Fix text wrapping when no scene is loaded 2021-04-06 11:46:23 +02:00
Wojtek Figat
20f9bdc209 Fix regression in adding model material slots 2021-03-31 21:25:12 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Wojtek Figat
382a35aabf Fix regression in adding model material slots 2021-03-31 10:12:05 +02:00
Nejcraft
4f690c17fa mario went missing 2021-03-30 20:36:39 +02:00
Nejcraft
7af125b453 Added some qutoes
As by discord
2021-03-30 20:35:13 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
5ca717a231 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-23 12:32:04 +01:00
Wojtek Figat
fcd86bccf5 Fix scripting reload without scenes loaded
#375
2021-03-22 23:41:21 +01:00
Wojtek Figat
319bee0838 Fix Debug Log window info label 2021-03-22 23:29:54 +01:00
Wojtek Figat
40c537d114 Merge branch 'master' into 1.2
# Conflicts:
#	Source/Engine/Platform/Network.h
2021-03-22 11:26:36 +01:00
Wojtek Figat
40a3fb96a2 Fix ParticleSystemWindow overlapping text bug
#239
2021-03-20 18:40:06 +01:00
Wojtek Figat
42366ee66a Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
2021-03-18 00:04:58 +01:00
Wojtek Figat
c930d32b2b Add support for cooking game for Switch 2021-03-15 14:32:10 +01:00
Wojtek Figat
802893a214 Merge branch 'ortho' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-ortho 2021-03-14 19:24:24 +01:00
Wojtek Figat
b4dcaef61a Add support for Game Cooker on Linux 2021-03-11 22:39:03 +01:00
Wojtek Figat
0bf4ab9cb6 Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes 2021-03-08 22:36:46 +01:00
Wojtek Figat
81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Jean-Baptiste Perrier
512df5f673 Tweaks. 2021-03-02 18:27:14 +01:00
Wojtek Figat
db921bad10 Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1 2021-03-01 11:50:54 +01:00
Wojtek Figat
98a753267f Linux support improvements 2021-02-28 14:56:57 +01:00
Nejcraft
a1e7f4f689 some quotes from discord 2021-02-28 09:26:54 +01:00
Wojtek Figat
e1497bcfe2 Optimize DebugLog stack trace formatting 2021-02-26 14:08:53 +01:00
Wojtek Figat
ff70c16051 Add support for capturing stack trace of called DebugLog from C++ 2021-02-26 13:58:42 +01:00
Wojtek Figat
e1387e92a3 Fix Debug Log stack trace collecting in Editor
Fixes #51
2021-02-26 12:49:33 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
Wojtek Figat
19c83e3b6e Add Sprite Render actor for sprites drawing 2021-02-23 13:23:22 +01:00
stefnotch
a2f01ba638 Add more descriptive "no scene" message
This is worthwhile, since this is one of the first messages a newcomer will see
2021-02-22 19:27:16 +01:00
stefnotch
0a9e9e6695 Address review comments 2021-02-21 20:50:21 +01:00
W2.Wizard
35b687bf3d Additional cleanup
Cleaned up some additional stuff that I found
2021-02-21 18:17:35 +01:00
W2.Wizard
68f6e0251c Cleanup 8 2021-02-21 14:27:44 +01:00
W2.Wizard
597a9c537d Cleanup 7 2021-02-21 13:50:25 +01:00
stefnotch
22b798928a Add icon to content window 2021-02-21 12:58:45 +01:00
stefnotch
1fb07a01d2 Basic icon for log window
It also clears the icon when you click on the window
2021-02-21 12:53:08 +01:00
W2.Wizard
d87f0df2a6 Cleanup 6 2021-02-21 12:05:40 +01:00
W2.Wizard
ee76440477 Cleanup 4 2021-02-21 11:41:30 +01:00
W2.Wizard
92fafe877c Cleanup 2 2021-02-21 10:23:01 +01:00
Wojtek Figat
6d7bd78816 Optimize automatic navmesh rebuild in editor for navmesh relevant actors only 2021-02-19 13:02:27 +01:00