Wojtek Figat
|
17e3625e5d
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Add support for ANSI name and variable name for named profiler events
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2021-05-04 00:17:01 +02:00 |
|
Wojtek Figat
|
543d1a3c0e
|
Add Tracy profiler support
|
2021-05-02 11:27:10 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
05ba9b8d45
|
Fix models uvs preview drawing
|
2021-04-29 16:39:26 +02:00 |
|
Wojtek Figat
|
9b226926ed
|
Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2
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2021-04-29 10:12:33 +02:00 |
|
Wojtek Figat
|
b5e19d95bd
|
Add undo support for Json Asset editor window
|
2021-04-22 14:21:07 +02:00 |
|
Wojtek Figat
|
af34bafc5a
|
Improve LocalizedStringTable editor
|
2021-04-22 13:28:52 +02:00 |
|
Wojtek Figat
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7448383079
|
Add LocalizedStringTable
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2021-04-16 15:39:31 +02:00 |
|
Wojtek Figat
|
e9215c1a9e
|
Tweaks
|
2021-04-16 11:34:10 +02:00 |
|
Wojtek Figat
|
ac1eb8d58d
|
Merge branch 'master' into 1.2
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2021-04-13 09:52:03 +02:00 |
|
Wojtek Figat
|
55155630ca
|
Fix duplicating spline
#452
|
2021-04-12 21:06:34 +02:00 |
|
Wojtek Figat
|
ca3d4a84ad
|
Fix text wrapping when no scene is loaded
|
2021-04-06 11:46:23 +02:00 |
|
Wojtek Figat
|
20f9bdc209
|
Fix regression in adding model material slots
|
2021-03-31 21:25:12 +02:00 |
|
Wojtek Figat
|
51926f517e
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Add support for masking Material Slots when cooking Collision Data
|
2021-03-31 12:15:38 +02:00 |
|
Wojtek Figat
|
382a35aabf
|
Fix regression in adding model material slots
|
2021-03-31 10:12:05 +02:00 |
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Nejcraft
|
4f690c17fa
|
mario went missing
|
2021-03-30 20:36:39 +02:00 |
|
Nejcraft
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7af125b453
|
Added some qutoes
As by discord
|
2021-03-30 20:35:13 +02:00 |
|
Wojtek Figat
|
a6d488c4ef
|
Add support for generating Collision Data from Skinned Models
|
2021-03-30 17:58:24 +02:00 |
|
Wojtek Figat
|
5ca717a231
|
Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-23 12:32:04 +01:00 |
|
Wojtek Figat
|
fcd86bccf5
|
Fix scripting reload without scenes loaded
#375
|
2021-03-22 23:41:21 +01:00 |
|
Wojtek Figat
|
319bee0838
|
Fix Debug Log window info label
|
2021-03-22 23:29:54 +01:00 |
|
Wojtek Figat
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40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
|
Wojtek Figat
|
40a3fb96a2
|
Fix ParticleSystemWindow overlapping text bug
#239
|
2021-03-20 18:40:06 +01:00 |
|
Wojtek Figat
|
42366ee66a
|
Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
|
2021-03-18 00:04:58 +01:00 |
|
Wojtek Figat
|
c930d32b2b
|
Add support for cooking game for Switch
|
2021-03-15 14:32:10 +01:00 |
|
Wojtek Figat
|
802893a214
|
Merge branch 'ortho' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-ortho
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2021-03-14 19:24:24 +01:00 |
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Wojtek Figat
|
b4dcaef61a
|
Add support for Game Cooker on Linux
|
2021-03-11 22:39:03 +01:00 |
|
Wojtek Figat
|
0bf4ab9cb6
|
Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes
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2021-03-08 22:36:46 +01:00 |
|
Wojtek Figat
|
81f3a65a5f
|
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
|
2021-03-08 20:50:31 +01:00 |
|
Jean-Baptiste Perrier
|
512df5f673
|
Tweaks.
|
2021-03-02 18:27:14 +01:00 |
|
Wojtek Figat
|
db921bad10
|
Merge branch 'patch-1' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-1
|
2021-03-01 11:50:54 +01:00 |
|
Wojtek Figat
|
98a753267f
|
Linux support improvements
|
2021-02-28 14:56:57 +01:00 |
|
Nejcraft
|
a1e7f4f689
|
some quotes from discord
|
2021-02-28 09:26:54 +01:00 |
|
Wojtek Figat
|
e1497bcfe2
|
Optimize DebugLog stack trace formatting
|
2021-02-26 14:08:53 +01:00 |
|
Wojtek Figat
|
ff70c16051
|
Add support for capturing stack trace of called DebugLog from C++
|
2021-02-26 13:58:42 +01:00 |
|
Wojtek Figat
|
e1387e92a3
|
Fix Debug Log stack trace collecting in Editor
Fixes #51
|
2021-02-26 12:49:33 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
Wojtek Figat
|
19c83e3b6e
|
Add Sprite Render actor for sprites drawing
|
2021-02-23 13:23:22 +01:00 |
|
stefnotch
|
a2f01ba638
|
Add more descriptive "no scene" message
This is worthwhile, since this is one of the first messages a newcomer will see
|
2021-02-22 19:27:16 +01:00 |
|
stefnotch
|
0a9e9e6695
|
Address review comments
|
2021-02-21 20:50:21 +01:00 |
|
W2.Wizard
|
35b687bf3d
|
Additional cleanup
Cleaned up some additional stuff that I found
|
2021-02-21 18:17:35 +01:00 |
|
W2.Wizard
|
68f6e0251c
|
Cleanup 8
|
2021-02-21 14:27:44 +01:00 |
|
W2.Wizard
|
597a9c537d
|
Cleanup 7
|
2021-02-21 13:50:25 +01:00 |
|
stefnotch
|
22b798928a
|
Add icon to content window
|
2021-02-21 12:58:45 +01:00 |
|
stefnotch
|
1fb07a01d2
|
Basic icon for log window
It also clears the icon when you click on the window
|
2021-02-21 12:53:08 +01:00 |
|
W2.Wizard
|
d87f0df2a6
|
Cleanup 6
|
2021-02-21 12:05:40 +01:00 |
|
W2.Wizard
|
ee76440477
|
Cleanup 4
|
2021-02-21 11:41:30 +01:00 |
|
W2.Wizard
|
92fafe877c
|
Cleanup 2
|
2021-02-21 10:23:01 +01:00 |
|
Wojtek Figat
|
6d7bd78816
|
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
|
2021-02-19 13:02:27 +01:00 |
|