Wojtek Figat
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3ac7c4e0ee
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Codestyle fix
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2023-10-09 23:21:02 +02:00 |
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Wojtek Figat
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09f2be907e
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
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2023-10-09 12:40:47 +02:00 |
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Wojtek Figat
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e041a2d006
|
Merge branch 'scene-scroll-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-scroll-fix
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2023-10-06 16:07:45 +02:00 |
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Wojtek Figat
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9870d162e4
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Fix creating prefabs directly from prefab objects
#1432
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2023-10-06 10:07:57 +02:00 |
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Chandler Cox
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233eb8a39d
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Fix prefab window tree
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2023-10-05 12:13:41 -05:00 |
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Wojtek Figat
|
15b2d4e041
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Add IPresenterOwner to editor Custom Editor for more context and advanced interactions
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2023-07-12 12:36:30 +02:00 |
|
Wojtek Figat
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30fa911832
|
Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
# README.md
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2023-02-16 09:54:22 +01:00 |
|
Wojtek Figat
|
8184d513e3
|
Fix performance when using scene search field
|
2023-02-13 20:04:35 +01:00 |
|
Wojciech Figat
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eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
c48a81a068
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
|
2022-12-28 18:49:14 +01:00 |
|
Wojciech Figat
|
3e8e839cd1
|
Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows
|
2022-12-27 13:54:53 +01:00 |
|
Chandler Cox
|
e725533ba7
|
Changed all search boxes to new class.
|
2022-12-15 21:18:49 -06:00 |
|
Chandler Cox
|
50414d7fed
|
added deselecting nodes when left clicking in blank area in the scene and prefab tree views
|
2022-10-29 09:22:39 -05:00 |
|
Chandler Cox
|
40a04bc5d6
|
Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel.
|
2022-10-29 09:14:08 -05:00 |
|
Wojtek Figat
|
1019550d4a
|
Change search boxes in Editor to stick to the top of the panel
|
2022-07-19 15:37:10 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
43531a020a
|
Add drag&drop to prefab hierarchy panel for easier usage
|
2021-12-08 16:50:30 +01:00 |
|
Wojtek Figat
|
6dfedd219b
|
Minor improvements and fixes for Editor
|
2021-11-04 15:59:06 +01:00 |
|
Wojtek Figat
|
0aa9c865ca
|
Fix renaming selected actor in scene tree after creation and use editor shortcut
|
2021-06-01 21:10:57 +02:00 |
|
Wojtek Figat
|
845198ebe3
|
Refactor focusing on selection logic in Editor
|
2021-05-28 15:51:28 +02:00 |
|
W2Wizard
|
d54efc73f1
|
Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
|
2021-05-13 15:16:45 +02:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
W2.Wizard
|
d87f0df2a6
|
Cleanup 6
|
2021-02-21 12:05:40 +01:00 |
|
Wojtek Figat
|
978ee84aea
|
Add support for debug shapes preview in prefab editor window
|
2021-02-17 17:23:43 +01:00 |
|
Wojtek Figat
|
6b660c846b
|
Fix updating prefab object reference values after apply in prefab editor
|
2021-02-05 21:12:14 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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