Commit Graph

89 Commits

Author SHA1 Message Date
Wojtek Figat
455b3f2446 Fix XAudio2 playback when seeking audio start play location 2023-10-12 15:20:23 +02:00
Wojtek Figat
69fb2c331f Minor improvements to audio 2023-10-12 14:03:43 +02:00
Wojtek Figat
749c0cacb4 Fix audio playback in XAudio2 when clip is 3D but source is 2D 2023-10-12 13:11:07 +02:00
Wojtek Figat
b19bf57dfb Add logging any XAudio2 backed errors 2023-10-12 13:10:34 +02:00
Wojtek Figat
09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
a698095bdd Fix spatial audio playback when clip is set after the audio source was enabled
#1622
2023-10-06 14:34:08 +02:00
Wojtek Figat
92e28f66af Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data) 2023-10-06 14:19:22 +02:00
Wojtek Figat
560f699dd8 Fix various issues with OpenAL buffers playback (do proper bit convertion) 2023-10-06 13:59:03 +02:00
Wojtek Figat
176123eb1f Fix AudioClip loading error when buffer start times diff has rounding error 2023-10-06 11:40:39 +02:00
Wojtek Figat
d71c171412 Cleanup code in #1367 and fix api compatibility, revert joint changes 2023-09-28 13:10:58 +02:00
Wojtek Figat
8906453b15 Merge remote-tracking branch 'origin/master' into 1.7 2023-08-28 09:11:29 +02:00
3939106e78 Fix crash with XAudio2 backend when source is playing
The array containing the sources might grow and invalidate existing
pointers to sources while some of the previous sources are still playing.
2023-08-25 22:09:00 +03:00
Wojtek Figat
9b0fdb2cbd Disable assertions in Release build mode 2023-06-19 13:59:04 +02:00
Wojtek Figat
e7804f9d02 Add audio to iOS via OpenAL 2023-06-10 12:05:13 +02:00
Wojtek Figat
390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend 2023-04-22 13:01:05 +02:00
Wojtek Figat
8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 2023-04-22 12:26:10 +02:00
Wojtek Figat
3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds 2023-04-21 15:59:41 +02:00
Wojtek Figat
3d16f97e4c Improve audio source setup clip after all properties are read 2023-04-21 15:59:18 +02:00
Wojtek Figat
8457687025 Add Pan to Audio Source for stereo panning 2023-04-21 15:58:22 +02:00
Wojtek Figat
eb613d3e8a Add DopplerFactor to Audio Source 2023-04-20 16:01:27 +02:00
Wojtek Figat
8cfc14f4b1 Add EnumAddFlags for easy flags appending 2023-04-20 15:21:47 +02:00
Wojtek Figat
1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
094a3cfe5a Refactor 3d audio for good spatial sound quality 2023-04-20 14:54:12 +02:00
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect 2023-04-19 23:24:43 +02:00
Wojtek Figat
552ce3e495 Add AudioDataInfo.Length 2023-04-19 15:15:28 +02:00
Wojtek Figat
1e1c296300 Cleanup HRTF support code #963 2023-04-19 13:12:27 +02:00
Wojtek Figat
c615ad18a8 Build deps for iOS 2023-03-16 22:13:37 +01:00
Wojtek Figat
0ba261d338 Add iOS platform (refactor Mac into shared Apple platform impl) 2023-03-15 20:58:23 +01:00
envision3d
b450c65c93 fix incorrect audio direction calculation 2023-03-05 03:50:51 -06:00
envision3d
4ce89f56cc implement openal hrtf audio support
- upgrade openal version
        - add support to create openal context with hrtf enabled
        - add option in audio settings for hrtf enablement
        - add static property on Audio class for runtime toggling of hrtf
	- fix bug with left/right and front/back being reversed
2023-03-04 20:37:56 -06:00
Wojtek Figat
c09afe55a3 Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings 2023-02-05 12:49:15 +01:00
PrecisionRender
0461a78cdb Fix audio settings not applying doppler factor 2023-01-24 22:14:45 -06:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Preben Eriksen
de2374ad40 Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
  PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-28 12:56:30 +01:00
Wojtek Figat
76c1045444 Code cleanup after #823 2022-11-23 19:18:30 +01:00
Chandler Cox
4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
Preben Eriksen
b02020f801 PE: AudioSource - Stop() folowed by Play() now act like a restart. 2022-11-10 10:51:20 +01:00
Wojtek Figat
e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
Chandler Cox
1af0188a3c changed how actor context menus are created. 2022-10-31 19:18:43 -05:00
Wojtek Figat
57e812d336 Fix audio clips streaming to be thread-safe when audio sources play
#786
2022-10-29 18:57:57 +02:00
Wojtek Figat
4ba93d9d86 Code cleanup #765 2022-10-29 12:04:42 +02:00
Preben Eriksen
fd831f569c PE: Fix - Streaming audio could not loop. ( https://github.com/FlaxEngine/FlaxEngine/issues/786 ) 2022-10-26 09:54:10 +02:00
Wojciech Figat
9d26004864 Fix looping streamable audio clips with multiple chunks 2022-07-26 14:36:50 +02:00
Wojciech Figat
3dbff3cab7 Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file 2022-07-18 13:02:34 +02:00
Wojciech Figat
92eb19291d Fix crash when using ogg audio bit depth higher than 16 2022-07-13 10:04:55 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
5e9dac49a8 Remove breakpoint on OpenAL error 2022-02-01 17:38:55 +01:00
Wojciech Figat
26191935a7 Fix issues with OpenAL audio backend 2022-02-01 17:34:46 +01:00