Wojtek Figat
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a7880d73f3
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Fix
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2021-08-21 13:12:09 +02:00 |
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Wojtek Figat
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8b8a83eb20
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Fix materials parameters display issues after editing
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2021-08-21 13:10:44 +02:00 |
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Wojtek Figat
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e288104472
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Add helper tooltips for Scene Animation actions UI
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2021-08-21 12:59:59 +02:00 |
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Wojtek Figat
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6ee6c8e0be
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Fix arrows in AnimGraph state machine
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2021-08-03 17:08:54 +02:00 |
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Wojtek Figat
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37cfe692f6
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Add bone icon for Anim Graph connections with local skeleton nodes pose
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2021-08-01 23:18:20 +02:00 |
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Wojtek Figat
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563eecebda
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Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph
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2021-07-30 12:37:36 +02:00 |
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Wojtek Figat
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c2de55f005
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Add support for Is Null, Is Valid, As, Is and Type Reference nodes in Anim Graph
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2021-07-30 10:59:20 +02:00 |
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Wojtek Figat
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c4a0b1c4d6
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Fix false-positive of Surface node value modification
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2021-07-30 10:34:40 +02:00 |
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Wojtek Figat
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752dc30cc5
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Fix error when loading Visject surface with an bug
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2021-07-29 23:35:52 +02:00 |
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Wojtek Figat
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ee6ef85326
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Fix creating reroute nodes in Visject during debugging
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2021-07-29 22:56:53 +02:00 |
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Wojtek Figat
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f42d2b8a18
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Tweaks and improvements
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2021-07-29 15:41:58 +02:00 |
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Wojtek Figat
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84f48e4a6f
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Add full documentation tooltip to Visject new parameter type picker list
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2021-07-29 14:06:05 +02:00 |
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Wojtek Figat
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fcd0841bc7
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Hide various Editor types from scripting
|
2021-07-29 14:05:42 +02:00 |
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Wojtek Figat
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caaae8af78
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Add NoUndo attribute for properties without undo usage
|
2021-07-24 23:37:44 +02:00 |
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Wojtek Figat
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73c283fdd4
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Increase items limit for Visject secondary context menu before scroll bar usage
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2021-07-15 22:00:24 +02:00 |
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Wojtek Figat
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716b726589
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Fix loading EnumValue with different int32
|
2021-07-12 11:10:12 +02:00 |
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Wojtek Figat
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a3dfb1c5d3
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Add support for using per-texture group sampler in Materials
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2021-06-29 16:16:56 +02:00 |
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Wojtek Figat
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d895789296
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Add async particles updating via Task Graph
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2021-06-15 23:49:45 +02:00 |
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Wojtek Figat
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c91c8b66ce
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Add Category attribute for types grouping in editor dialogs
|
2021-06-15 16:39:15 +02:00 |
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Wojtek Figat
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f5cdb0abfd
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Add Delay node to Visual Scripting
|
2021-06-14 16:10:08 +02:00 |
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Wojtek Figat
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90105c421d
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Fix Visual Script method override node auto-size
|
2021-06-14 14:30:54 +02:00 |
|
W2Wizard
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5408898e15
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Increase BoxSize & overhaul debug log icons
|
2021-06-13 20:16:06 +02:00 |
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Wojtek Figat
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c32add161b
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Add option to copy/paste value from Visject box via context menu
|
2021-05-15 16:33:32 +02:00 |
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W2.Wizard
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887b52c18a
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Merge branch '1.2' into IconOverhaul
|
2021-05-13 15:21:36 +02:00 |
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W2Wizard
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d54efc73f1
|
Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
|
2021-05-13 15:16:45 +02:00 |
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Wojtek Figat
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28969a7de4
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Fix EnumComboBox to support negative items as a cost of lack of uint64 support
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2021-05-02 12:04:14 +02:00 |
|
Wojtek Figat
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e2789214ae
|
Refactor Editor Utils into separate VariantUtils
|
2021-05-02 11:24:51 +02:00 |
|
Jean-Baptiste Perrier
|
cd707eb5a4
|
Fix "This" node output type.
|
2021-04-11 12:16:03 +02:00 |
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Wojtek Figat
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a2825eac87
|
Add support uint64 values in EnumComboBox
|
2021-03-31 12:15:57 +02:00 |
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Wojtek Figat
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40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
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Wojtek Figat
|
78f8066d4d
|
Fix code style
|
2021-03-22 10:24:22 +01:00 |
|
Wojtek Figat
|
b3e16a6b66
|
Fix material not updating on connection removal
#372
|
2021-03-22 10:24:15 +01:00 |
|
Wojtek Figat
|
691df4cb80
|
Fix Dpi issues when RootWindow is null
Fix #344
|
2021-03-17 00:04:16 +01:00 |
|
Wojtek Figat
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c7c339957b
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Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
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Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
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81f3a65a5f
|
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
|
Wojtek Figat
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7cb0ac3603
|
Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
|
2021-03-07 10:31:31 +01:00 |
|
Wojtek Figat
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dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
1dee615d6e
|
Add Volumetric Fog support for particles to modify local fog
|
2021-03-05 13:58:15 +01:00 |
|
Wojtek Figat
|
fbecd01435
|
Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6
|
2021-02-27 20:44:29 +01:00 |
|
stefnotch
|
f3c608f2f3
|
Improve arrow key navigation
|
2021-02-26 19:09:59 +01:00 |
|
stefnotch
|
09f8ad948a
|
Prevent multiple connections on reroute node
|
2021-02-26 19:08:25 +01:00 |
|
stefnotch
|
ebfa3822ef
|
Fixes for the reroute node
|
2021-02-26 13:19:53 +01:00 |
|
stefnotch
|
0334329c50
|
Handle lost connections in reroute nodes
An alternative solution to that problem
|
2021-02-26 12:55:32 +01:00 |
|
stefnotch
|
70b0aa25b6
|
Undo-able reroute node adding
|
2021-02-26 11:14:22 +01:00 |
|
stefnotch
|
69162ad8d9
|
Fix visject connections redo
Previously, it would create double connections
|
2021-02-26 10:43:31 +01:00 |
|
stefnotch
|
9265f23681
|
Basic reroute nodes
|
2021-02-25 20:22:54 +01:00 |
|
stefnotch
|
bcc036f808
|
Hover over connections
|
2021-02-25 09:55:17 +01:00 |
|
stefnotch
|
1dbbbeced1
|
Specialized Visject Connection Broadphase Intersection
|
2021-02-24 21:05:10 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
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