Wojtek Figat
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7225737984
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Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule
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2025-02-23 23:58:28 +01:00 |
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Wojtek Figat
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366b47ad80
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Fix crash when applying prefab with missing scripts in use
#3239
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2025-02-20 23:50:36 +01:00 |
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Wojtek Figat
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3ad369501a
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Add support for searching actors and scripts by interface
#3199
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2025-02-11 14:22:44 +01:00 |
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Wojtek Figat
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aa8add7b38
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Fix large worlds rendering of meshes
Add `Double4x4` for higher precision matrices operations
#2985
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2025-02-11 13:01:48 +01:00 |
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Chandler Cox
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2521ed4ad5
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Change DrawTube to DrawCapsule. Depricate old Tube code.
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2025-02-08 21:15:49 -06:00 |
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Wojtek Figat
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e551ecbe5f
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Fix build warning with Large Worlds enabled
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2025-02-04 23:44:12 +01:00 |
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Wojtek Figat
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24f3dfe264
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Fix selected spline points to be drawn relative to the view for greater readability
#2595
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2025-01-31 21:01:26 +01:00 |
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Wojtek Figat
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42fc62eb68
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Add Actor.Clone for actors duplication at runtime (including scripts and children)
#2012
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2025-01-31 10:21:05 +01:00 |
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Wojtek Figat
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e2fd3891d1
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Fix regression in curve keyframes editing
#3179
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2025-01-27 20:19:35 +01:00 |
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Wojtek Figat
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7fcf8c2d4c
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Improve #3138 to pass over setting value to null and via proper cast so value type stays the same
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2025-01-13 16:08:43 +01:00 |
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Wojtek Figat
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3d76a99c9b
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Merge branch 'anim-param-warn-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-param-warn-type
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2025-01-12 22:00:30 +01:00 |
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Chandler Cox
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e87bb2325b
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Standardize spacing for import path ui in assets. add import path ui to model prefab.
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2025-01-07 20:43:57 -06:00 |
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Chandler Cox
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13863344d2
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Warn if value is the wrong type for the animation graph parameter trying to be set.
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2025-01-07 20:26:25 -06:00 |
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Wojtek Figat
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3e344e789a
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Optimize terrain debug shape drawing by caching lines into a vertex buffer
#2841
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2024-12-09 18:26:53 +01:00 |
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Wojtek Figat
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12d9d94138
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Add support for curves in C++ scripting api
#2546
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2024-12-04 13:30:56 +01:00 |
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Wojtek Figat
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57628c3d5f
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Refactor Bezier splines drawing and editing to property evaluate value and match curve evaluation
#3051
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2024-12-02 19:10:28 +01:00 |
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Wojtek Figat
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73842d9793
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Fix properties order in Light shadows section
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2024-10-09 12:17:39 +02:00 |
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Wojtek Figat
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600ac568a9
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Change default shadows update rate at far plane to be 1 to prevent artifacts
Users can tweak this down manually when optimizing game (dynamic games might stay at 1)
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2024-10-09 12:14:53 +02:00 |
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Wojtek Figat
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5f19538455
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Add UpdateFlags to ISceneRenderingListener::UpdateActor for more contextual control overdirtying actors state in renderer data
Fixes issue of static shadow maps not refreshing when changing static flags of the model.
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2024-09-29 22:03:46 +02:00 |
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Wojtek Figat
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2ad9c7f4d5
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Fix Skybox rendering regression
#2943
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2024-09-24 23:01:13 +02:00 |
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Wojtek Figat
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da203352fd
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Refactor old code documentation
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2024-09-24 18:20:12 +02:00 |
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Wojtek Figat
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5690707c73
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Optimize generic GetActors/GetScripts on basic type
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2024-09-23 21:01:04 +02:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
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87b0cc705e
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Add logging missing object reference context when spawning prefab
#2414
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2024-09-19 10:49:26 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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e0a488dec1
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Fix failed check in Camera::ConvertMouseToRay when result is invalid ray
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2024-09-12 12:41:22 +02:00 |
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Wojtek Figat
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aef06656f0
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Fix using Tag as key of serialized dictionary in cooked build
#2560
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2024-09-09 22:30:01 +02:00 |
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Wojtek Figat
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abb684aed2
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Fix spline length calculations bug
#2385
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2024-09-09 20:47:49 +02:00 |
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Wojtek Figat
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c9be8e2a41
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Merge branch 'camera-decals' of https://github.com/Tryibion/FlaxEngine into Tryibion-camera-decals
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2024-09-09 06:15:19 +02:00 |
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Wojtek Figat
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545e59aba5
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Fix lightmap uvs density view to handle scale in lightmap and outline non-static objects
#2080
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2024-09-09 05:59:17 +02:00 |
|
Chandler Cox
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fd30872f5e
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Add check for entries count.
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2024-09-06 20:30:20 -05:00 |
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Chandler Cox
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6eee25e04a
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Removed decals from effecting editor camera model.
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2024-09-06 17:45:04 -05:00 |
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Wojtek Figat
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20456d95e8
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-22 17:33:20 +02:00 |
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Wojtek Figat
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73a596cb2f
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Add OrthographicSize to Camera for fixed ortho projection size
#1970
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2024-08-21 22:35:43 +02:00 |
|
Wojtek Figat
|
2542adba92
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Fix ConvertMouseToRay for orthographic projection
#2748
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2024-08-20 16:10:03 +02:00 |
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Wojtek Figat
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db7138e0e3
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Merge branch 'getscene-check-return' of https://github.com/Tryibion/FlaxEngine into Tryibion-getscene-check-return
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2024-08-17 18:13:35 +02:00 |
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Wojtek Figat
|
21b4c7c916
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-16 14:52:57 +02:00 |
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Wojtek Figat
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c4c25fc21f
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Optimize SceneObjectsFactory::SynchronizeNewPrefabInstances when loading large scenes
|
2024-08-16 14:49:43 +02:00 |
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Wojtek Figat
|
330d769bdc
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Optimize SceneObjectsFactory::SetupPrefabInstances when loading large scenes
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2024-08-15 23:27:00 +02:00 |
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Wojtek Figat
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762419d4c4
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Merge branch 'anim-slot-blend' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-slot-blend
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2024-08-15 15:06:39 +02:00 |
|
Chandler Cox
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6f15bf7209
|
Expose additional Actor virtual methods to c#
|
2024-08-13 15:14:07 -05:00 |
|
Wojtek Figat
|
596ad18ce3
|
Add smooth light brightness fade out at last 10% of ViewDistance (if used)
|
2024-08-12 18:32:33 +02:00 |
|
Wojtek Figat
|
63bee0c78d
|
Add IndirectLightingIntensity to Sky for GI intensity control
|
2024-08-12 15:34:08 +02:00 |
|
Chandler Cox
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9c4129a2a3
|
Add todo for immediate transition.
|
2024-08-11 13:24:57 -05:00 |
|
Wojtek Figat
|
43afa76e60
|
Optimize StaticModel draw into SDF and SurfaceAtlas if SDF texture is unused
|
2024-08-09 18:26:16 +02:00 |
|
Chandler Cox
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830db22dcc
|
Blend out of anim slots when stopped.
|
2024-08-09 09:05:53 -05:00 |
|
Chandler Cox
|
3674d149dc
|
Add check return for index in Level.GetScene
|
2024-08-05 13:25:35 -05:00 |
|
Wojtek Figat
|
e44e44d317
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-08-05 11:08:51 +02:00 |
|
Wojtek Figat
|
ab7de52531
|
Fix compilation regression
|
2024-07-25 13:51:41 +02:00 |
|
Wojtek Figat
|
013dab4ba7
|
Fix codestyle and apply pr feedback
#2730
|
2024-07-25 10:52:54 +02:00 |
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