Commit Graph

397 Commits

Author SHA1 Message Date
Abra
25b69449bc fix _actor > actor 2023-12-20 18:40:33 +03:00
Abra
101e33868b fix local transform prefab child 2023-12-20 18:27:16 +03:00
ExMatics HydrogenC
ac090d690e Merge remote-tracking branch 'upstream/master' 2023-12-19 12:33:13 +08:00
Wojtek Figat
64e391df24 Refactor Visual Script debugger apis to use bindings generator 2023-12-16 17:58:18 +01:00
Wojtek Figat
d26b9818d8 Fix spawned prefab name after drag&drop into prefab window
#1865
2023-12-12 19:13:47 +01:00
Wojtek Figat
5575917c4b Fix prefab window performance with large hierarchies 2023-12-05 23:44:45 +01:00
ExMatics HydrogenC
23b71e7d3e Make font fallbacking the default option 2023-12-03 15:11:47 +08:00
ExMatics HydrogenC
3d139a241a Fix C# editor 2023-12-01 09:28:29 +08:00
ExMatics HydrogenC
cdbe59a3fb Add fallback settings to CSharp 2023-11-30 23:12:56 +08:00
ExMatics HydrogenC
41bbce56f6 Add multifont rendering to editor 2023-11-30 13:41:45 +08:00
ExMatics HydrogenC
5b7a3f9700 Show skeleton when entering skeleton tab 2023-11-22 21:52:07 +08:00
Menotdan
14d14dd6f3 Merge branch 'master' into visject_grid_snap
Merged master.
2023-11-10 10:44:59 -05:00
Wojtek Figat
fd4a5595c0 Merge branch 'editor-list-dragging' of https://github.com/MineBill/FlaxEngine into MineBill-editor-list-dragging 2023-11-07 10:21:57 +01:00
Wojtek Figat
8500667817 Merge branch 'MaterialEditor-RemovedUnsupportedParameterTypes' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-MaterialEditor-RemovedUnsupportedParameterTypes 2023-11-06 13:54:41 +01:00
Wojtek Figat
f9a9912895 Merge branch 'editor_binding_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_binding_fixes 2023-11-05 21:39:24 +01:00
MineBill
df5dc0c284 Extract validation/item handling of AssetPicker in a separate class. 2023-10-31 16:32:57 +02:00
Chandler Cox
8c6ced4bb9 Limit the scene tree and prefab tree rename popup to only go to panel right edge. 2023-10-25 11:38:14 -05:00
081648ef06 Fix common tooltips with hardcoded keybindings 2023-10-24 21:47:18 +03:00
Nils Hausfeld
c371a5b78c - Removed Quaternion and Transform from material parameter types since they are not supported 2023-10-20 12:55:54 +02:00
MineBill
2f3685c161 Use PrefabObjectID when setting/getting the actor expanded value for prefabs. 2023-10-19 18:43:13 +03:00
Wojtek Figat
8d9f4d72f5 Various stability improvements for Editor 2023-10-17 22:42:47 +02:00
Menotdan
32614daebd Merge remote-tracking branch 'origin/master' into visject_grid_snap 2023-10-12 13:13:53 -04:00
Wojtek Figat
2671e3881f Add Spacebar to toggle play/pause in Audio Clip window 2023-10-12 14:03:13 +02:00
Menotdan
e273433d19 Merge branch 'master' into visject_grid_snap 2023-10-10 12:37:13 -04:00
Wojtek Figat
3ac7c4e0ee Codestyle fix 2023-10-09 23:21:02 +02:00
Wojtek Figat
09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
64d4076615 Minor tweaks 2023-10-09 12:06:55 +02:00
Wojtek Figat
f1557554ab Merge branch 'pos-camera' of https://github.com/Tryibion/FlaxEngine into Tryibion-pos-camera 2023-10-06 17:02:51 +02:00
Wojtek Figat
e041a2d006 Merge branch 'scene-scroll-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-scroll-fix 2023-10-06 16:07:45 +02:00
Wojtek Figat
92e28f66af Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data) 2023-10-06 14:19:22 +02:00
Wojtek Figat
e29d3d02a2 Refactor audio clip import settings to use auto-generated bindings via AudioTool 2023-10-06 14:08:48 +02:00
Wojtek Figat
9870d162e4 Fix creating prefabs directly from prefab objects
#1432
2023-10-06 10:07:57 +02:00
Chandler Cox
233eb8a39d Fix prefab window tree 2023-10-05 12:13:41 -05:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Wojtek Figat
46353365da Fix missing debug shapes drawing when skeleton node gets selected
#1220
2023-10-04 10:24:36 +02:00
Menotdan
8cf6134f8b Cleanup. 2023-10-02 00:34:14 -04:00
Menotdan
4e45ac6ef4 Merge branch 'FlaxEngine:master' into visject_grid_snap 2023-10-01 23:32:21 -04:00
Wojtek Figat
dd21020297 Merge remote-tracking branch 'origin/master' into 1.7 2023-10-01 13:17:41 +02:00
Wojtek Figat
2db55a3711 Merge branch 'Remove-Background_From-CollisionDataWindow' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Remove-Background_From-CollisionDataWindow 2023-10-01 12:35:22 +02:00
Ruan Lucas
bb54229760 Simplify code 2023-09-28 20:13:57 -04:00
Chandler Cox
137951201d Refactor to use Camera Node. 2023-09-28 14:09:08 -05:00
58445f04c4 Fix potential incorrect null checks in FlaxEngine.Objects
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
ea201b6173 Fix null check in SceneAnimationWindow
The null-conditional operator checks for reference equality of the
Object, but doesn't check the unmanaged pointer validity.
2023-09-28 22:05:17 +03:00
Wojtek Figat
b2ec235f01 Minor tweaks 2023-09-25 11:00:49 +02:00
Ruan Lucas
1e3debf1ec Remake #1413 2023-09-24 11:37:14 -04:00
Wojtek Figat
336fe46e03 Add GetDebugInfo to BT nodes for debugging 2023-09-19 20:57:19 +02:00
Menotdan
02d68bc057 Add toggle button for grid snapping. 2023-09-17 18:20:50 -04:00
Menotdan
e38da7eb95 Factor Toolstrip setup out from the various Visject Windows. I made this it's own commit in case you don't like these changes, but if you want to undo you will have to add the new button I added to all three windows. 2023-09-17 16:48:41 -04:00
Wojtek Figat
f7787a9221 Add Behavior knowledge data debugging 2023-09-14 13:53:19 +02:00
Wojtek Figat
fb488cbaf7 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-11 22:43:46 +02:00