Wojtek Figat
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37d4b0f863
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Remove invalid clang option
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2023-11-20 17:27:47 +01:00 |
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Wojtek Figat
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f5acba7d43
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Add remaining clang options for Apple and Unix toolchains
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2023-11-20 14:20:26 +01:00 |
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Wojtek Figat
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6c6e8be20e
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Update build number
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2023-11-20 11:16:29 +01:00 |
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Wojtek Figat
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aa4e1222d7
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Merge remote-tracking branch 'origin/master' into 1.8
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2023-11-20 11:16:07 +01:00 |
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Wojtek Figat
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98012eb192
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Minor improvements
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2023-11-20 11:07:45 +01:00 |
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Wojtek Figat
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e9a1be481f
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Add short delay before auto-selecting editor tab on drag over header
#1934
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2023-11-20 11:03:49 +01:00 |
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Wojtek Figat
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5573f5bb4a
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Merge branch 'GoaLitiuM-dotnet8_validate'
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2023-11-20 10:48:35 +01:00 |
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Wojtek Figat
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822c25af7d
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Merge branch 'dotnet8_validate' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_validate
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2023-11-20 10:48:27 +01:00 |
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Wojtek Figat
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70a540da4a
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Refactor main editor viewport and prefab viewport to share dragging handling code
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2023-11-20 10:48:16 +01:00 |
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Wojtek Figat
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201a1f0264
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Fix PostFx settings in Graphics Settings to be only used when checked as override
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2023-11-19 22:10:11 +01:00 |
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Wojtek Figat
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9aa4421bfd
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Fix Visual Script parameter setter node to accept multiple input flows
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2023-11-19 20:41:24 +01:00 |
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Wojtek Figat
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d90a0aa3f4
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Fix missing initialization of scene objects added from prefab
#1924
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2023-11-19 20:26:14 +01:00 |
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Wojtek Figat
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fc2d9a745f
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Fix missing scene dirty state when spawning prefab in scene tree
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2023-11-19 20:24:47 +01:00 |
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Wojtek Figat
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4e190c2e3c
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Add decoding stack trace function names on Apple platforms
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2023-11-19 18:04:24 +01:00 |
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Wojtek Figat
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389bf89e2a
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Add GetStackFrames on Android
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2023-11-19 11:07:44 +01:00 |
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Wojtek Figat
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31aafeb0d1
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Add GetStackFrames and IsDebuggerPresent on Linux
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2023-11-19 11:04:10 +01:00 |
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Wojtek Figat
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f9799f8ef3
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Update old code
|
2023-11-19 11:00:15 +01:00 |
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|
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017e7cbc60
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Validate detected .NET SDK/runtime versions
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2023-11-19 11:26:43 +02:00 |
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|
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4eaac4ab2f
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Fix building Flax.Build with .NET 8 SDK
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2023-11-19 11:26:40 +02:00 |
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Wojtek Figat
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3799674b83
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Merge branch 'Tryibion-hide-certain-ui'
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2023-11-19 00:00:22 +01:00 |
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Wojtek Figat
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25246de791
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Merge branch 'hide-certain-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-hide-certain-ui
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2023-11-19 00:00:10 +01:00 |
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Wojtek Figat
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e76fffc95a
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Improve performance of 06c56d0a4b
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2023-11-18 23:59:30 +01:00 |
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Wojtek Figat
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06c56d0a4b
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Fix bug when spawning new prefab objects during scene load due to regression in async scene init
|
2023-11-18 23:46:42 +01:00 |
|
Chandler Cox
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84f6e2f90f
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Hide search window and search nodes from UIControls
|
2023-11-17 11:25:54 -06:00 |
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Wojtek Figat
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f77f8fbb39
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Fix regression from d9b90c9520
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2023-11-17 16:15:43 +01:00 |
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Wojtek Figat
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15aaf5043a
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Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
#1740
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2023-11-17 14:07:33 +01:00 |
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Wojtek Figat
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b7f2196784
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Fix missing script replacement if data has object id that doesn't match current parent
#1924
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2023-11-17 14:02:40 +01:00 |
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Wojtek Figat
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d9b90c9520
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Fix crash in MissingScript if script is still missing after deserialization
#1924
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2023-11-17 13:50:18 +01:00 |
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Wojtek Figat
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719498e99b
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Adjust MissingScriptEditor layout for UI
|
2023-11-17 13:08:37 +01:00 |
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Wojtek Figat
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0beb389012
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Merge branch 'NoriteSC-MathLib'
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2023-11-17 12:25:28 +01:00 |
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Wojtek Figat
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e177aec5fa
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Codestyle
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2023-11-17 12:19:54 +01:00 |
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Wojtek Figat
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a1ef635a2c
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Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib
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2023-11-17 12:17:11 +01:00 |
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Wojtek Figat
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ca64867f3c
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Merge branch 'RuanLucasGD-fix-navigation-crash'
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2023-11-16 16:26:59 +01:00 |
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Wojtek Figat
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027fcbfd36
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6Merge branch 'fix-navigation-crash' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix-navigation-crash
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2023-11-16 16:16:07 +01:00 |
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Wojtek Figat
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bec878cc11
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Fix crashes in various dictionary usages caused by duplicated keys
#1925 #1924
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2023-11-16 15:47:42 +01:00 |
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Wojtek Figat
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f0865c3989
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Fix crash in Global Surface Atlas when dirty object is missing
|
2023-11-16 14:18:29 +01:00 |
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Wojtek Figat
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9738fd4354
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Fix crash on hot-reload in Editor due to leftover scripting events in ScriptingEvents::EventsTable
#1925
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2023-11-16 14:09:05 +01:00 |
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Wojtek Figat
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d33bf2fa6a
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Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127
|
2023-11-16 13:55:45 +01:00 |
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NoriteSC
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307129b4a1
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added c++ PingPong and flipped sheer
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2023-11-16 11:50:44 +01:00 |
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Wojtek Figat
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1bc6842831
|
Update build number
|
2023-11-16 10:32:31 +01:00 |
|
Wojtek Figat
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1bb68f2c0c
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Merge remote-tracking branch 'origin/master' into 1.8
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2023-11-16 10:31:13 +01:00 |
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Wojtek Figat
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640f380237
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Add OutputName to Build Settings for game output exe/package renaming
#1174
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2023-11-16 10:29:58 +01:00 |
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Wojtek Figat
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6af6edb4fe
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Add engine lib to codesign on windows and disable perf event spam in deployment build
|
2023-11-15 23:39:52 +01:00 |
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Wojtek Figat
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6cad1e3309
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Add better win32 resource file injection to be done during linker call
|
2023-11-15 23:22:26 +01:00 |
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Wojtek Figat
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ee6a311406
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Add support for building engine target as shared library on all platforms
|
2023-11-15 22:56:23 +01:00 |
|
Mr. Capybara
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6aea001e94
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Remove unnecessary check
|
2023-11-15 12:49:20 -03:00 |
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Wojtek Figat
|
3a59cfcf20
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Change Globals.BuildErrors into BuildException #1673
|
2023-11-15 11:57:53 +01:00 |
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Wojtek Figat
|
385693afff
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Merge branch 'GoaLitiuM-csharp_vs_build'
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2023-11-15 11:44:49 +01:00 |
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Wojtek Figat
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e7ef3ebef2
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Merge branch 'csharp_vs_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_vs_build
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2023-11-15 11:44:42 +01:00 |
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Wojtek Figat
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c45d606f69
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Merge branch 'GoaLitiuM-dotnet8_rollforward_fix'
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2023-11-15 11:44:29 +01:00 |
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