Commit Graph

33 Commits

Author SHA1 Message Date
Wojtek Figat
a2e2ef51be Various twekas 2023-06-01 00:47:05 +02:00
Wojtek Figat
385ef7361c Fix file size on unix systems if file is missing 2023-04-28 23:55:11 +02:00
Wojtek Figat
eed2cdfe04 Progress on dotnet7 runtime hosting with mono 2023-03-22 17:59:46 +01:00
Wojtek Figat
0ba261d338 Add iOS platform (refactor Mac into shared Apple platform impl) 2023-03-15 20:58:23 +01:00
Wojtek Figat
60f21d1a92 Update old copyright headers 2023-03-03 17:14:35 +01:00
68e04ca7e4 Add FLAXENGINE_API to platform specific classes 2023-02-26 17:29:51 +02:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
dafa6bff2e Add inlined current thread id on Linux and Android 2022-01-11 13:24:53 +01:00
Wojciech Figat
653c209567 Fixes and tweaks for C++ API reference docs generation 2021-12-02 10:13:20 +01:00
Wojtek Figat
35969dfd85 Fix texture refs in platform settings to be SoftObjectReferences instead of raw Guid 2021-11-09 23:52:46 +01:00
Wojtek Figat
b3eb17f61e Add Platform.Users to handle users per-platform 2021-11-07 20:46:56 +01:00
Wojtek Figat
1e6d4026da Change WindowBase to allow for better code sharing for platforms without advanced windowing 2021-07-22 17:02:27 +02:00
Wojtek Figat
b7a7bc891a Minor tweaks 2021-07-21 15:42:04 +02:00
Wojtek Figat
38e2824415 Fix locale on Android 2021-07-13 12:51:04 +02:00
Wojtek Figat
ef163b80a7 Fix naming native threads on Linux and Android 2021-07-13 11:46:58 +02:00
Wojtek Figat
33b31f9155 Fix using Keyboard and Mouse in C# scripting 2021-06-02 09:48:02 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Wojtek Figat
51e62c7e9d Fix file copy on unix systems 2021-02-28 17:02:02 +01:00
Wojtek Figat
fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
stefnotch
20d9c7181f Untested cross platform implementation 2021-02-08 10:07:47 +01:00
mafiesto4
f8feccc27d Fixes for unix directories list with path filter 2021-01-10 22:58:34 +01:00
Wojtek Figat
12f34f33b3 Fix PlatformSettings typedef on Android 2021-01-05 14:17:15 +01:00
Wojtek Figat
31bab88a5b Fix PlatformSettings typedef on Android 2021-01-05 14:15:49 +01:00
Wojtek Figat
be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
Wojtek Figat
4c205be617 Fix code style 2020-12-30 11:20:37 +01:00
Wojtek Figat
cea1a67749 Refactor game settings to support using API bindings 2020-12-21 14:53:27 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00