Wojtek Figat
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013dab4ba7
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Fix codestyle and apply pr feedback
#2730
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2024-07-25 10:52:54 +02:00 |
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Wojtek Figat
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cf501945a3
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Merge branch 'fix/move-semantics' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/move-semantics
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2024-07-25 10:47:31 +02:00 |
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Wojtek Figat
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91a8a670d5
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Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes
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2024-07-25 09:25:15 +02:00 |
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Wojtek Figat
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ad2d4a2626
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Merge branch 'inject-scene-load-children' of https://github.com/Tryibion/FlaxEngine into Tryibion-inject-scene-load-children
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2024-07-25 09:24:12 +02:00 |
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Wojtek Figat
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7a635e2896
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Merge branch 'assert_directions' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assert_directions
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2024-07-25 09:16:16 +02:00 |
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8b22ffe007
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Fix warnings about upcoming C# reserved keywords
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2024-07-20 20:46:32 +03:00 |
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55d55212c3
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Add assertions for checking against un-normalized direction vectors
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2024-07-20 15:34:11 +03:00 |
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Chandler Cox
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305f725394
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Ensure to add all scene objects of injected actors.
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2024-07-19 08:19:34 -05:00 |
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Chandler Cox
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8a297a6fd4
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Clean up code more.
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2024-07-19 07:59:57 -05:00 |
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Chandler Cox
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d717430256
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Clean up code
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2024-07-19 07:48:01 -05:00 |
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Chandler Cox
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8804738193
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Allow for Initializing children injected via scene loading.
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2024-07-19 07:42:57 -05:00 |
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Wojtek Figat
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d879b8e064
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Add utility GetInstance method to Json Asset refs in csharp
#2774
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2024-07-18 15:14:26 +02:00 |
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Wojtek Figat
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5259c41b40
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Merge branch 'quaternion-fix-down' of https://github.com/Zode/FlaxEngine into Zode-quaternion-fix-down
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2024-07-18 12:40:00 +02:00 |
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Wojtek Figat
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529de24da4
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Cache DisableCCD locally in physics backend
#2768
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2024-07-18 12:39:15 +02:00 |
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Wojtek Figat
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fc3d15c544
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Merge branch 'ccd-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-ccd-fix
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2024-07-18 12:27:33 +02:00 |
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Wojtek Figat
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ccd619f659
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Merge branch 'simplemove_gravity' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-simplemove_gravity
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2024-07-18 12:26:06 +02:00 |
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Wojtek Figat
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ea45aa9b19
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Merge branch 'charcontroller_terrain_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-charcontroller_terrain_fix
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2024-07-18 11:54:46 +02:00 |
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Wojtek Figat
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5498cbf3bf
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Merge branch 'phyx-ed' of https://github.com/Tryibion/FlaxEngine into Tryibion-phyx-ed
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2024-07-18 11:50:46 +02:00 |
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Wojtek Figat
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b2faad9634
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Merge branch 'mesh-collider-neg-scale-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-mesh-collider-neg-scale-fix
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2024-07-18 11:47:39 +02:00 |
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Wojtek Figat
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d41d153cff
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Merge branch 'pref-layout-splitter' of https://github.com/Tryibion/FlaxEngine into Tryibion-pref-layout-splitter
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2024-07-18 11:45:53 +02:00 |
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Wojtek Figat
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900a96938b
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Merge branch 'layer-resize-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-layer-resize-fix
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2024-07-18 08:44:45 +02:00 |
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Chandler Cox
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85a04f8e81
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Perform layout of splitter panel once splitter is done being dragged.
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2024-07-16 20:36:27 -05:00 |
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Olly Rybak
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e5e1f945ea
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Added eDETECT_CCD_CONTACT to PairFlags, hopefully properly enabling CCD
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2024-07-17 10:04:14 +10:00 |
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Zode
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e1cf41b94b
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Fix Quaternion.FromDirection giving bogus output when fed a perfect down vector
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2024-07-17 01:12:17 +03:00 |
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Chandler Cox
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6588a71879
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Dont allow resize of layers array.
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2024-07-15 18:19:14 -05:00 |
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Chandler Cox
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d700df6afb
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Add PhysX option for enabling enhanced determinism
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2024-07-15 16:23:49 -05:00 |
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35d46e23a8
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Fix CharacterController::SimpleMove gravity displacement handling
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2024-07-13 16:39:22 +03:00 |
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f1fc086612
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Fix CharacterController to not process hits against removed actors
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2024-07-13 16:39:06 +03:00 |
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Chandler Cox
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7b4e509140
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Fix mesh collider not rotating correctly due to negative scale.
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2024-07-11 18:44:55 -05:00 |
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Chandler Cox
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c168ce3a7e
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Deprecate IsActuallyPlayingSth and add IsActuallyPlaying to AudioSource
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2024-07-11 17:39:11 -05:00 |
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Wojtek Figat
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d1e54b821b
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Fix asset to be soft when transformation is nan or inf
#2742
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2024-07-04 18:05:47 +02:00 |
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Olly Rybak
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751c1f20dc
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Returns lightmap UV correctly with no errors
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2024-07-03 18:35:32 +10:00 |
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Wojtek Figat
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e18b059234
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Merge branch 'unsafeaccessor_init' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unsafeaccessor_init
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2024-07-02 10:04:00 +02:00 |
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Wojtek Figat
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1b72b14376
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Merge branch 'AudioListenerWarning' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioListenerWarning
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2024-07-02 10:01:39 +02:00 |
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Wojtek Figat
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ec510425a1
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Merge branch 'update_assimp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_assimp
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2024-07-02 09:12:27 +02:00 |
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Wojtek Figat
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ddfaeddb5f
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Merge branch 'wrap-on-underscore' of https://github.com/Tryibion/FlaxEngine into Tryibion-wrap-on-underscore
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2024-07-02 09:10:37 +02:00 |
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d56493da54
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Use UnsafeAccessor to initialize scripting object interop fields
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2024-06-30 15:52:14 +03:00 |
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Mateusz Karbowiak
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cb3e8e4112
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Ambiguous name fix
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2024-06-22 16:41:29 +02:00 |
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Mateusz Karbowiak
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5f4aee71b8
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Actor naming without string copy fix
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2024-06-22 15:14:02 +02:00 |
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Mateusz Karbowiak
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02403377cd
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Array move semantics fix
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2024-06-22 15:13:53 +02:00 |
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6436fb3bde
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Update AssImp to latest version
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2024-06-21 21:55:30 +03:00 |
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Chandler Cox
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ec10e3bb30
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Fix changing to invariant culture for unknown LCID.
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2024-06-18 19:59:27 -05:00 |
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Chandler Cox
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8509761d67
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Only wrap text on underscores and not other special characters
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2024-06-18 17:37:54 -05:00 |
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Wojtek Figat
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bd727ae189
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Merge branch 'vulkan_amd_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vulkan_amd_fixes
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2024-06-17 21:49:00 +02:00 |
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Wojtek Figat
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a030978558
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Merge branch 'Fix-Vehicle-Crash' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Fix-Vehicle-Crash
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2024-06-17 21:47:34 +02:00 |
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1c82c73bc0
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Fix graphical glitches in Vulkan backend
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2024-06-17 20:55:04 +03:00 |
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xxSeys1
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a05fe5ce9b
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add a warning when there is more than one audio listener enabled
checks every time a listener gets enabled
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2024-06-15 19:40:23 +02:00 |
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MrCapy0
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8899e3ebb7
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clean code
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2024-06-15 12:11:08 -03:00 |
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MrCapy0
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727ff8be95
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Fix crash on add new drive steer vs speed
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2024-06-15 12:09:19 -03:00 |
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Chandler Cox
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488485e23e
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Fix borders not tinting.
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2024-06-14 14:06:49 -05:00 |
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