Wojtek Figat
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b65c84c02e
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Fix compilation issue from 62946f6359
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2023-05-28 16:57:38 +02:00 |
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Wojtek Figat
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62946f6359
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Cleanup and improve code from #1109
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2023-05-28 16:12:32 +02:00 |
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Menotdan
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306cedeb39
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stopped being stupid and just copied dependencies from the other implementations.
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2023-05-19 00:54:49 -04:00 |
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Menotdan
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66f66c5481
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Whoops forgot includes. Hopefully this builds, but I don't have a mac to test so...
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2023-05-19 00:11:29 -04:00 |
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Menotdan
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8c20ba83de
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Lay out what needs to be implemented for Mac
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2023-05-18 22:10:35 -04:00 |
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Menotdan
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cdee91f258
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Color Picker FINALLY works
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2023-05-18 21:48:47 -04:00 |
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Menotdan
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8f6ceece10
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Change XGrabPointer call a bit.
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2023-05-18 19:40:39 -04:00 |
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Menotdan
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f5d3e30972
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XGrabPointer doesn't seem to be doing what I want.
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2023-05-18 15:42:04 -04:00 |
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Menotdan
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408d620b17
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Removed more unneeded logs.
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2023-05-18 00:00:06 -04:00 |
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Menotdan
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1d079842f6
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Add Mac screen utilities, and removed an unneeded log.
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2023-05-17 23:57:23 -04:00 |
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Menotdan
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b6395cf6f1
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Trying to implement XGrabPointer...
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2023-05-17 23:51:24 -04:00 |
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Menotdan
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d0f5d3270f
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Implement GetPixelAt and GetCursorPosition.
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2023-05-17 23:16:44 -04:00 |
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Menotdan
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6e6a427488
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refactor the code to not include BlockAndReadMouse() as a public API_FUNCTION()
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2023-05-17 21:44:26 -04:00 |
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Menotdan
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7a6c1b8b86
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Add linux implementation definitions.
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2023-05-17 20:59:42 -04:00 |
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Menotdan
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a870513086
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Color picker finally works, refactored the code.
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2023-05-16 13:54:25 -04:00 |
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Menotdan
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5cf3803860
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Add ScreenUtilities class, to replace ScreenUtils in the Engine, so it is being moved to the Editor.
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2023-05-16 10:50:53 -04:00 |
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Menotdan
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eb75f8a8ad
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Merge remote-tracking branch 'upstream/master' into color-picker
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2023-05-10 17:33:07 -04:00 |
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Wojtek Figat
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0c2c643ea8
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Follow up #1085 with expendable type description for content items
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2023-05-10 10:29:59 +02:00 |
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Menotdan
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f6ee5123d7
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Revert "Use shorter, relative path for displaying Asset Tooltips."
This reverts commit 4c906f4040.
Revert changes I don't want anymore, after making a new branch for the changes I've done.
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2023-05-07 23:10:07 -04:00 |
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Menotdan
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f3d7ad0aa9
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Add better tooltips to all files and folders.
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2023-05-07 14:03:27 -04:00 |
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Menotdan
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cffc3f7f5d
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Better formatting for type names.
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2023-05-07 13:44:15 -04:00 |
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Menotdan
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4c906f4040
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Use shorter, relative path for displaying Asset Tooltips.
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2023-05-07 13:11:53 -04:00 |
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Wiktor Kocielski
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2c9541f6a0
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ViewportIconsRenderer::AddActorWithTexture addition
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2023-04-24 19:08:29 +03:00 |
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Wojtek Figat
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73ff053470
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Fix ViewportIconsRenderer usage in game C++ scripts
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2023-04-22 18:43:11 +02:00 |
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Wojtek Figat
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b6aa38569f
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Fix app image exporting to favor CPU data and prevent issues
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2023-02-19 14:59:40 +01:00 |
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Wojtek Figat
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adfe3ad165
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Add SortOrder to drawable object types for transparency sorting override
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2023-01-26 18:37:40 +01:00 |
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Wojtek Figat
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bde3b98582
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Merge branch 'change-filter-length' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-filter-length
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2023-01-24 19:34:54 +01:00 |
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Chandler Cox
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bc7f9f7534
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changed min length to 1 to start filtering after first character is entered.
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2023-01-23 20:05:34 -06:00 |
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Wojtek Figat
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9e90cb260a
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Add support for custom icons for actors in ViewportIconsRenderer
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2023-01-23 23:43:59 +01:00 |
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Wojtek Figat
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eff24ed836
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Add support for editing path to the asset within AssetRefEditor
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2023-01-15 23:05:58 +01:00 |
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Wojtek Figat
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50fb39d238
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Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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a450990ee2
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Merge branch 'first-capital-letter-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-first-capital-letter-fix
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2023-01-13 12:20:57 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Chandler Cox
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7c3d5d739a
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small fix
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2022-12-29 21:11:40 -06:00 |
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Chandler Cox
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cf908fcfeb
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changed to change it in property UI
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2022-12-29 21:11:39 -06:00 |
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Wojtek Figat
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7184566b4b
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Merge branch 'master' into 1.5
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2022-12-29 23:04:18 +01:00 |
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Chandler Cox
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0220c8ced1
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fixed skylight to use skylight icon
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2022-12-28 12:53:08 -06:00 |
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Wojtek Figat
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8762e8ad15
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
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2022-12-28 16:59:11 +01:00 |
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Wojtek Figat
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a570d6d178
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Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
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2022-12-20 21:11:38 +01:00 |
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Chandler Cox
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e725533ba7
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Changed all search boxes to new class.
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2022-12-15 21:18:49 -06:00 |
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Wojtek Figat
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c514aad9a3
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Code style fix
#818
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2022-11-21 16:11:35 +01:00 |
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Chandler Cox
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3ac77121f5
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made readonly text and fixed sizing
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2022-11-06 13:45:06 -06:00 |
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Chandler Cox
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6ace0961b3
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added to resize the x and y on text changed
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2022-11-04 10:57:47 -05:00 |
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Chandler Cox
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c817b63927
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made it easier to scroll and resize the material source window. and added the ability to change if the text can be scrolled in the text box
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2022-11-04 10:53:29 -05:00 |
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Wojtek Figat
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2a3316ac5e
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Marge Visual Script groups for structures (eg. double ActionConfig group)
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2022-07-23 00:53:57 +02:00 |
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Wojtek Figat
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9f7f764359
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Format code
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2022-07-18 22:38:01 +02:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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3239150a61
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Refactor scene objects initialization to call OnAwake before all OnStart
#520
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2022-07-17 17:05:59 +02:00 |
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