Wojtek Figat
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f194004ebf
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Fix synchronizing ActiveInTreeChanged property with event after prefab changes apply
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2021-03-17 17:15:37 +01:00 |
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Wojtek Figat
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30615e842d
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Fix crash on Actor deserialization if parentId is missing but actor already has a parent
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2021-03-17 17:14:57 +01:00 |
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Wojtek Figat
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c4d457d7b7
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Fix control Offsets margin diff deserialziation
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2021-03-17 17:01:10 +01:00 |
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Wojtek Figat
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518df5e62b
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Add skipping textbox scrolling if it has no selection
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2021-03-17 13:44:38 +01:00 |
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Wojtek Figat
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e6d3242670
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Fix invalid UIControl event blocking for prefab editor
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2021-03-17 11:58:26 +01:00 |
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Wojtek Figat
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2a2d9f54de
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Fix UIControl location deserialization when using prefabs and anchors
#218
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2021-03-17 11:55:17 +01:00 |
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Wojtek Figat
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0122bf68bf
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Fix skipping UICanvas diff serialization for Size property if render mode is ScreenSpace
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2021-03-17 11:54:36 +01:00 |
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Wojtek Figat
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8fb27e6f83
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Fix missing UICanvas linkage in prefab preview
#218
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2021-03-17 11:12:08 +01:00 |
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Wojtek Figat
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4eeadf87fb
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Fix warning
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2021-03-17 10:28:14 +01:00 |
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Wojtek Figat
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a479f1daf6
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Fix preserving objects order in prefab instances on apply (based on the prefab)
Fixes #346
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2021-03-17 00:24:29 +01:00 |
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Wojtek Figat
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691df4cb80
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Fix Dpi issues when RootWindow is null
Fix #344
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2021-03-17 00:04:16 +01:00 |
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Wojtek Figat
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878fee505f
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Fix updating UI layout after changing control order
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2021-03-16 23:38:56 +01:00 |
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Wojtek Figat
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1262243af9
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Fix compilation
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2021-03-16 23:14:29 +01:00 |
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Wojtek Figat
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b9ca496aff
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Fix compilation
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2021-03-16 22:32:02 +01:00 |
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Wojtek Figat
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1567f8723d
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Fix typo
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2021-03-16 22:31:51 +01:00 |
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Wojtek Figat
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3e56cd2c70
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Add Network implementation for Unix
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2021-03-16 22:15:46 +01:00 |
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Wojtek Figat
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bb6bbe9793
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Tweaks for network impl on Win32
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2021-03-16 22:15:46 +01:00 |
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Wojtek Figat
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de02131d0a
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Update
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2021-03-16 16:07:08 +01:00 |
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stefnotch
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1d0faddd2a
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Fix game build
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2021-03-15 21:22:41 +01:00 |
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stefnotch
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fb28cae2b4
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Move ScreenToGameViewport from Engine to Screen
And make it accessible from the C# side
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2021-03-15 20:18:53 +01:00 |
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stefnotch
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97ab226d7e
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Update Camera.ProjectPoint documentation to be clearer
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2021-03-15 20:18:13 +01:00 |
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stefnotch
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b151ab497f
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Fix UICanvas high DPI issues
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2021-03-15 17:30:35 +01:00 |
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Wojtek Figat
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3fb0b56c10
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Add Vulkan support on Switch
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2021-03-15 15:47:54 +01:00 |
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stefnotch
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85ab871d48
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Call the correct DPI getter
See also https://github.com/FlaxEngine/FlaxEngine/pull/267
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2021-03-15 15:40:32 +01:00 |
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Wojtek Figat
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c930d32b2b
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Add support for cooking game for Switch
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2021-03-15 14:32:10 +01:00 |
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Wojtek Figat
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c7c339957b
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Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
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2021-03-15 09:38:58 +01:00 |
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Wojtek Figat
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afea02d92f
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Allow lack of Game Settings in Editor
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2021-03-14 23:58:19 +01:00 |
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Wojtek Figat
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b2c824b77e
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Fix various memory leaks on exit
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2021-03-14 23:58:03 +01:00 |
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Wojtek Figat
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76e056698b
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Fix memory leak for Mono image refs
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2021-03-14 23:57:37 +01:00 |
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Wojtek Figat
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3c5bbe5075
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Merge branch 'fullscreen' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-fullscreen
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2021-03-14 19:18:38 +01:00 |
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Wojtek Figat
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9ed0138a17
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Fix crash on using Space char in font with no font atlases initialized
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2021-03-14 19:01:42 +01:00 |
|
Wojtek Figat
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c18e5f522a
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Fix link files usage to prevent issues with git changes status
|
2021-03-13 12:49:12 +01:00 |
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Wojtek Figat
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544a043c56
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Fix crash for empty text in Text Render
Fixes #327
|
2021-03-12 15:33:09 +01:00 |
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Wojtek Figat
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a2be4bb74a
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Fix deserialization of UTF-8 string for C# object properties
Closes #320
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2021-03-12 13:50:03 +01:00 |
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Wojtek Figat
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4d85a5ac3d
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Fix importing models with Assimp
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2021-03-11 22:58:00 +01:00 |
|
Wojtek Figat
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8db1a9b9ca
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Add support for exporting compressed textures in Editor on Linux using detex lib
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2021-03-11 22:40:01 +01:00 |
|
Wojtek Figat
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b04321bdd2
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Fix bug in shader generator on Linux
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2021-03-11 21:03:58 +01:00 |
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Wojtek Figat
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a1a9dfa6a2
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Use color in linear format in TextureTool sampler operations
|
2021-03-11 19:59:34 +01:00 |
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Wojtek Figat
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6b614d5d57
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Add support for importing textures with options in TextureTool with stb
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2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
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1eafae8888
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Add support for converting textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
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03f4e78158
|
Add support for compressing textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Jean-Baptiste Perrier
|
ba75cabdda
|
Enable ALT+ENTER DX12.
|
2021-03-11 18:02:55 +01:00 |
|
Jean-Baptiste Perrier
|
cc5849100b
|
Fix DX12 Fullscreen.
|
2021-03-11 18:02:17 +01:00 |
|
Jean-Baptiste Perrier
|
6813cb607e
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Fix Fullscreen switch.
|
2021-03-11 17:58:25 +01:00 |
|
Jean-Baptiste Perrier
|
74280b7411
|
Enable ALT+ENTER.
|
2021-03-11 17:57:26 +01:00 |
|
Wojtek Figat
|
e09f4eb6dc
|
Switch impl progress
|
2021-03-09 19:18:40 +01:00 |
|
Wojtek Figat
|
f82117c6fb
|
Remove unused WindowsManager::CalcCenteredWinPos
|
2021-03-09 14:32:53 +01:00 |
|
Wojtek Figat
|
48ae338fb2
|
Move default AllocatePages/FreePages impl from Unix to PlatformBase
|
2021-03-09 14:32:24 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
0bf4ab9cb6
|
Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes
|
2021-03-08 22:36:46 +01:00 |
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