Menotdan
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f3d7ad0aa9
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Add better tooltips to all files and folders.
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2023-05-07 14:03:27 -04:00 |
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Wojtek Figat
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5a66e90b56
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
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2023-05-07 19:46:29 +02:00 |
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Menotdan
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cffc3f7f5d
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Better formatting for type names.
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2023-05-07 13:44:15 -04:00 |
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Menotdan
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4c906f4040
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Use shorter, relative path for displaying Asset Tooltips.
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2023-05-07 13:11:53 -04:00 |
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Wiktor Kocielski
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2c9541f6a0
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ViewportIconsRenderer::AddActorWithTexture addition
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2023-04-24 19:08:29 +03:00 |
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Wojtek Figat
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390460907d
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
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2023-04-22 18:59:41 +02:00 |
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Wojtek Figat
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73ff053470
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Fix ViewportIconsRenderer usage in game C++ scripts
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2023-04-22 18:43:11 +02:00 |
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Wojtek Figat
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12f4dc74d2
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Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
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2023-04-01 23:34:05 +02:00 |
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Wojtek Figat
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7cbafcd86b
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Implement C# AOT process for .NET 7 for Windows platform
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2023-03-31 14:41:42 +02:00 |
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Wojtek Figat
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4755c42d70
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Fix .NET generic class typename to match old mono style without inlined assembly name and ver
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2023-03-27 17:30:48 +02:00 |
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Wojtek Figat
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7d4bf8356e
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Update to the latest Platform::CreateProcess
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2023-03-22 14:18:52 +01:00 |
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Wojtek Figat
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0cf40729fa
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-19 15:04:02 +01:00 |
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Wojtek Figat
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b6aa38569f
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Fix app image exporting to favor CPU data and prevent issues
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2023-02-19 14:59:40 +01:00 |
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Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-06 10:02:13 +01:00 |
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Wojtek Figat
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adfe3ad165
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Add SortOrder to drawable object types for transparency sorting override
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2023-01-26 18:37:40 +01:00 |
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Wojtek Figat
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e779c3ca17
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Merge commit '997baa3b774ac4dea739e15a55070519b0863afc' into dotnet7
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2023-01-25 20:13:34 +01:00 |
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Wojtek Figat
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bde3b98582
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Merge branch 'change-filter-length' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-filter-length
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2023-01-24 19:34:54 +01:00 |
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Wojciech Figat
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c9c35eb74e
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Merge remote-tracking branch 'origin/1.5' into dotnet7
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2023-01-24 09:25:45 +01:00 |
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Chandler Cox
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bc7f9f7534
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changed min length to 1 to start filtering after first character is entered.
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2023-01-23 20:05:34 -06:00 |
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Wojtek Figat
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9e90cb260a
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Add support for custom icons for actors in ViewportIconsRenderer
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2023-01-23 23:43:59 +01:00 |
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Wojciech Figat
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7b20bc38a4
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Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
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2023-01-17 11:52:52 +01:00 |
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Wojtek Figat
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eff24ed836
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Add support for editing path to the asset within AssetRefEditor
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2023-01-15 23:05:58 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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a450990ee2
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Merge branch 'first-capital-letter-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-first-capital-letter-fix
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2023-01-13 12:20:57 +01:00 |
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Wojciech Figat
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eebc4951de
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
af7b53814d
|
Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
|
2022-12-30 09:24:10 +01:00 |
|
Chandler Cox
|
7c3d5d739a
|
small fix
|
2022-12-29 21:11:40 -06:00 |
|
Chandler Cox
|
cf908fcfeb
|
changed to change it in property UI
|
2022-12-29 21:11:39 -06:00 |
|
Wojtek Figat
|
7184566b4b
|
Merge branch 'master' into 1.5
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2022-12-29 23:04:18 +01:00 |
|
Chandler Cox
|
0220c8ced1
|
fixed skylight to use skylight icon
|
2022-12-28 12:53:08 -06:00 |
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Wojtek Figat
|
c48a81a068
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
|
2022-12-28 18:49:14 +01:00 |
|
Wojtek Figat
|
8762e8ad15
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
|
2022-12-28 16:59:11 +01:00 |
|
Wojtek Figat
|
a570d6d178
|
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
|
2022-12-20 21:11:38 +01:00 |
|
Wojciech Figat
|
580f4120dc
|
Update nunit for Unit Tests running with .net7
|
2022-12-20 18:21:45 +01:00 |
|
Chandler Cox
|
e725533ba7
|
Changed all search boxes to new class.
|
2022-12-15 21:18:49 -06:00 |
|
|
|
96dc279ebd
|
Implement .NET 7 runtime support and bindings generation
|
2022-11-26 14:37:07 +02:00 |
|
Wojtek Figat
|
c514aad9a3
|
Code style fix
#818
|
2022-11-21 16:11:35 +01:00 |
|
Chandler Cox
|
3ac77121f5
|
made readonly text and fixed sizing
|
2022-11-06 13:45:06 -06:00 |
|
Chandler Cox
|
6ace0961b3
|
added to resize the x and y on text changed
|
2022-11-04 10:57:47 -05:00 |
|
Chandler Cox
|
c817b63927
|
made it easier to scroll and resize the material source window. and added the ability to change if the text can be scrolled in the text box
|
2022-11-04 10:53:29 -05:00 |
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Wojtek Figat
|
2a3316ac5e
|
Marge Visual Script groups for structures (eg. double ActionConfig group)
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2022-07-23 00:53:57 +02:00 |
|
Wojtek Figat
|
9f7f764359
|
Format code
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2022-07-18 22:38:01 +02:00 |
|
Wojtek Figat
|
9ff0ad4734
|
Fix order of Large Worlds Real using
|
2022-07-18 20:20:12 +02:00 |
|
Wojtek Figat
|
3239150a61
|
Refactor scene objects initialization to call OnAwake before all OnStart
#520
|
2022-07-17 17:05:59 +02:00 |
|
Wojtek Figat
|
134c8b99aa
|
Add relative-to-camera rendering for large worlds
|
2022-06-21 20:03:13 +02:00 |
|
Wojtek Figat
|
9ba117cde3
|
Refactor OrientedBoundingBox to use Transform for transformation instead of Matrix (for large worlds)
|
2022-06-16 10:51:59 +02:00 |
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Wojtek Figat
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a881c90b2e
|
Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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