Wojtek Figat
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44006dd533
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Various code improvements
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2024-05-09 18:59:09 +02:00 |
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Wojtek Figat
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f6aabf2d14
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Optimize navmesh building and reduce scene lock time
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2024-05-09 18:58:47 +02:00 |
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Wojtek Figat
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dc1f15f18d
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Add OnStaticFlagsChanged to Actor
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2024-05-09 16:55:05 +02:00 |
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Wojtek Figat
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7d7808af8f
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Remove default value tooltips from post process docs to prevent errors
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2024-05-09 10:56:42 +02:00 |
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Wojtek Figat
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5029584a9f
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Fix crash when Visual Script event binding instance is invalid
#2548
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2024-05-09 10:17:23 +02:00 |
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Wojtek Figat
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f353d3f114
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Fix looping root motion
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2024-05-09 10:16:45 +02:00 |
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Wojtek Figat
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667e8bc293
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Minor cleanup in anim code
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2024-05-09 10:16:34 +02:00 |
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Wojtek Figat
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2edb9cc4d8
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Fix compilation warnings when using 64-bit coords
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2024-05-08 23:24:23 +02:00 |
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Wojtek Figat
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7018666a8c
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Add layer masking for PostFxVolume against Camera's RenderLayersMask
#2573
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2024-05-08 22:42:35 +02:00 |
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Wojtek Figat
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db15f6f08a
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Add For Distribution to be enabled by default in Release builds
#2571
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2024-05-08 18:48:55 +02:00 |
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Wojtek Figat
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36d21b27c7
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Merge branch 'add-shift-scroll' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-shift-scroll
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2024-05-08 18:17:13 +02:00 |
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97454fc82e
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Fix drawing an extra character with Render2D.DrawText
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2024-05-07 20:10:05 +03:00 |
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Wojtek Figat
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3825e07adc
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Merge branch 'unbox_array_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unbox_array_fix
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2024-05-05 22:54:12 +02:00 |
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Wojtek Figat
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db8adf7d96
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Fix creating virtual terrain collision of actor that is not in a game
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2024-05-05 22:50:12 +02:00 |
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e77ae12b9b
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Fix unboxing of array type Variants
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2024-05-05 13:15:54 +03:00 |
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Chandler Cox
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9683868767
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Add shift scroll for panels and textbox
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2024-05-01 16:12:53 -05:00 |
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Chandler Cox
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c1e3eaeab1
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Force windows cursor to show or hide based on cursor hidden value
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2024-05-01 13:23:56 -05:00 |
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Wojtek Figat
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7e8f20bd9b
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Merge branch 'controls-toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-controls-toolbox
# Conflicts:
# Source/Editor/SceneGraph/GUI/ActorTreeNode.cs
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2024-04-29 16:56:30 +02:00 |
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Wojtek Figat
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12344cf725
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Merge branch 'watermark-attribute' of https://github.com/Tryibion/FlaxEngine into Tryibion-watermark-attribute
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2024-04-29 12:23:01 +02:00 |
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Wojtek Figat
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5f9d0140c7
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Merge branch 'fix-caret' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-caret
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2024-04-29 12:21:49 +02:00 |
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Chandler Cox
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18660140b0
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Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
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2024-04-27 15:55:25 -05:00 |
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Chandler Cox
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58cc53b44d
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Remove unused include
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2024-04-27 11:10:27 -05:00 |
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Chandler Cox
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d8bb831dd9
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Add watermark attribute to add watermark to string fields in editor. Have watermark show even when textbox is focused .
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2024-04-27 11:07:20 -05:00 |
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Chandler Cox
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3641886ebf
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Fix textbox caret showing on empty string.
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2024-04-27 09:16:03 -05:00 |
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Wojtek Figat
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e835b25637
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Fix wired Vulkan validation cache errors on Linux
#2201 #1825
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2024-04-26 21:47:51 +02:00 |
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Wojtek Figat
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4414398f09
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Fix crash when accessing physics objects state in OnLateFixedUpdate
#2494
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2024-04-26 19:08:25 +02:00 |
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Wojtek Figat
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5e5497ff18
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Add Tags.Find utility
#2492
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2024-04-26 19:06:39 +02:00 |
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Wojtek Figat
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b134a5567d
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Format comments
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2024-04-25 19:30:12 +02:00 |
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Wojtek Figat
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75e25bf1f7
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Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476
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2024-04-25 19:27:11 +02:00 |
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Wojtek Figat
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723423a3fa
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Merge branch 'bug/issue-2475' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2475
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2024-04-25 18:02:46 +02:00 |
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Wojtek Figat
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16f1e8a3e1
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Merge branch 'release_prefab_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-release_prefab_fix
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2024-04-25 18:01:57 +02:00 |
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Wojtek Figat
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3641e156ee
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Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize
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2024-04-25 17:18:54 +02:00 |
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8c2e7bccaa
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Delete Prefab default instance when scripting unloads
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2024-04-23 22:14:06 +03:00 |
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Duarte Roso
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b6e36c0014
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Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
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2024-04-23 16:09:10 +02:00 |
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Duarte Roso
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d4774a2bfe
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Change screen orientation enum
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2024-04-23 15:13:04 +02:00 |
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Wojtek Figat
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705856da24
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Fix crash when resizing window on Vulkan
Regression from 8488a8d387
#2356
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2024-04-23 10:08:16 +02:00 |
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Wojtek Figat
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ab9cc16529
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Fix EyeAdaptation bug to flash on play mode start in Editor when time gets reset
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2024-04-23 00:03:21 +02:00 |
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Wojtek Figat
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203f03a597
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Add Write/Read methods to NetworkStream for INetworkSerializable sending in C# api
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2024-04-22 23:25:19 +02:00 |
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Wojtek Figat
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4fbe210730
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Fix heightfield not saved when editing splatmap of terrain with physical materials in use
#2262
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2024-04-22 23:20:44 +02:00 |
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Wojtek Figat
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890569ea3b
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Add logging and cleaning up leaked scene objects after play mode in Editor
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2024-04-22 22:59:38 +02:00 |
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Wojtek Figat
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b92fbcb3bc
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Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
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Wojtek Figat
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515ee96a31
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Fix compilation regression
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2024-04-22 19:10:06 +02:00 |
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Wojtek Figat
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96f628429c
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Improve const correctness in Mesh and SkinnedMesh api
#2467i
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2024-04-22 18:56:54 +02:00 |
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Wojtek Figat
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a01495cde1
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Merge similar source chunks
#2468
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2024-04-22 18:36:25 +02:00 |
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Wojtek Figat
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32b15f90ab
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Minor improvements
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2024-04-22 18:10:58 +02:00 |
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Wojtek Figat
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e795a8b037
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Fix compile warning
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2024-04-22 15:29:25 +02:00 |
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Wojtek Figat
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5f02b4173a
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Fix nested animations sampling
#2472
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2024-04-22 13:29:29 +02:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
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2024-04-20 20:58:55 +03:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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