Commit Graph

619 Commits

Author SHA1 Message Date
Crawcik
46e7e6173a Rebuilding parrent collections layout 2021-06-02 18:42:28 +02:00
Wojtek Figat
d111b2ba03 Tweaks 2021-06-01 21:20:00 +02:00
Wojtek Figat
0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut 2021-06-01 21:10:57 +02:00
Wojtek Figat
c30e338f0a Fix gizmos debug draw shapes 2021-06-01 14:38:24 +02:00
Wojtek Figat
f701e35c50 Add option to show bounds of the model in Editor preview 2021-06-01 10:45:23 +02:00
Wojtek Figat
1789e879bf Add option to show bounds of the animated model in Editor preview 2021-06-01 10:36:13 +02:00
Wojtek Figat
a730c3b1af Add using immediate DebugDraw for animated model skeleton drawing in Editor preview 2021-06-01 10:27:57 +02:00
Wojtek Figat
623299e59f Add support for AssetPreview to use debug drawing if needed 2021-06-01 10:27:30 +02:00
Wojtek Figat
2c2c7744eb Add AuxTool to AOT pipeline in Game Cooker 2021-05-31 16:05:35 +02:00
Wojtek Figat
a74f978f89 Fix lag from single axis gizmo usage on large distance 2021-05-31 10:25:55 +02:00
Wojtek Figat
d8cb1d15c7 Fix warning 2021-05-31 09:35:52 +02:00
Wojtek Figat
2a3a15533c Add ignoring memory allocations from profiling tools in Editor Profiler 2021-05-30 14:11:49 +02:00
Wojtek Figat
9c66ac4656 Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C# 2021-05-30 14:11:25 +02:00
Wojtek Figat
1bd109395a Optimize managed memory allocations 2021-05-30 14:09:24 +02:00
Wojtek Figat
99c1b60493 Merge branch 'viewpoint-shortcuts' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-viewpoint-shortcuts 2021-05-30 11:57:47 +02:00
Jean-Baptiste Perrier
ccef5f0d73 Fix viewpoints. 2021-05-29 18:53:30 +02:00
Jean-Baptiste Perrier
03014dcf08 Register viewpoint shortcuts binding in EditViewport. 2021-05-29 18:51:03 +02:00
Jean-Baptiste Perrier
241238d2d7 Add viewpoint shortcuts options. 2021-05-29 18:49:56 +02:00
Wojtek Figat
2bdebdb2ef Improve Margin editing 2021-05-29 13:48:26 +02:00
Wojtek Figat
44433bf3b4 Add 9-slicking support for UI to draw sprites and textures
#155
2021-05-29 13:48:00 +02:00
Wojtek Figat
518e248494 Add support for focusing on model when painting its vertices 2021-05-28 15:57:40 +02:00
Wojtek Figat
b1572ecb91 Add support for focusing on foliage instance bounds when editing it 2021-05-28 15:54:54 +02:00
Wojtek Figat
845198ebe3 Refactor focusing on selection logic in Editor 2021-05-28 15:51:28 +02:00
Wojtek Figat
e41dfe738b Add support for moving object with transform gizmo when mouse moves outside the viewport during usage 2021-05-28 14:24:19 +02:00
Wojtek Figat
94ee82b58d Fix Editor UI tree control click to handle selection update before
#533
2021-05-28 12:09:26 +02:00
Wojtek Figat
77f9010b06 Fix exception in Editor UI is model has invalid material slot index assigned 2021-05-28 11:54:11 +02:00
Wojtek Figat
29860b838e Fix camera position when changing Editor view EditorViewport
#531
2021-05-28 11:30:28 +02:00
Wojtek Figat
969db604e5 Fix gizmo in top down view on Z-axis movement (and other combination of perpendicular views)
Fix gizmo stability when using single axis

#530
2021-05-28 11:01:13 +02:00
Wojtek Figat
a467c96e00 Merge branch 'rider_2021_support' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_2021_support 2021-05-28 09:49:03 +02:00
Wojtek Figat
42dfc56bae Fix checking paths when opening Visual Studio project items to prevent dummy files creation 2021-05-26 23:24:16 +02:00
GoaLitiuM
a6ed117088 Add support for Rider 2021, use latest detected version of Rider
Handles additional registry location where installation paths are stored
for Rider 2021. The detected installations are now sorted by version, so
the latest detected version is always used when opening the scripts
project.
2021-05-26 20:07:34 +03:00
Wojtek Figat
64a8408600 Add focus to game window on play 2021-05-24 18:42:15 +02:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
Wojtek Figat
2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00
Jean-Baptiste Perrier
2f12642405 Rename -game to -play & Fix when play not used. 2021-05-23 19:34:16 +02:00
Jean-Baptiste Perrier
1f3a86dca9 Fix -play not working with compilation at start. 2021-05-23 19:33:36 +02:00
Jean-Baptiste Perrier
ce3caede6c Remove skipcompile when -play is used. 2021-05-23 19:32:45 +02:00
Wojtek Figat
c78fb7995e Add more indentation to scene tree items to make it more readable 2021-05-23 12:09:35 +02:00
Jean-Baptiste Perrier
6eb3bc0577 Tweak. 2021-05-21 18:18:20 +02:00
Jean-Baptiste Perrier
3a68e2891e Add null check. 2021-05-21 18:18:11 +02:00
Jean-Baptiste Perrier
320a1a984e Fix. 2021-05-20 20:08:08 +02:00
Jean-Baptiste Perrier
9e2867ed7d Tweak. 2021-05-20 20:07:39 +02:00
Jean-Baptiste Perrier
8ac8f9a6d1 Tweaks. 2021-05-20 20:05:44 +02:00
Jean-Baptiste Perrier
8eb6fd2b6b Fix. 2021-05-20 20:03:58 +02:00
Jean-Baptiste Perrier
62b47fa65b Comments. 2021-05-20 17:30:43 +02:00
Jean-Baptiste Perrier
9fb2952996 Tweaks / Cleanup. 2021-05-20 17:28:55 +02:00
Jean-Baptiste Perrier
66c1201786 Load scene specified in -game argument. 2021-05-20 17:21:45 +02:00
Jean-Baptiste Perrier
d7f03d2c7d Handle game argument. 2021-05-20 17:20:00 +02:00
Jean-Baptiste Perrier
c01cd78225 RequestStartPlay glue code. 2021-05-20 17:19:24 +02:00
Jean-Baptiste Perrier
5601be630e RequestStartPlay glue code. 2021-05-20 17:18:48 +02:00