Wojtek Figat
|
7010c52af3
|
Fix missing selection type in CustomEditorPresenter
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2021-03-19 17:15:18 +01:00 |
|
Wojtek Figat
|
7ff5ebb45d
|
Fix using scale mode Gizmo
|
2021-03-19 12:21:09 +01:00 |
|
Wojtek Figat
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54753a49ed
|
Add support for spawning Collision Data as Mesh Collider in viewport drag&drop
|
2021-03-19 12:15:50 +01:00 |
|
Wojtek Figat
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4efd411045
|
Add improvements for objects spawning in editor viewport
#367
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2021-03-19 12:15:13 +01:00 |
|
Wojtek Figat
|
8626350e5f
|
Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply
|
2021-03-19 10:14:58 +01:00 |
|
Wojtek Figat
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4ae3fccfd9
|
Improve focusing on selected object in Editor
#328
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2021-03-18 22:20:27 +01:00 |
|
honzapatCZ
|
f70b116fcb
|
renamed
|
2021-03-18 19:18:59 +01:00 |
|
Wojtek Figat
|
544a11562c
|
Add mouse centering in Editor Viewport if initial location is too close to the edge
|
2021-03-18 18:23:58 +01:00 |
|
honzapatCZ
|
f688cd0c69
|
prefab first
|
2021-03-18 18:23:17 +01:00 |
|
Wojtek Figat
|
f32ea92336
|
Fix editor viewport camera orbiting issues
#354
|
2021-03-18 18:23:11 +01:00 |
|
Wojtek Figat
|
66c1b73635
|
Add F to focus camera view in asset previews
|
2021-03-18 17:55:07 +01:00 |
|
Wojtek Figat
|
759dc98737
|
Fix Rename Popup direction near screen edges
#317
|
2021-03-18 16:48:07 +01:00 |
|
Wojtek Figat
|
abe635ad9b
|
Fix exception in Custom Editors UI due to invalid reference value processing
#325
|
2021-03-18 15:12:25 +01:00 |
|
Wojtek Figat
|
42366ee66a
|
Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
|
2021-03-18 00:04:58 +01:00 |
|
Wojtek Figat
|
92cfcbff8c
|
Fix actor layer editor setup
|
2021-03-17 18:29:53 +01:00 |
|
Wojtek Figat
|
aa1c200bf8
|
Fix exception on engine closing in some cases
|
2021-03-17 11:12:20 +01:00 |
|
Wojtek Figat
|
8fb27e6f83
|
Fix missing UICanvas linkage in prefab preview
#218
|
2021-03-17 11:12:08 +01:00 |
|
Wojtek Figat
|
691df4cb80
|
Fix Dpi issues when RootWindow is null
Fix #344
|
2021-03-17 00:04:16 +01:00 |
|
Wojtek Figat
|
b3887c0874
|
Add support for separate data and code output directories in Game Cooker
|
2021-03-16 16:06:59 +01:00 |
|
Wojtek Figat
|
c930d32b2b
|
Add support for cooking game for Switch
|
2021-03-15 14:32:10 +01:00 |
|
Wojtek Figat
|
c7c339957b
|
Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
|
Wojtek Figat
|
b2c824b77e
|
Fix various memory leaks on exit
|
2021-03-14 23:58:03 +01:00 |
|
Wojtek Figat
|
1d575f51b6
|
Fix code style and optimize
|
2021-03-14 19:35:50 +01:00 |
|
Wojtek Figat
|
146dffa732
|
Merge branch 'patch-declarationSort' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-declarationSort
|
2021-03-14 19:29:02 +01:00 |
|
Wojtek Figat
|
54c10dd78d
|
Fix code style
|
2021-03-14 19:27:49 +01:00 |
|
Wojtek Figat
|
802893a214
|
Merge branch 'ortho' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-ortho
|
2021-03-14 19:24:24 +01:00 |
|
Wojtek Figat
|
bdd8242a0f
|
Fix rotation gizmo
Revert 74d4bb8dc6
|
2021-03-14 19:01:08 +01:00 |
|
Wojtek Figat
|
82a0039926
|
Fix binaries deploy in cooker
|
2021-03-13 12:49:13 +01:00 |
|
Wojtek Figat
|
1d6240aca5
|
Fix output executable file flag
|
2021-03-13 12:49:13 +01:00 |
|
Wojtek Figat
|
b4dcaef61a
|
Add support for Game Cooker on Linux
|
2021-03-11 22:39:03 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Jean-Baptiste Perrier
|
ee33c97db6
|
Refactoring, docs.
|
2021-03-09 00:03:32 +01:00 |
|
Wojtek Figat
|
0bf4ab9cb6
|
Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes
|
2021-03-08 22:36:46 +01:00 |
|
Wojtek Figat
|
84265322d5
|
Post merge fixes, tweaks, cleanup and improvements
|
2021-03-08 22:30:49 +01:00 |
|
Wojtek Figat
|
d06433deed
|
Merge branch 'better-uicontrol-editor' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-better-uicontrol-editor
|
2021-03-08 22:01:30 +01:00 |
|
Wojtek Figat
|
81f3a65a5f
|
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
|
2021-03-08 20:50:31 +01:00 |
|
honzapatCZ
|
cbe97ef3f0
|
typo
|
2021-03-07 22:42:14 +01:00 |
|
Wojtek Figat
|
77b21de534
|
Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
honzapatCZ
|
406db6704f
|
Now its an editor option
|
2021-03-07 11:30:18 +01:00 |
|
Wojtek Figat
|
7cb0ac3603
|
Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
|
2021-03-07 10:31:31 +01:00 |
|
honzapatCZ
|
2e687edd99
|
ui editor
|
2021-03-06 15:09:45 +01:00 |
|
Jean-Baptiste Perrier
|
a82c669504
|
Tweaks again ...
|
2021-03-06 13:19:49 +01:00 |
|
Wojtek Figat
|
28fea66282
|
Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers
|
2021-03-05 19:06:28 +01:00 |
|
Wojtek Figat
|
268db124d9
|
Fix crash if actor in ViewportIconsRenderer::DrawIcons is null
|
2021-03-05 19:00:45 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
9f4c916016
|
Merge branch 'vscode_solution_files' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_solution_files
|
2021-03-05 14:19:16 +01:00 |
|
Wojtek Figat
|
1dee615d6e
|
Add Volumetric Fog support for particles to modify local fog
|
2021-03-05 13:58:15 +01:00 |
|
honzapatCZ
|
06f3d68716
|
sub folder for element containers + horizontal panel + shorthands for horizontal and vertical panel
|
2021-03-04 23:39:38 +01:00 |
|
honzapatCZ
|
d09bd12e5b
|
declaration at end
|
2021-03-04 19:57:15 +01:00 |
|
honzapatCZ
|
4593e4c669
|
declaration order sorting
|
2021-03-04 19:46:27 +01:00 |
|