Commit Graph

3024 Commits

Author SHA1 Message Date
c8e893d2ec Fix assigning null values into value types in Custom Editor
Resets back to previous value instead of setting the editor value to
empty.
2024-05-01 18:44:58 +03:00
3a665199e7 Avoid deserializing clipboard content in Custom Editor paste checks 2024-05-01 18:44:58 +03:00
ca1aa89ba1 Update Editor options when window is shown 2024-05-01 18:44:27 +03:00
d92aaeb2b0 Fix Editor options data applying in realtime after first save
Reclone the data in order to not modify the currently applied options
data after save.
2024-05-01 18:44:27 +03:00
5f950cbb7e Store Debug Log view options in Editor options 2024-05-01 18:44:26 +03:00
8f613774cb Expose GPUTexture::DownloadData to Scripting API 2024-05-01 18:43:45 +03:00
c5c440469e Increase Editor profiler depth 2024-05-01 18:43:32 +03:00
6105323ecc Update Transform component separately when applying Gizmo transform 2024-05-01 18:43:31 +03:00
761c8415dc Merge branch 'master' into signalgame
# Conflicts:
#	Flax.flaxproj
2024-05-01 18:42:14 +03:00
Chandler Cox
026b69c544 Merge branch 'master' into controls-toolbox 2024-04-29 11:34:03 -05:00
Wojtek Figat
12344cf725 Merge branch 'watermark-attribute' of https://github.com/Tryibion/FlaxEngine into Tryibion-watermark-attribute 2024-04-29 12:23:01 +02:00
Wojtek Figat
452e12db45 Merge branch 'focus-window-on-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-window-on-spawn 2024-04-29 10:44:09 +02:00
Wojtek Figat
88acc772b3 Merge branch 'fix-actortype-drag-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-actortype-drag-spawn 2024-04-29 10:42:31 +02:00
Wojtek Figat
fbec80c801 Fix error when using undo after removing Multi Blend node 2024-04-29 10:35:32 +02:00
Wojtek Figat
1ef487a5cc Add removing selected blend space point with Delete key
#2505
2024-04-29 10:35:07 +02:00
Wojtek Figat
07733a4efb Merge branch 'win-layout-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-win-layout-name 2024-04-29 10:19:38 +02:00
a8a621df3b Fix TreeNode not rendering all nodes properly with invisible children 2024-04-28 20:30:41 +03:00
Chandler Cox
18660140b0 Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees. 2024-04-27 15:55:25 -05:00
Chandler Cox
d8bb831dd9 Add watermark attribute to add watermark to string fields in editor. Have watermark show even when textbox is focused . 2024-04-27 11:07:20 -05:00
Chandler Cox
0d770e3909 Focus prefab window on item spawn. 2024-04-27 09:56:51 -05:00
Chandler Cox
611dd7bad1 Change "Apply window layouts" to "Window layouts" 2024-04-27 09:01:46 -05:00
Chandler Cox
7db20e0411 Fix actor type drag spawn to correctly assign parent. 2024-04-27 08:44:20 -05:00
Wojtek Figat
75e25bf1f7 Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476 2024-04-25 19:27:11 +02:00
Wojtek Figat
723423a3fa Merge branch 'bug/issue-2475' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2475 2024-04-25 18:02:46 +02:00
Wojtek Figat
2c1b2d2b7c Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is 2024-04-25 18:01:06 +02:00
Wojtek Figat
3641e156ee Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize 2024-04-25 17:18:54 +02:00
3e7ac04a88 Fix freeze when selecting ModelPrefab referencing a removed asset 2024-04-23 20:55:20 +03:00
Duarte Roso
b6e36c0014 Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
2024-04-23 16:09:10 +02:00
Duarte Roso
d4774a2bfe Change screen orientation enum 2024-04-23 15:13:04 +02:00
Wojtek Figat
cdeb9a3b15 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Content/Editor/Camera/M_Camera.flax
#	Content/Editor/CubeTexturePreviewMaterial.flax
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Content/Editor/DebugMaterials/SingleColor/Decal.flax
#	Content/Editor/DebugMaterials/SingleColor/Particle.flax
#	Content/Editor/DebugMaterials/SingleColor/Surface.flax
#	Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
#	Content/Editor/DebugMaterials/SingleColor/Terrain.flax
#	Content/Editor/DefaultFontMaterial.flax
#	Content/Editor/Gizmo/FoliageBrushMaterial.flax
#	Content/Editor/Gizmo/Material.flax
#	Content/Editor/Gizmo/MaterialWire.flax
#	Content/Editor/Gizmo/SelectionOutlineMaterial.flax
#	Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
#	Content/Editor/Highlight Material.flax
#	Content/Editor/Icons/IconsMaterial.flax
#	Content/Editor/IesProfilePreviewMaterial.flax
#	Content/Editor/Particles/Particle Material Color.flax
#	Content/Editor/Particles/Smoke Material.flax
#	Content/Editor/SpriteMaterial.flax
#	Content/Editor/Terrain/Circle Brush Material.flax
#	Content/Editor/Terrain/Highlight Terrain Material.flax
#	Content/Editor/TexturePreviewMaterial.flax
#	Content/Editor/Wires Debug Material.flax
#	Content/Engine/DefaultDeformableMaterial.flax
#	Content/Engine/DefaultMaterial.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Content/Engine/SingleColorMaterial.flax
#	Content/Engine/SkyboxMaterial.flax
#	Source/Engine/Graphics/Materials/MaterialShader.h
2024-04-23 10:30:01 +02:00
Wojtek Figat
6eb431d12c Fix rare error on drag&drop in Editor 2024-04-22 23:17:56 +02:00
Wojtek Figat
890569ea3b Add logging and cleaning up leaked scene objects after play mode in Editor 2024-04-22 22:59:38 +02:00
Wojtek Figat
d8a1de64d1 Fix surface node moving regression from f19977a956
#2466
2024-04-22 22:56:01 +02:00
Wojtek Figat
f19977a956 Fix surface node context menu to not show when moving surface
#2466
2024-04-22 19:03:40 +02:00
Wojtek Figat
b7dc0dd004 Fix crash when removing Anim Event visual script that is used in opened Animation timeline
#2471
2024-04-22 18:11:25 +02:00
4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
361e9a2929 Remove TreeNode text color caching
This is actually slower than just resolving the color before draw.
2024-04-20 16:26:29 +03:00
b25ee23b14 Optimize TreeNode rendering 2024-04-20 16:26:25 +03:00
Wojtek Figat
560cf65121 Add add/remove buttons to Multi Blend 2024-04-19 17:50:14 +02:00
Wojtek Figat
7653fba381 Refactor Multi Blend nodes to support up to 255 blend points 2024-04-19 16:30:34 +02:00
Wojtek Figat
0845866c4d Add live debugging of blend position in Multi Blend 2024-04-18 18:42:31 +02:00
Wojtek Figat
a3b5f4b789 Add grid labels drawing to Multi Blend 2024-04-18 18:22:19 +02:00
Wojtek Figat
4b6b24f4c5 Fix precision of blend points moving in Multi Blend 2024-04-18 17:22:37 +02:00
Wojtek Figat
d8079367fd Add improved visuals of points in Multi Blend 2024-04-18 17:22:21 +02:00
Wojtek Figat
83b9e6e32a Add Ctrl to snap points to grid in Multi Blend editor 2024-04-18 17:04:23 +02:00
Wojtek Figat
f8f1c02338 Add context menu to Multi Blend node points 2024-04-18 15:27:23 +02:00
Wojtek Figat
285710360c Fix margins issues in context menus 2024-04-18 15:26:52 +02:00
Wojtek Figat
695c212cf0 Add tooltips to Multi Blend points 2024-04-18 13:10:33 +02:00
Wojtek Figat
05278ca418 Add undo for Multi Blend points moving
#1980
2024-04-17 23:28:10 +02:00
Wojtek Figat
e31ce787aa Add improved size of Multi Blend nodes
#1980
2024-04-17 23:04:09 +02:00